Natanael Posted December 21, 2009 Share Posted December 21, 2009 I've been doing some tourney lists today, trying to have IPs in there. The thing that strikes me as very, very nice is the cheap cost. 150p for IP+4 CW+3 Servs+WTN is great. When I put them in my LRC they become a real threat and still gives me like 200p to spend on other stuff compared to if I should take a squad of WGs or something. In my lists I also put a WGBL w/ Saga of Wolfkin+2Fen wolves in the same LRC. Now the unit is ded killy at I5. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221862 Share on other sites More sharing options...
stinkenheim Posted December 21, 2009 Share Posted December 21, 2009 if you want him in a transport you cant take cyberwolves as they are beasts and can never be transported. if you want him mounted there is no point taking normal servitors as they lack fleet and the 12" charge of cyberwolvesand TWM if you want him really mobile you could give him a bike (i think its an option) but then couldn't take wolves/servitors as it would slow him down to 6" movement and no running. yes there are decent builds but overall its not a gret choice. its easy enough to take out the wolves with small arms fire in one turn, heck against someone like guard they may aswell just use mortars or a griffon as it would wipe out the squad, force you take take pinning/morale chec an then leave just the IP on his own... even with 4 wolves and him, the unit isn't great in close combat. people say he can really hurt monstrous creatures because he can't be targetted and so will always get his attacks. answer me this, how many monstrous creatures have less than 5 attacks? and normally they are high Ws right, so theres a decent chance that the iron priest will be hurt even with a full unit of wolves. whats even worse is assuming the wolves will make it unscathed, if you only have 2 and the IP that make it, the guy is dead before his attacks are made. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221965 Share on other sites More sharing options...
Grey Mage Posted December 21, 2009 Share Posted December 21, 2009 Actually it specificly states in their entry that fenrisian wolves can enter a transport and count as two models. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221980 Share on other sites More sharing options...
stinkenheim Posted December 21, 2009 Share Posted December 21, 2009 fenrisian wolves maybe but not cyberwolves Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221981 Share on other sites More sharing options...
Natanael Posted December 21, 2009 Share Posted December 21, 2009 I though they just counted as two in a transport. Gonna have to look that up. If I can't have him in a LR/LRC/LRR then I agree - he is useless ;) Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221988 Share on other sites More sharing options...
stinkenheim Posted December 21, 2009 Share Posted December 21, 2009 theres a note under the fen wolves section saying wolves rought as wargear count as two models in a transport but nothing mentioned about cyberwolves... its probably meant to function the same way but there is no mention of it that i saw (although i will admit i didn't look too closely as i don't intend to take the unit) Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221993 Share on other sites More sharing options...
Natanael Posted December 21, 2009 Share Posted December 21, 2009 Also, in that paragraph (p. 31) it only says something about fen wolves counted as wargrear for an IC. An since the IP is not an IC anyway, I can't have my Cyberwolves in a transport anyway. What a crappy unit. GW really does not want us to use him. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221996 Share on other sites More sharing options...
Natanael Posted December 21, 2009 Share Posted December 21, 2009 doublepost, sorry. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2221997 Share on other sites More sharing options...
Wildfire Posted December 21, 2009 Author Share Posted December 21, 2009 On page 62, under the description, it specifically states that cyberwolves use the same rules as fenrisian wolves. Also, there's a bit of debate about whether the wolves count as wargear or squad, since the IP isn't an IC. In any case, the servitors wouldn't go if the IP died. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222003 Share on other sites More sharing options...
stinkenheim Posted December 21, 2009 Share Posted December 21, 2009 cheers for that dude, as i said never looked too closely at the cyberwolves entry as i didn't plan on taking the unit Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222004 Share on other sites More sharing options...
Oldenhaller Posted December 21, 2009 Share Posted December 21, 2009 As cyberwolves are also an upgrade option for the fenrisian wolves unit would they not stll count as fenrisian wolves? ~O Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222005 Share on other sites More sharing options...
Grey Mage Posted December 21, 2009 Share Posted December 21, 2009 As cyberwolves are also an upgrade option for the fenrisian wolves unit would they not stll count as fenrisian wolves? ~O Wildfire already noted it: pg 62. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222008 Share on other sites More sharing options...
Oldenhaller Posted December 21, 2009 Share Posted December 21, 2009 Rats - too slow on the posting :D Cheers ~O Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222010 Share on other sites More sharing options...
Natanael Posted December 21, 2009 Share Posted December 21, 2009 Another Q tough: It says on p. 62 that "fenrisan wolves bought as wargear are separate models with their own profile...". Does this mean that wargear fen wolves go in transports, but IP cybers do not? If you look at p. 31 is speciffically (sp?) states that fen wolves "bought as part of a characters wargear allowance may enter vehicles with a transport capacity, tough they will count as two models". Does this mean that with the IP it is either the repar/fire support squad (IP+servitors) or the cav squad (IP on TW+Cybers)? Also, there's a bit of debate about whether the wolves count as wargear or squad, since the IP isn't an IC. In any case, the servitors wouldn't go if the IP died. For me this is clear = The IP + wolves + servitors is a squad were the minimum size is 1 IP 0 Cybers and 0 Servitors. Just so you know that all I say is affected by that :D Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222024 Share on other sites More sharing options...
