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Are wolf lords with twin LC's effective?


Grim Dog Studios

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Personally, I haven't mucked about with Retinues much, mostly because I tend to play smaller games. I will say, though, that TDA seems like a pretty good deal for Wolf Guard at its cost, particularly since losing the Sweeping Advance isn't nearly as significant as it was in 4th ed. Perhaps I'm off about this, though; it's just my gut reaction to the question.

i would say yes. but:

 

-does he have a ride?

-how are you equipping the WG?

-does he get a sage?

-does he have a BoR?

 

 

he would be effective vs. any infantry choice( no armor saves, re-roll hit/wound). tougher opponents, walks and range fire wouldn't be what this guy wants to meet face to face. i have toyed around with the idea of one with the sage that makes him more effective against said enemies (beast is it, don't have my codex handy right now), and a WG with two power fist, just in case.

Might give him a razorback with assault cannons, then i could give him 5 wolf guard, equip them with twin power fists you say?

Also i would give him saga of the beast slayer like you said.

I think he meant 2 wolfguard each equipped with a powerfist.

 

My advice is there is mosre power in numbers. if you have the points use more toy soldiers!!!

 

Edit: Give them a transport too. And remember if you field a rhino or a razorback make sure to buy the razorback kit. This way you can run it as either! (And now grey mage doesn't have to say it! :) )

Ahh, ok.

So, how about

1 wolf lord with twin LC's, saga of the beast slayer and runic armour + all other little goodies like wolf necklace etc

5 wolf guards, all equipped with a power fist each and a bolter/bolt pistol

Razorback with twin-linked assault cannon and extra armour.

 

Would this be any good?

If u have the points to spare and your looking for the most bang for ya buck try this

Wolf Lord, WCx2, BOR, WTN, RA + saga

WGBG x 5

2 Frost blades

2 Wolf claw

1 Power fist

1 Storm shield

4 Storm bolters

Razorback of your choice

Now u have 5 pw attacks 3 with rerolls 2 strength 5 a power fist for added thunk to armored targets and 2 inv saves.

You also get 3 HB shots with a reroll and 8 storm bolter shots. What more could u ask. A bit of cleaver wound allocation and this hard as nailes squad will still walk through with a good number of killing attacks.

Try it out and rember with the WLs 3 wounds this pack still numbers 8 and most Wolf players i know only run 9 man GH packs. Expensive yes but played right youll get every point back.

Has anyone realized in the wolf claw description it does not say you need a pair to get the re-rolls :) ? Just throwin' that out there, so you could give him some other weapon like a plasma pistol, making him nasty at range and keeping the +1 attack. :P
Has anyone realized in the wolf claw description it does not say you need a pair to get the re-rolls :) ? Just throwin' that out there, so you could give him some other weapon like a plasma pistol, making him nasty at range and keeping the +1 attack. :P

 

 

No but I noticed it said it is a "lightning claw" and the rules for lightning claws require a pair or you don't get the extra +1 attack

Wolf claws are there own weapon, and are different from lightning claws via codex rules.

 

 

read page *60* of our codex

 

"a wolf claw is a lightning claw"

 

they are only different because they provide better reroll options

But the rulebook also says nothing as to them needing to be in pairs.

 

 

Wolf claws are lightning claws.

Lightning claws are special close combat weapons.

Special close combat weapons only get the bonus attack used in pairs.

 

page 42 of the Warhammer 40,000 rule book.

 

 

Edit, though it also does say this under the rules for a normal and a special weapon

 

"these models gain one additional attack. All of their attacks, including the bonus attack, benifit from the special weapon's bonuses"

 

now im confused.

But the rulebook also says nothing as to them needing to be in pairs.

 

 

Wolf claws are lightning claws.

Lightning claws are special close combat weapons.

Special close combat weapons only get the bonus attack used in pairs.

 

page 42 of the Warhammer 40,000 rule book.

