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Differentiating Your WG and GH With The New Models


Joasht

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I've been constructing both my wolfguard and grey hunters from the new Space Wolf miniatures, but looking through the codex it seems that the only difference between the two would be the color of their squad markings.

 

I've been thinking of some ways:

1) Put a wolf pelt on every WG member. Seems feasible if you never intend on having a Logan Grimnar WG-heavy army, especially because people don't sell the wolf pelt by itself on Ebay thus making it extremely expensive.

 

2) I've personally been "diluting" my wolves with bits from the normal space marine squads and some less-chaosy chaos space marine bits, as I feel having too many wolf symbols makes for a rather messy miniature. Perhaps keep the "diluted" models as GH's, and the "purely made from the SW sprue" figures as WG?

 

3) Maybe just add more battle damage to the WG, making them look more weathered.

 

 

For those of you who use the same box to construct both types of units, how do you guys differentiate them?

 

 

Thanks!

This doesn't apply specifically to Space Wolves, but I like searching for bits to create old Marks of armor and give them to the veterans in my armies. Alternatively, give the Vets the newer stuff to show their privileges.
I basically do what you do Joasht. All my GH (as well as the BC) have normal marine legs and normal marine backpacks. I only give the newer legs and backpacks to the WG. I also paint all the ornamentaion and lining on the WG in bronze (in fact I fondly call them the 'bling Boyz'). The WG also have more 'trophies' and pelts than the GH, while the BC have none. I also put what I like to call a 'rune of Acceptance' on the BC shoulder pad. The idea is that a BC will fight hard to get rid of it and take his place among the GH. You can also try putting wolf necklaces on the WG shoulderpads made out of GS. They are very easy to make. I have a few pics on my blog I think. Besides the weapons and the pack markings that is basically it. If you want more pelts I suggest taking a look at stinkenheim's theads. He has a good tutorial of building pelts from scratch with GS. They are not difficult at all, you just have to build the thing in two or three stages (don't try and build it in one go). I hope it helps.
I added the tiny standards to the backpacks of my Power Armored Wolfguard. It looks good and is a nice visual marker of who the Grey Hunters and Blood Claws should be rallying around.

 

Psephos

That's a great idea, never thought of it. I might try it out as well, and see how they look. Thanks :D

My Blood claws, Grey Hunters and long fangs were built using the old sprue and other bits and peices.

 

I had made up a few Power armoured Wolf gaurd with various weapon loadouts and am gonna use my box of new models to create some more.

Thanks for the replies!

 

To be honest I'm a little lazy to sculpt pelts for all my WG, I'm already toying with the very real possibility of making a Logan WG army, so the thought of having to sculpt somewhere in the range of 30-50 pelts scares me haha

 

I added the tiny standards to the backpacks of my Power Armored Wolfguard.

I'm going to go off topic for a bit here...

 

I was actually thinking of using the tiny standards to represent the GH Standard as it might be costly to purchase multiple command squads just for the banners. What do you guys think?

Kind of looks like an old model with a new bolter and backpack strapped on to be honest haha

 

Plus, I think the command squad + wolf guard bits model would look more personalized than a standard metal one.

 

But anyway back to the WG thing, I was also thinking of minimizing the number of bare heads in my GH squads (maybe like 3 per 10 models or so), while the WG would have more bare heads than helmeted heads.

It's very simple, all power armored Wolf Guard in my army use the Wolf headed backpacks that you can get from the old accessory sprue:

http://www.games-workshop.com/gws/catalog/...otCatGameStyle=

 

I also use the shoulder pad to distinquish my wolfguard further. You don't need that many these days, plus most of the wolf guard will be in terminator armor which is easy to distinguish.

I use shoulderpad colours like this:

 

Bloodclaws: orange

Greyhunters: yellow

Wolfguard: 1 yellow, 1 red

Longfangs: White

Lonewolves: can have any of above if you read fluff correct

Wolfguard Battleleaders: Red

Runepriest: 1 red, 1 black

Wolfpriest: Black

Wolflord: Same as rest of armour

Iron Priest: Red with metal colour trim

SW Scouts: same as armour

Thunderwolf cav.: grey

 

Pretty simple.

2 Ways- 1, Ive been mixng tactical squad peices into wolf packs for my normal guys, and doing almost all new stuff for my new WG, though my old WG were already kinda blinged.

 

The other way is their pack markings- every GH pack has its own distinct mark, each WG *will* have its own combination mark. IE- GHs get one rune, black on red, while all WG get two runes, Yellow on black, and Characters get a third, or even four runes in whatever color is appropos for their type.

i am currently thinking of giving my WG models terminator legs to replace my current ones. What do you guys think? A waste of terminator legs or not? bear in mind that i am using 5 of them without terminator armour. 4 are SW terminator legs and 1 isn't. Or using slate as rocks to elevate them or just give them a pose different from the rest :).

thanks

antique_nova

Well how many Grey Hunters do you see with Thunder Hammers and Storm Bolters?

 

It's my theme and makes them easily identifiable considering I don't follow the codex guide to pack markings, I simply have different colours to make forming packs easier.

Try this for a laugh.

When makeing my GH/BC/WG i give them all a theme. I have mostley all the same body and legs but i try to seperate there looks so they dont all blend in and this is because no 2 wolf looks the same in the wild.

Its also a really nice way for you to see the progress of your painting.

ill give ya some E.G

GH squad 1 my 1st squad of GHs.

Badley painted but a cracking start. Very dark armor no highlights just basic.

GH squad 2.

Slightley lighter than last squad but i gave them all a head swap so every member of the squad has no hair and no helmet.

GH squad 3

Gave them all a linked chain hanging from right sholder pad. Same base coat as last squad.

GH squad 4 is WIP and im thinking of ideas.

My WG are draped in WTN/WTT and WP just so they look like honerd heros.

Simple little things can make a unit really stand out.

@ grey mage its party because i use a lot of scenic bases for my army and as such it means i have a larger area to work with. also it means that they stand out more inside units. no other reason really other than it looks better imo.

I currently have 4 WG pack leaders. They all have the wolf head backpacks, the old wolf pelt and the wolf skull shoulder pad.

 

If and when I make more WG in power armor (as a unit or bodyguard) I'll give them the SW terminator Honor shoulder to show that they are qualified to use TDA even if I have decided not to field TDA at the moment.

 

Other than that...pack colors and more gold or bronze accents.

I use the Wolf Headed Shoulder Pads with the heads on one side, facing forwards. They tend to stand out, and most if not all my GH's are old models with a Fist and a Bolter, while the WG are Fist and Bolt Pistol.

 

As far as the rest of the bits, I use the knife torso front and generic rear, and the Wolf Tail Backpack.

 

I seem to be able to find them, and avoid removing them until really late in the game, if I even need to.

Mine have the old Wolf head backpacks.

 

Also, each WG gets individual heraldry on his shoulder, instead of a pack marking.

 

I wanted each to appear more as an individual knight in the king's circle, rather than as just another unit in the army.

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