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GK Redeemer rules / Upcomming Datasheets


Adir

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I've merged two similar topics to avoid confusion.

 

That being said, I'm very much looking forward to this release now! I found it curious that the what appears to be squadron of Exorcists used both the GW and Forgeworld models... and am wondering if perhaps there might be further attention to Inquisition units in the book. Granted even two datasheets is more attention than we often receive, so this book will definately be on my list of things to purchase once it's released!

This might be a cheaper option of getting the GKLLR rules than purchasing the SoV III book. Depending on the cost of this new Apoc book of course. ;)

 

You'l lose Hector, but get the LLR rules.

 

Still. It would have ben nice to have something new...

SoV III has some nice GK data. Stats for Redeemer, Rex and Ordo Malleus Razorback. Apoc formation Ordo Malleus Covenant of Destruction (basically 2 redeemers, a raider, Lord Rex and troops) Also has quite a number of pages of reference pictures of GK heraldry, weapons, etc. Not to mention a funky campaign system to allow you to fight the whole Vraks campaign. Personally I think it's the best book of the 3....now I just gotta read 'em!
Oh that's right.. Ordo Malleus Razorbacks... *sigh* Just when I think I've finally gotten transports for my Inquisition collection figured out they have to go and tempt me with more models to spend money on! I'm never going to finish at this rate ;) I'm beginning to wonder if I should just drop the inducted guardsmen project and offload the figures for cash to fund the Inquisition habit. That being said, remember that they haven't shown us a table of contents for the upcoming book yet.. it may well contain additional datasheets besides just these two.
Oh that's right.. Ordo Malleus Razorbacks... *sigh* Just when I think I've finally gotten transports for my Inquisition collection figured out they have to go and tempt me with more models to spend money on!

I hate to be the pessimist, this early in the morning but In my opinion the only reason an ordo malleus razorback exists is that the turret form the GK LRR fits the razorback turret ring, and since buying the turret alone is cheaper than a whole model, they make more money. I just feel the razorback doesn't fit in with the rest of the DH (but that's possibly because i've forgotten how it feels to get new units for My army.

 

Feel free to ignore this rant,

 

Mel

Is it me or is the GK Redeemer a little broken? The flamestorm incinerators may be a bit much. With STR 6, AP 3 and ignore invulnerable and cover saves, i think its a bit nasty. Basically only a handful of infantry untis can stand up to it's punishing fire. The gamer in me thinks its awesome, but the rule-lawyer in me thinks its a bit much for balance purposes. Thoughts? BTW, I draw my info from Siege of Vraks 3, the GK Redeemer's original appearance.
I hate to be the pessimist, this early in the morning but In my opinion the only reason an ordo malleus razorback exists is that the turret form the GK LRR fits the razorback turret ring, and since buying the turret alone is cheaper than a whole model, they make more money. I just feel the razorback doesn't fit in with the rest of the DH (but that's possibly because i've forgotten how it feels to get new units for My army.
You have a good point, that probably is the original inspiration for it :tu: I just think it could be very useful as a cheap transport for an Ordo Malleus elites choice Inquisitor, and give you a semi-armored psycannon turret which could fire on the move. I had been considering eventually collecting a third valkyrie for a small Daemon Hunters Inquisitor, but if I'm allowed the Razorback as a transport option (I haven't seen the source materials myself yet) that could be an effective alternative, and fit in with the Land Raider/Chimeras portion of my collection, then leaving the pair of Valkyrie Stormtrooper units (once I buy everything I want) operating as a pair.

 

Way too little money to buy all the things :) Wouldn't it be nice though if they put the rules for the Razorback in the IA Apoc II book as well? Essentially a book for people that just want to field the pretty models, and a seperate book for folks who want all the background fluff as well?

Just checked Ozybonza, not in the IA2 update. assuming 1.3 (August release) was the last one?

 

It's simple though, 60pts upgrade to any stormtrooper squad and stick a twin-linked psycannon on top! It served well in it's seminal battle, delivered the finishing blow to a pesky Eldar Hawk special, ironically the 6 troopers I attached to it ALL survived too, seems they were overlooked in favour of the more dangerous shiny dudes and against Eldar they chalked up quite a number of kills with those hellguns, surprising too, it's not like their bright red uniforms didnt shout 'shoot me!'

