o3gan Posted December 22, 2009 Share Posted December 22, 2009 can heavy weapons fire on the same turn that they disembark from a drop pod?? or does the disembarking count as moving? Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/ Share on other sites More sharing options...
Possessed Marine Posted December 22, 2009 Share Posted December 22, 2009 Unfortunately, it count's as having moved, otherwise I would immediately open up with a multi-melta Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2223236 Share on other sites More sharing options...
Khestra the Unbeheld Posted December 22, 2009 Share Posted December 22, 2009 This is why Relentless is your friend. B) Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2223389 Share on other sites More sharing options...
Seahawk Posted December 22, 2009 Share Posted December 22, 2009 Check the disembarking rules on page 67: "After disembarking, these models may shoot (counting as moving)..." That should answer your question ;). I once had a guy try to cheat me by saying his Firewarriors could disembark and shoot 30", claiming it was a strategem. 1) No such strategem existed, and 2) we were playing normal 40k that doesn't include strategems. This behavior continued all game, then when he lost he packed up in a huff and walked off without a word. Sorry, but this Ultramarines player ain't no newb :). Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2223419 Share on other sites More sharing options...
igotsmeakabob!! Posted December 22, 2009 Share Posted December 22, 2009 Drop Pods count as having moved 12" when they drop. The Pod can't fire and the units within count as having moved. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2223574 Share on other sites More sharing options...
o3gan Posted December 23, 2009 Author Share Posted December 23, 2009 Check the disembarking rules on page 67: "After disembarking, these models may shoot (counting as moving)..." That should answer your question ;). I once had a guy try to cheat me by saying his Firewarriors could disembark and shoot 30", claiming it was a strategem. 1) No such strategem existed, and 2) we were playing normal 40k that doesn't include strategems. This behavior continued all game, then when he lost he packed up in a huff and walked off without a word. Sorry, but this Ultramarines player ain't no newb :P. lol the biggest way you got cheated here is that his fire warriors had a drop pod lol i kidding Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2224405 Share on other sites More sharing options...
HiveFleetEzekial Posted December 23, 2009 Share Posted December 23, 2009 He said nothing about them having a drop pod. They do have other vehicles with which to diembark from after the veicle has moved. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2224454 Share on other sites More sharing options...
o3gan Posted December 23, 2009 Author Share Posted December 23, 2009 He said nothing about them having a drop pod. They do have other vehicles with which to diembark from after the veicle has moved. yes i know that, thats why i said i was kidding Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2224543 Share on other sites More sharing options...
rat of vengence Posted December 24, 2009 Share Posted December 24, 2009 He said nothing about them having a drop pod. They do have other vehicles with which to diembark from after the veicle has moved. yes i know that, thats why i said i was kidding :lol: RoV Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2225120 Share on other sites More sharing options...
bjørn eirik Posted December 24, 2009 Share Posted December 24, 2009 as far as I know, it states in the codex and the rulebook that when disembarking the models counts as moving no matter wich vehicle. unless they have some sort of special rule, but I doubt that many models have that rule (and thats one of the reasons why I play orks as well, lots of assault weapons :lol:) Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2225138 Share on other sites More sharing options...
Possessed Marine Posted December 24, 2009 Share Posted December 24, 2009 This is why Relentless is your friend. :) but then again the only thing SM's have that counts as relentless is terminators, which is... unfortunate Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2225208 Share on other sites More sharing options...
Frosty the Pyro Posted December 24, 2009 Share Posted December 24, 2009 This is why Relentless is your friend. ;) but then again the only thing SM's have that counts as relentless is terminators, which is... unfortunate bikes, though the only way to get a bike into a transport is loopholeing with the wargear, which would likely get you punched, even the the chaos dex sided with it for wings. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2225577 Share on other sites More sharing options...
