Marshal Wilhelm Posted December 13, 2009 Share Posted December 13, 2009 In C:SM we have the following traits. UM - chapter tactics, RG - fleet, Salamanders - TL Meltas, Flamers and TH, IF - stubborn, CF - Stubborn, SG are scoring, WS - Outflank. Our foes are Orks, Tyranids, Tau, Dark Eldar, Craftworld Eldar, Necrons, "Traitor" Guard and Chaos SM. Then you have particular variants in armies; footsloggers, mech, Nidzilla, etc. Which of the Chapter tactics lends itself more than any other, to fighting a particular foe? This can be justified from experience or theory. This is not a fluff question but a victories tally on the table top kind of question. Link to comment https://bolterandchainsword.com/topic/187125-chapter-tactics-and-specific-foes/ Share on other sites More sharing options...
chapter master 454 Posted December 13, 2009 Share Posted December 13, 2009 well in theory Gunline is meant for tyranids, buffed by some well timed retreats so I would say gunline UM for nids (theory) Eldar I personally feel you have to give some welly, stubborn advance on them and grind them with a gunline/assault so mech IF for eldar (something I feel works best) Guard are the ones who fall before massed death of templates and melta weapons so Salamander 'drive-by' mech list chaos is a pain, they negate any bonus we have in states and such so we stalemate there. need some stubborn scores to win the day so CF gunline with plenty of sterns (theory) Dark eldar are few and quite fragile but very agile and able to take out transports fast, a scout army is best here so RG scout army (theory) Thats my opinion and as you all see it's theory but thats how I feel, well ciao for now! Link to comment https://bolterandchainsword.com/topic/187125-chapter-tactics-and-specific-foes/#findComment-2213567 Share on other sites More sharing options...
Sternguard sergeant McColl Posted December 15, 2009 Share Posted December 15, 2009 I can personally testify to the effectiveness of salamanders vs. Guard. But they're also effective against nids, but surprisingly weak against eldar. I feel Raven Guard would be very good against guard also. Again you have to remember, all the options from the chapter tactics reserve can be devastating in the right hands, that goes without saying. Guard (Sallies and RG, maybe WS) Nids (Sallies, CF, UM) Eldar (WS, IF) Tau (RG, WS) Orks (Sallies, UM and CF) Chaos (CF, WS) Link to comment https://bolterandchainsword.com/topic/187125-chapter-tactics-and-specific-foes/#findComment-2215582 Share on other sites More sharing options...
Iron_Chaos_Brute Posted December 15, 2009 Share Posted December 15, 2009 "Salamanders" (Read Vulkan counts-as) and "Crimson Fists" (read Cantor counts-as) are generally accepted as the most competetive in a tourney all-comers environment. I don't build lists for specific games/enemies, so I can't help there. Link to comment https://bolterandchainsword.com/topic/187125-chapter-tactics-and-specific-foes/#findComment-2215686 Share on other sites More sharing options...
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