Quick update, there is now a Table of Contents listed! Follow Eddie's link up above, the applicable units (I think) for us are:

 

Grey Knights Land Raider Redeemer

Chorus of Faith

Convocation of Wrath

 

So one thing we've already sorta had, one Exorcist's datasheet, then whatever the new one is :tu:

Is it me or is the GK Redeemer a little broken? The flamestorm incinerators may be a bit much. With STR 6, AP 3 and ignore invulnerable and cover saves, i think its a bit nasty. Basically only a handful of infantry untis can stand up to it's punishing fire. The gamer in me thinks its awesome, but the rule-lawyer in me thinks its a bit much for balance purposes. Thoughts? BTW, I draw my info from Siege of Vraks 3, the GK Redeemer's original appearance.

 

Thoughts. I tohught it was stupidly overpowered since it's original conception. I had a long thread aobut it. ^_^

 

My opponents hate the original LRR, they despise the GK version.

 

I also agree about the Razorback. It's strange the OM gets a Razorback, but can't have Rhinos or any other STC varient... It's also surprising that GK can't use any Rhino Varients while 'ordinary' humans can...

I also agree about the Razorback. It's strange the OM gets a Razorback, but can't have Rhinos or any other STC varient... It's also surprising that GK can't use any Rhino Varients while 'ordinary' humans can...

 

That's like me saying it's strange I can't use the bus when other people can - a certain car might have something to do with that. It's not that I can't use it, it's just that I've got better. As ever though GW fail to translate this to the rules.

The thing is though is that Inquisitors and ISTs of the Ordo Malleus CAN use Rhinos and the Inquisitors have Land Raiders, which are STCs. It's the Grey Knights that don't... so similar, but not exactly the same. :)

 

EDIT: removed doubled text (how'd that happen?)

Yes! You can now also buy a Multi Melta for it, which wasn't an option in the Siege of Vraks book.

 

I played someone who has a Seer Council on bikes the other week. They ran away the entire game. It was beautiful.

 

Do the Psyk-Out launchers still give you I10 on the charge?

  • 4 weeks later...

Alright, I've seen a copy of IAA2 and can mention a few things about the new Datasheet, Convocation of Wrath.

 

It is a Sisters of Battle formation (Yay! Two formations for Sisters now!) concerning the following units in some combination I won't say: Adepta Sororitas Heroine, Celestians, Immolators, Battle Sisters with Transport (Rhinos or Repressors). It is definately a formation you want to overload with flamers, as one of the specials affects the strength of said weapons of all units (including vehicles) in the formation. It also is really good at getting said vehicles up close and personal at speed even over terrain, as well as sorta duplicates the BoSL in a sense.. kinda.

 

In short.. if you have these models, there is absolutely no reason whatsoever NOT to take this formation with them. You sacrifice really nothing, as we all tend to put a Heavy Flamer in our Battle Sister squads anyway, and most of us use Immolators with Heavy Flamers.

 

It's definately worth a look by all Sisters players :mellow:

 

I was kinda 'Meh' over the Exorcist formation, but Convocation of Wrath is really sweet :lol: Burn baby, burn!

 

EDIT: comments on the GK Land Raider Redeemer are um.. why would I ever take anything else with my Grey Knights? The ability to have a pintle-mounted multi-melta is um.. schweet!! Slightly increased carrying capacity over a standard Land Raider? Yes please! Always charge at I10? Bring it on. IMO it's a better vehicle than the Crusader.. granted I've only looked at both of them on paper, but my brain says this is the only Land Raider to take for the Grey Knights.. I'm interested to hear other opinions from the Grey Knight Vets of the board.

EDIT: comments on the GK Land Raider Redeemer are um.. why would I ever take anything else with my Grey Knights? The ability to have a pintle-mounted multi-melta is um.. schweet!! Slightly increased carrying capacity over a standard Land Raider? Yes please! Always charge at I10? Bring it on. IMO it's a better vehicle than the Crusader.. granted I've only looked at both of them on paper, but my brain says this is the only Land Raider to take for the Grey Knights.. I'm interested to hear other opinions from the Grey Knight Vets of the board.

Wow! That sounds incredible! :tu: Too bad it's IA. I won't be able to use it ... pretty much ever. :P

Oh god, let's not hope the GK LRR goes to Codex...

 

Probably the only saving grace to using it now is if there's more S10, AP1, Lance weapons to make a mockery of all your Tanks...

 

Edit: /sob still no 'official' Apoc Datasheet I'd ever want to use for the GKs. ;) Unless that Hector Rex one is any good and can be used with GKs and not just an Inqisitorial Retinue!

Oh god, let's not hope the GK LRR goes to Codex...

 

Probably the only saving grace to using it now is if there's more S10, AP1, Lance weapons to make a mockery of all your Tanks...

Agreed. So very broken that only Terminators get saves against flamestorm incinerators.

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