Wildfire Posted December 21, 2009 Author Share Posted December 21, 2009 As I said above, there's some debate on whether an IPs cyberwolves count as wargear or a squad. Either way, I personally would say they can go in a transport. But that's me. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222029 Share on other sites More sharing options...
Natanael Posted December 21, 2009 Share Posted December 21, 2009 Edited that above, w/ my opinion. I think the unit entry on p. 87 makes that pretty clear but I don't want to drag that debate in here. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222032 Share on other sites More sharing options...
Gentlemanloser Posted December 21, 2009 Share Posted December 21, 2009 The powerfist on a TWC is not rending. Taking the powerfist negates the ability to rend. Fortunately (or Un. ;) ) the TWC Rending Special Rule isn't the same s the one given by the TWM Wargear option. The TWM Wargear goesn't allow Rending to be used with special Close Cobat Weapons. The TWC Unit special rule (like Canis nd his paired Wolf Claws) of Rending doesn't have this stipulation, only that it's 'Close Combat Only' (so no Rending Bolt Pistol shots). So the Single Special Close Combat Weapon you can purchase in a TWC unit still Rends. I'd agree with you that the three TWC with a powerfist is better than an IP on mount with cyberwolves, for a few more points. They are in different slots, which can sometimes make a difference. However, I'm talking about a IP on foot with servitors and cyberwolves. That's what I mean when I say "a nasty CC unit without a transport option." Yeah, Fast slots are usually in less competition than Elite. ;) If you add in Servitors, you've wasted the 'Cavalry' rules of the IP on his TWM and the Cyberwolves (and spent more points that could have been spent on more TWC! :P) I still see it as nothing more than a gimmick unit. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222293 Share on other sites More sharing options...
Wildfire Posted December 22, 2009 Author Share Posted December 22, 2009 The powerfist on a TWC is not rending. Taking the powerfist negates the ability to rend. Fortunately (or Un. :D ) the TWC Rending Special Rule isn't the same s the one given by the TWM Wargear option. The TWM Wargear goesn't allow Rending to be used with special Close Cobat Weapons. The TWC Unit special rule (like Canis nd his paired Wolf Claws) of Rending doesn't have this stipulation, only that it's 'Close Combat Only' (so no Rending Bolt Pistol shots). So the Single Special Close Combat Weapon you can purchase in a TWC unit still Rends. Hmm, interesting. I don't know that I'd agree with that. I'll have to do some reading. I was under the impression that taking a special CC weapon negated any special CC abilities. I'd agree with you that the three TWC with a powerfist is better than an IP on mount with cyberwolves, for a few more points. They are in different slots, which can sometimes make a difference. However, I'm talking about a IP on foot with servitors and cyberwolves. That's what I mean when I say "a nasty CC unit without a transport option." Yeah, Fast slots are usually in less competition than Elite. ;) Depends on the player and the army. I usually run out of FA slots before elites, especially with marine lists. If you add in Servitors, you've wasted the 'Cavalry' rules of the IP on his TWM and the Cyberwolves (and spent more points that could have been spent on more TWC! :ph34r:) I still see it as nothing more than a gimmick unit. Again, I'm not talking about an IP on TWM, but an IP on foot. As I have said, the only thing the IP is lacking to make it great is a transport option. Look at it this way, would you consider an IP with 3x servitors and 3x wolves in a rhino for 160 points a good deal? I certainly would. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2222854 Share on other sites More sharing options...
Gentlemanloser Posted December 22, 2009 Share Posted December 22, 2009 Ah Sorry! Drop the Servitors down by one, so the Squad has a Majority Toughness of 5 from the Wolves. :P I was under the impression that taking a special CC weapon negated any special CC abilities Shrike still has his Rending Lightning Claws. ;) Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2223535 Share on other sites More sharing options...
Valerian Posted December 22, 2009 Share Posted December 22, 2009 Ah Sorry! Drop the Servitors down by one, so the Squad has a Majority Toughness of 5 from the Wolves. :P I was under the impression that taking a special CC weapon negated any special CC abilities Shrike still has his Rending Lightning Claws. ;) So does Canis, for that matter. Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2223556 Share on other sites More sharing options...
Gentlemanloser Posted December 22, 2009 Share Posted December 22, 2009 Yup, just trying to give another example of a Specail Weapon also delivering a Special Rule. I'm sure there's a 'Poisoned Weapon' one out there. Most likely in the Daemon Codex somewhere... Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2223739 Share on other sites More sharing options...
stinkenheim Posted December 22, 2009 Share Posted December 22, 2009 typhus manreaper, a poisoned, daemon force weapon... thats a lot of abilities in one scythe... Link to comment https://bolterandchainsword.com/topic/187616-iron-priest-effectiveness/page/2/#findComment-2223758 Share on other sites More sharing options...
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