Ravendove Posted January 4, 2010 Share Posted January 4, 2010 Looking for some feedback on how effective this Land Speeder actually is. The TML got a bit of a boost with the new Codex and the model still looks pretty sweet - how effective is it? 90pts and it can only fire all it's weapons if it moves 6". Or does the TML count as one two-shot weapon? Is it better to stick with the HB/AC or MM/HF options? Link to comment https://bolterandchainsword.com/topic/188809-typhoon-missile-launcher/ Share on other sites More sharing options...
JamesI Posted January 4, 2010 Share Posted January 4, 2010 Personally, I prefer the Typhoon. The missile launcher is 1 weapon, so if you move 12 inches you can fire 2 missiles. I like to give the speeder a heavy bolter as its second weapon. Move 6, fire the heavy bolter and 2 krak missiles or mover 12 inches and fire the heavy bolter and 2 frag missiles. Link to comment https://bolterandchainsword.com/topic/188809-typhoon-missile-launcher/#findComment-2234174 Share on other sites More sharing options...
Grey Mage Posted January 4, 2010 Share Posted January 4, 2010 Yep, its a single weapon with two shots... just like a bolter rapid firing. In fact, if you switch over to frags its a two shot defensive weapon... allowing you to smack hordes around while moving 12". The reason its so expensive is its one of the most versatile units in the FA section. Link to comment https://bolterandchainsword.com/topic/188809-typhoon-missile-launcher/#findComment-2234202 Share on other sites More sharing options...
Koremu Posted January 4, 2010 Share Posted January 4, 2010 And one of the best. It's combination of speed, manoeverability and range mean that it's fantastic at destroying targets without exposing itself to return fire. Which is handy, considering the armour on a land speeder is only marginally more effective than bacofoil. Link to comment https://bolterandchainsword.com/topic/188809-typhoon-missile-launcher/#findComment-2234290 Share on other sites More sharing options...
DarkGuard Posted January 4, 2010 Share Posted January 4, 2010 I like the Typhoon a lot. Move it 12" and use your two krak missiles to take out a light tanks, or use your heavy bolter and two frag missiles to take out infantry. Heavy bolter and kraks are handy as well, but this does result in slower movement. However, with a big range, it can effectively sit near the back of your deployment zone quite happily, picking targets from there. I prefer to run it on from Reserves, with it using its speed to get to where it's needed. Link to comment https://bolterandchainsword.com/topic/188809-typhoon-missile-launcher/#findComment-2234768 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.