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IG Close combat


Prophecy

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I think it's PEMDAS, you do the multiplication before the division, the rest is correct. (and now that I'm typing this my wife is clapping her hands and saying I'm smart because she's never heard of PEMDAS before.)

 

Sorry but that acronym has been drilled into my head since 3rd grade.

 

No need to apologise. Interestingly enough, both seem acceptable, just did a quick google search and in the UK we also used BODMAS, so from the looks of it it doesn't appear to matter whether division or multiplication comes first...

I think it's PEMDAS, you do the multiplication before the division, the rest is correct. (and now that I'm typing this my wife is clapping her hands and saying I'm smart because she's never heard of PEMDAS before.)

 

Sorry but that acronym has been drilled into my head since 3rd grade.

 

No need to apologise. Interestingly enough, both seem acceptable, just did a quick google search and in the UK we also used BODMAS, so from the looks of it it doesn't appear to matter whether division or multiplication comes first...

Correct, also addition and subtraction are "technically" done at the same time.

By rules of math it is correctly done:

 

P

E

M/D

A/S.

 

Remember, division and multiplication are basically the same thing anyway (division is just multiplying by a fraction).

 

Thus ends the math lesson and we now return to our regulalry scheduled 40k discussion.

Isn't straken a platoon leader? Can he be in the company command squad that has the bodyguards?

 

Besides that

- re-rolls on sucessful wounds only count for yarrick

- furious charge doesn't stack with counter-attack

 

 

but frankly ignore all that, it's what, 6 guys? 6 T3 guys for a HUGE pts cost. Just shoot them. Hell the average shooting from a GH pack will take these guys down in one phase (well maybe not yarrick but then he's on his own and his whole shtick really is not dying).

 

don't assault them. Ignore them and then just shoot them when they look like they might charge.

Scroll up. It's a huge debate. Some say yes and some say no. Need's to be FAQ'd by GW. Until then, best to agree at your club what the local ruling will be.

 

Seriously, why is there even a debate here? The Counter-attack rule says that models with the ability that pass a Leadership Test get +1 Attack, exactly as if they had charged. It doesn't say that they get all benefits and special rules, or anything else that might come into play, as if they had charged. They quite explicitly get +1 Attack, no more and no less than that sole advantage. To get the advantages of Furious Charge, you have to actually charge.

 

V

Isn't straken a platoon leader? Can he be in the company command squad that has the bodyguards?

 

He's not - he is Catachan colonel, btw. Chenkov and Al'Raheem are platoon leaders.

 

 

Besides that

- re-rolls on sucessful wounds only count for yarrick

- furious charge doesn't stack with counter-attack

 

but frankly ignore all that, it's what, 6 guys? 6 T3 guys for a HUGE pts cost. Just shoot them. Hell the average shooting from a GH pack will take these guys down in one phase (well maybe not yarrick but then he's on his own and his whole shtick really is not dying).

don't assault them. Ignore them and then just shoot them when they look like they might charge.

 

+1. It's a sound advice ;). Just knock out that Vendetta where they are sitting and You get a decent amount of points footslogging and taking punishment. But, of course, for the first time, You did not know what is going to hit You in the Vendetta.

So you got youre ..s handed down to you by IG because you blindly charged into them. You have better turn over to the Blood Angels or Black Templars then, cause they are the guys who mindlesly charge into others.

 

If you want to use Spacewolves you should better start fighting like them, that means take out the heart of the opponents army by shooting and than charge in. Try using a Rune Priest next time and let the Jaws do the talking, Straken and Yarrick both have I3 so a 50/50 change of taking them both out before the hurting begins.

Black Templars then, cause they are the guys who mindlesly charge into others.

I will have you know that are *mindless* charges are quite calculated! We just see who annoys us the most then charge at them. ^^.

 

Spaceswolves are the ones with the mindless charges, BC for instant. Anyway, making blind charges againsts IG units without considering other factors around you is a bad idea.

thanks

antique_nova

I say let the Long Fangs with their plasma cannons deal with the squad at range. Even with all the nifties, there's not much anyone, even Yarrick, can do against a S7 AP2 blast template.

 

For that matter, a squad of Grey Hunters with plasma guns should do the trick; you'll have to be willing to take the risk on rapid firing those PGs, though.

 

In my opinion, plasma solves a lot of problems; try it out and see how it works.

 

Best of luck dealing with those traitorous IG.

Unfortunately, I made a tactical mishap and was fighting on two fronts. All I had on this side of the table was two squads of GH (one pinned), a Dreadnaught (got assaulted by Yarrick et co.), and a destroyed land raider that had spit out my IP with 4 cyberwolves and 3 thralls. They were headed to chain-break vendettas, and I (foolishly) got my non-pinned GH squad into combat with yarrick in order to protect them from the lascannons.

 

Sounds like I got cheesed though, as for some reason he had Yarrick going with his PF at initiative since his PF (which is four, with the furious charge and counterattack), and rerolls going for the entire squad. I know the PF rule, but he said there was a rule that his powerfist was "part of him" and so went at I. I think he was mixing him up with that ork hero who actually has that rule.

 

Second question, and one that relates to our Wolves as well: if you're in assault with, say, a dreadnought, can you counter-attack a second unit that assaults into the melee?

Second question, and one that relates to our Wolves as well: if you're in assault with, say, a dreadnought, can you counter-attack a second unit that assaults into the melee?

 

If you were assaulted by the dreadnought and another unit on the SAME turn than yes you can use counter attack on the other unit.

 

If you were already in combat with the dreadnought from a PREVIOUS turn than no you can't use counter attack on the other unt.

 

Once you are locked into close combat from a previous assault phase counter attack no longer works.

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