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1000 Point First list


JBFlanz

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Just wanted some feedback on this idea. It uses things I have, but would like suggestions of things to get as well. It also tries out lots of different things so i see what I enjoy. The Bloodclaws are in the land raider and the grey hunters are in the rhino. I did an text summary copy from Army builder:

 

1000 Pts - Space Wolves Roster - Wolf Lord Junius MacManus 1k

 

Troops: Blood Claws Pack (12#, 640 pts)

1 Land Raider Crusader @ 250 pts (Unit Type: Vehicle (Tank); Frag Assault Launchers; Power of the Machine Spirit; Searchlight; Smoke Launchers; Hurricane Bolter x2; Twin Linked Assault Cannon)

1 Wolf Lord Junius MacManus @ 195 pts (...in Power Armour)

1 Wolf Lord in Power Armour (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Belt of Russ; Melta Bombs; Wolf Tail Talisman; Combi-Meltagun x1; Power Weapon x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Saga of the Warrior Born)

9 Blood Claws Pack @ 195 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x7; Close Combat Weapon x9; Meltagun; Plasma Pistol; Power Fist; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong)

1 Blood Claw w/ Power Fist (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Power Fist; Meltagun; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong)

 

Troops: Grey Hunters Pack (11#, 235 pts)

8 Grey Hunters Pack @ 235 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Wolf Standard; Bolt Pistol x8; Bolter x6; Close Combat Weapon x8; Flamer; Power Fist; Meltagun; Acute Senses; And They Shall Know No Fear; Counter-attack; Rhino)

1 Grey Hunter w/ Mark of the Wulfen (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x1; Bolter x1; Close Combat Weapon x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only)

1 Grey Hunter w/ Power Fist (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x1; Bolter x1; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack)

1 Rhino (Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Storm Bolter)

 

Elite: Wolf Scouts Pack (5#, 125 pts)

4 Wolf Scouts Pack @ 125 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Mark of the Wulfen; Melta Bombs; Bolt Pistol x3; Close Combat Weapon x1; Bolter x3; Meltagun; Acute Senses; And They Shall Know No Fear; Behind Enemy Lines; Counter-attack; Infiltrate; Move Through Cover; Scouts)

1 Wolf Scout w/ Mark of the Wulfen (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Melta Bombs; Close Combat Weapon x1; Bolter; Acute Senses; And They Shall Know No Fear; Behind Enemy Lines; Counter-attack; Infiltrate; Move Through Cover; Rending in CC only; Scouts)

 

Validation Report:

c-1. File Version: 1.05c For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Chapter: Space Wolves

Roster satisfies all enforced validation rules

 

Total Roster Cost: 1000

 

Created with Army Builder - Try it for free at http://www.wolflair.com

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is there something against copying lists from army builder?

 

I dont like using a landraider at anything below 1750. just takes up too much point wise, maybe drop that 640 point (sink) for something else. I found sucess with long fangs in smaller games, missles and h bolters provide great firepower at a reasonable cost. Dreads are something people usualy focus on, no one wants to deal with one in CC that i know. one HQ should be fine, and change BC to GH little better as all around troop, sure u lose that +2 on the charge, but u gain more range, a second option for assault gun. and the higher WS/BS

 

Scouts do not have both bolters and pistols with CCW, its one or the other. you need to figure out what the plan is for this squad, i dont see mark being all that worth it on a scout.

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