 

 

Edit, though it also does say this under the rules for a normal and a special weapon

 

"these models gain one additional attack. All of their attacks, including the bonus attack, benifit from the special weapon's bonuses"

 

now im confused.

 

The only weapons that have to be in pairs to get the special weapons bonus attacks are thunder hammers, power fists, and lightning claws and chainfists unless otherwise stated in the codex.

Damnit! :P

But How I read that, is that you do not get a bonus attack for two cc weapons as you normally would, but still get to use the weapons special abilities.

But How I read that, is that you do not get a bonus attack for two cc weapons as you normally would, but still get to use the weapons special abilities.

 

Correct...with 1 WC and say a SS or a bolt pistol you do NOT get +1A for two CC special weapons.

 

You do get to use the ability of the WC when attacking (pick hit/wound reroll)

 

Does that make sense?

 

This is why I said a pair of WC isn't all that useful considering saga of the warrior and SS etc.

 

Just my personal opinion on the WC. If you want more heated SW discussion ask if a FB or WC is better ;)

But How I read that, is that you do not get a bonus attack for two cc weapons as you normally would, but still get to use the weapons special abilities.

 

Correct...with 1 WC and say a SS or a bolt pistol you do NOT get +1A for two CC special weapons.

 

You do get to use the ability of the WC when attacking (pick hit/wound reroll)

 

Does that make sense?

 

This is why I said a pair of WC isn't all that useful considering saga of the warrior and SS etc.

 

Just my personal opinion on the WC. If you want more heated SW discussion ask if a FB or WC is better ;)

 

Exactly, which is why paying another WC for 20pts just to get the extra attack is not that great considering how many other options we have.

 

P.S,- Frostblades are better than wolfclaws if on a model with a high weapon skill and/or a wolftooth necklace, especially when they are following ragnar, as with the 3+ hit, you have a higher chance to hit and wound anyways. :lol:

In PA few things are worth the cost exept a frostblade.

 

In TDA those are not an option, and wouldnt be as good anyways.

 

60pts for TDA, +1 Attack, and Wolfclaw abilities isnt bad for an HQ unit- its how I intend to model one of my WGBLs in fact.

 

My Wolf Lord? Well hes Bjorn Stormwolf, so he will get TH+SS, because thats just how it is.

I'm going to make a Wolf Lord using all the oldest looking bearded parts on the Space Wolf frame.

 

He'll be painted up with a white beard and red armour probably with twin claws.

 

His name will be Santa Claws.

 

Part of Fenrisian mythology, Santa Claws travels about Fenris one night in every year (some say at the time of the ancient rite of Emperormas) delivering presents to every good boy and girl. These presents consist of finely crafted weapons, made by Santa's helpers, a race of bionic men who dwell at the southernmost point of the planet in a secret grotto.

I'm going to make a Wolf Lord using all the oldest looking bearded parts on the Space Wolf frame.

 

He'll be painted up with a white beard and red armour probably with twin claws.

 

His name will be Santa Claws.

 

Part of Fenrisian mythology, Santa Claws travels about Fenris one night in every year (some say at the time of the ancient rite of Emperormas) delivering presents to every good boy and girl. These presents consist of finely crafted weapons, made by Santa's helpers, a race of bionic men who dwell at the southernmost point of the planet in a secret grotto.

This is a full, complete, and unadulterated epic win.

 

*claps*

 

Bring this man a drinking horn!

I'm going to make a Wolf Lord using all the oldest looking bearded parts on the Space Wolf frame.

 

He'll be painted up with a white beard and red armour probably with twin claws.

 

His name will be Santa Claws.

 

Part of Fenrisian mythology, Santa Claws travels about Fenris one night in every year (some say at the time of the ancient rite of Emperormas) delivering presents to every good boy and girl. These presents consist of finely crafted weapons, made by Santa's helpers, a race of bionic men who dwell at the southernmost point of the planet in a secret grotto.

This is a full, complete, and unadulterated epic win.

 

*claps*

 

Bring this man a drinking horn!

 

Lol I so second that..........

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