Schertenleib Posted December 30, 2009 Share Posted December 30, 2009 Okay, I just had my tail handes to me by a guy playing a Slaanesh Lord. He had a demon weapon that caused instant death and gave him nine attacks (his base, + assualt bonus, + D6). How do I handle this guy? He slaughtered my GH pack and Rune Priest. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/ Share on other sites More sharing options...
Grey Mage Posted December 30, 2009 Share Posted December 30, 2009 Plasmacannons, before he hits your lines. At such a high I theres no way to go before him in the whole codex.... In CC the only real option I suppose it to take a dreadnaught on him. But if theres troops around, he will kill them. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230004 Share on other sites More sharing options...
Schertenleib Posted December 30, 2009 Author Share Posted December 30, 2009 His codex says it's a power weapon. It does not say it is a force weapon. So no I did not roll to nullify the attack. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230011 Share on other sites More sharing options...
hendrik Posted December 30, 2009 Share Posted December 30, 2009 how about lukas? bet he doesn't suspect that;) Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230012 Share on other sites More sharing options...
Schertenleib Posted December 30, 2009 Author Share Posted December 30, 2009 how about lukas? bet he doesn't suspect that;) Unfortunaely we're only playing a small 500 pt game. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230014 Share on other sites More sharing options...
Wolf Guard Dan Posted December 30, 2009 Share Posted December 30, 2009 Shoot him before he gets to your lines. I don't know how the rest of his list looks but every krak missile and lascannon should be directed towards him until he eats dirt. Maybe a TDA rune priest could finish him if the priest weathered through all those attacks. Edit: How about Arjac. He should make that prince cry for his mommy. You may lose a few men from whatever squad he is attached to but it should get the job done. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230017 Share on other sites More sharing options...
Schertenleib Posted December 30, 2009 Author Share Posted December 30, 2009 Shoot him before he gets to your lines. I don't know how the rest of his list looks but every krak missile and lascannon should be directed towards him until he eats dirt. Maybe a TDA rune priest could finish him if he weathered through all those attacks. That's what I was figuring at this point. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230020 Share on other sites More sharing options...
Grey Mage Posted December 30, 2009 Share Posted December 30, 2009 His codex says it's a power weapon. It does not say it is a force weapon. So no I did not roll to nullify the attack. Yeah, sorry about that... edited the post to give some better advice. Another thought does occur- WL with saga of the bear and a storm shield could probly take him on without alot of trouble. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230024 Share on other sites More sharing options...
SamaNagol Posted December 30, 2009 Share Posted December 30, 2009 If it is only a small game, ignore him and kill his meagre troops contingent, because that Lord costs a quarter of his points. If you have transports, stay inside them if his Lord is near, the Strength 4 can't do much to a Rhino. That Lord is only any use when in combat with masses of infantry, so try and deny him situations where he can make the most of his strengths. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230072 Share on other sites More sharing options...
Evilbob Posted December 30, 2009 Share Posted December 30, 2009 For tooled out guys like that I stick to vehicles to take them down. Either dreads or land speeders. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230096 Share on other sites More sharing options...
Niiai Posted December 30, 2009 Share Posted December 30, 2009 Shure he is a meenie, and I do not think he costs so mutch. Lord 90 and deamon weapon 40, and mark of slanesh is 5 so that is 135 badasnes. Just pour all your shots against him. :-) Awoid him. On a dice roll of 1 on a d6 he takes 1 wound and gets no attacks, so you somebody must get attacked by him make shure it is a small squad so perhaps he has 1-6 chance of just dying. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230193 Share on other sites More sharing options...
minigun762 Posted December 31, 2009 Share Posted December 31, 2009 Hit him with something thats S8. Hopefully you can insta-kill him with a Fist or Melta shot. Hell even a Krak can knock him out with luck. Locking him in combat with a Dread is a good idea, but its hard to do consider his increased speed. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230460 Share on other sites More sharing options...
SamaNagol Posted December 31, 2009 Share Posted December 31, 2009 Castle up your units and wait for them to come to you. If you have transports, stay in them and shoot. If you do have a Dread then you can use it to counter charge after he hits your lines and then pick him out in combat. Once you get the Lord out the way the rest of the army won't have so much punch in combat. His Lord HAS to be in combat to be effective, so make sure you pick who, when and where he is allowed to get into combat. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230475 Share on other sites More sharing options...
Wildfire Posted December 31, 2009 Share Posted December 31, 2009 This is exactly the kind of things a Lone Wolf is made for. TDA, storm shield, and thunderhammer, for a total of 85 points of MC whuppin. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230571 Share on other sites More sharing options...
Spacefrisian Posted December 31, 2009 Share Posted December 31, 2009 The Slaanesh lord is only S4 a simple dread should do the trick. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230596 Share on other sites More sharing options...
Ignatius Posted December 31, 2009 Share Posted December 31, 2009 Wolf guard battle leader, thunder wolf mount and a storm shield! (Your str5 T5, rending and have a 3+ inv.) Maybe a wolf tooth necklace too! But yeah a dread will ruin his day! I Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230607 Share on other sites More sharing options...
Wildfire Posted December 31, 2009 Share Posted December 31, 2009 Hmm, yes, dread. Sorry, I didn't take the time read it properly, was thinking you were talking about a slanneshi daemon prince. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230610 Share on other sites More sharing options...
SamaNagol Posted December 31, 2009 Share Posted December 31, 2009 A Slaanesh Lord with a unit would easily be able to put out enough wounds to make a Lone Wolf fail 2 3++ saves. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230699 Share on other sites More sharing options...
TiguriusX Posted December 31, 2009 Share Posted December 31, 2009 I think it has already been stated but just to summarize: Ideal counter for a high initiative super CC unit with T4 is a krak missile or lascannon (our LFs can send up to 5 his way) from long range...instant kill. A good but less than ideal counter is a hail of plasma/bolter shots before he gets in close combat. Be careful of his range with wings. Not a bad idea to get inside your transport and use fireports If you are facing him in CC your ideal counter is a dreadnaught. DCCW will instant kill him and the 11 armor has no fear of S4 attacks if they can't rend...making the superior initiative useless. All of those counters are well rounded and common in a SW army. If you don't have any it doesn't hurt to add them. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230727 Share on other sites More sharing options...
Rindaris Posted December 31, 2009 Share Posted December 31, 2009 Dread is AV 12 actually, and the lord should have Krak at least, if not melta. Krak will be hard pressed to hurt the dread, but certainly isn't impossible. But yeah, a Dreadnought is your best bet. Link to comment https://bolterandchainsword.com/topic/188470-slaanesh/#findComment-2230858 Share on other sites More sharing options...
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