Warprat Posted January 5, 2010 Share Posted January 5, 2010 This is why Relentless is your friend. B) but then again the only thing SM's have that counts as relentless is terminators, which is... unfortunate Legion of the Damned... should they find an empty transport to thumb a ride. ;) Warprat ;) Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2235158 Share on other sites More sharing options...
nighthawks Posted January 6, 2010 Share Posted January 6, 2010 theres a space wolf character (Grimnar) that can give the squad he's attached to Relentless, so add him to the unit, drop them in a pod, and there you go. very expensive way to deepstrike that MM, but if you survive there are other USRs he can grant the next turn that will help as well. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2236194 Share on other sites More sharing options...
Grey Mage Posted January 6, 2010 Share Posted January 6, 2010 Doesnt nessecarily work- as its still up for debate if he can choose a special rule when not on the field "at the start of the turn", some of us say yes, some say no. Still, for a 500pts unit you expect some results eh? Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2236909 Share on other sites More sharing options...
Frosty the Pyro Posted January 6, 2010 Share Posted January 6, 2010 Still, for a 500pts unit you expect some results eh? Thats hardly apropriate counting the drop pod and attached unit in the points for logan. I mean I can make a unit that goes for more than 600pts easy when you count IC, Unit and transport. Heck bet I could make one over 1000 points if I tried. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2237078 Share on other sites More sharing options...
Grey Mage Posted January 7, 2010 Share Posted January 7, 2010 Still, for a 500pts unit you expect some results eh? Thats hardly apropriate counting the drop pod and attached unit in the points for logan. I mean I can make a unit that goes for more than 600pts easy when you count IC, Unit and transport. Heck bet I could make one over 1000 points if I tried. Yes, Im aware... I once fielded a single unit that was 3112pts using the old Seer Council rules from EOT, I still feel that 6 LFs with 5 MMs, Logan, and a DP is rather expensive for a gimmick, particularly one that is in the Grey Area of RAW. And frankly... when people throw Hammernators in a LR, they expect it to get good results most of the time.. and they cost about the same. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2237693 Share on other sites More sharing options...
Kronk Posted January 7, 2010 Share Posted January 7, 2010 If you play Planetary Empire Campaigns, there are locations that will grant you free universal skills. In our current campaign, seeing unusual fleet and relentless units running around has become common. The few times I have had a free skill to spend in our Planetary Empire campaign, I did look long and hard at a 10-man plasma cannon, plasma gun, Bolter-toting crusader squad in a drop pod with relentless. I've only done it once so far, but was happy with it. I have had a lot of luck giving a Melta/DCCW Dreadnought Tank Hunter. Good times. And, to the OP, deepstriking counts as moving as has been pointed out here. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2237958 Share on other sites More sharing options...
Frosty the Pyro Posted January 7, 2010 Share Posted January 7, 2010 Still, for a 500pts unit you expect some results eh? Thats hardly apropriate counting the drop pod and attached unit in the points for logan. I mean I can make a unit that goes for more than 600pts easy when you count IC, Unit and transport. Heck bet I could make one over 1000 points if I tried. Yes, Im aware... I once fielded a single unit that was 3112pts using the old Seer Council rules from EOT, I still feel that 6 LFs with 5 MMs, Logan, and a DP is rather expensive for a gimmick, particularly one that is in the Grey Area of RAW. And frankly... when people throw Hammernators in a LR, they expect it to get good results most of the time.. and they cost about the same. Throw logan and the long fangs into a land raider? Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2238521 Share on other sites More sharing options...
nighthawks Posted January 7, 2010 Share Posted January 7, 2010 new FAQ for C:SW anyhow, seems GW's house rule is that Grimnar can work his magic on the turn he arrives. still gimicky and expensive, but less "in the grey area of RAW" Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2238772 Share on other sites More sharing options...
Isiah Posted January 8, 2010 Share Posted January 8, 2010 new FAQ for C:SW anyhow, seems GW's house rule is that Grimnar can work his magic on the turn he arrives. still gimicky and expensive, but less "in the grey area of RAW" Ahh good find. Glad that one's sorted. Link to comment https://bolterandchainsword.com/topic/187895-can-heavy-weapons-fire-same-turn-they-disembark/#findComment-2239167 Share on other sites More sharing options...
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