Walter Payton Posted January 5, 2010 Share Posted January 5, 2010 Discovered by Chaplain Briarus of the Imperial Fists chapter in the Underhives of Necromunda, to say Alecto's rise through the ranks of the Imperial Fists has been meteoric is an understatement in the extreme. Born at the nadir of poverty on Necromunda, Alecto was accepted into the Fists after killing seven spyrers in single combat. He reached the rank of battle brother at the age of 23, the youngest in the history of the Fists. He was a sergeant in a year, reachind the rank of Commander of the strike cruiser Aquileia. During a near-disastrous fleet engagement above the Iron Warrior stronghold of Macaras, he rammed the enemy flagship amidships, breaking deep into it's hull. Then he fired his nova cannon point blank into the flagship's reactor hall. The resultant explosion destroyed the enemy and crippled the Aquileia, however, Alecto and the survivors still managed to escape to the surface of Macaras in drop pods. From their, they ran a campaign of terror and surgical warfare against the traitors, many of Alecto's mortal allies killing howling traitor marines. For his actions, he was awarded the rank of Fleet Captain. They were later rescued by a rapind strike vessel. It was on the world of Salvus that Alecto gained the rank of Sergeant-Commander, however. The enemy World Eaters were bolstered by the Khorne's Wrath, a massive Warhound Titan. Separated from his squad, Alecto charged the Titan, climbed onto it, and smashed his way inside. Within, he faced not only the crew, but a legion of Daemonic horror. Killing them all, he blew the titan apart with melta bombs. The blast and fall knocked him unconscious, however, and and he sustained massive injuries. Much of his body was reconstructed by Chapter Artificers, and his Space Wolf allies, as a token of gratitude, reforged the fragments of his thunder hammer into a mighty powersword, Voidfang, infused with the Shamanistic rituals of the Rune Priests. It is this sword that beheaded Warsmith Forrax, disemboweled an Eldar Autarch, cut down hundreds of Necrons on Medusa 5, and impaled the still beating heart of Dark Eldar Prince Kastus. Alecto bears it to this day. WS:6 BS:5 S:4 T:4 W:3 I:5 A:3 Ld: 10 Sv: 2+/4+ Points: 220 Wargear: Voidfang, Old Faithful, Artificer Armour, Iron Halo, Honour Badges, Extensive Bionics, Frag Grenades and Melta Bombs Special Rules: And They Shall Know No Fear, Combat Tactics, 'Steady, Men!' Stubborn, Young and Naive, Fleet Captain Voidfang Alecto's ornate power sword thrums with the essence of the Warp, and carries both the fires of Dorn's defiance and the icy chill of Fenris in its heart. Voidfang is a master crafted power sword that gives Alecto 1+ Strength in Close Combat. In addition, Alaric may release the bound psychic power within Voidfang to strike down his foes. In any round of assault, Alaric gains plus D3 attacks and a further 1+ to his strength. However, if any of his to-wound rolls are a 1, he suffers an instant 'Perils of the Warp.' He may only suffer one PotW no matter how many 1s rolled. The bonus for Voidfang replaces charge bonus if used on the charge. Old Faithful. This venerated storm bolter has been modified to accept Sternguard ammo. Old Faithful may fire using all the Sternguard ammo types in Codex SM. Note that the sternguard ammo types are all now counted as Assault 2 for Alecto. Extensive Bionics: After the incident on Salvus, Alecto's right arm, left leg and lower left torso were rebuilt by Fists artificers. These modifications give him the Feel No Pain rule. Honour Badges: These trappings of glory and heroism inspire confidence in those fighting around them. All friendly units within 18" receive are Stubborn Artificer Armour and Iron Halo: As C:SM 'Steady, Men' Alecto's true talent is inspiring heroism in lesser men. Non-Power Armour Models (i.e, models with a 3+ save) may use his leadership for morale checks if he is within 18" (with the exception of independant characters and Grey Knights) Young and Naive: Despite his great experience, Alecto is still very young for a Commander and still fairly naive. As such, he has a tendencie to rush into combat when more experienced troops would pause. Alecto is subject to the rules for Rage. Fleet Captain: Alecto has acess to the Orbital Bombardment Combat Tactics, And They Shall Know No Fear, Stubborn: These rules are as described in C:SM and the 40k rulebook respectively Notes: The Rules for Sergeant Commander Alecto were created by me to commemorate a glorious apoc victory, In which my tactical sergeant killed a Titan in close combat. I was allied to my mates SW and my own IG. This gives me the 'Steady Men' and the Voidfang rules. We were against my neighbours World Eaters (and Warhound Titan) and decimated the Chaos Hordes. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/ Share on other sites More sharing options...
marine Posted January 5, 2010 Share Posted January 5, 2010 I like the background, it doesn't seem over the top like some custom characters. Here's some suggestions anyway. Shouldn't you just swap honour badges for the Imperial Fists chapter tactics, thats what special characters always do. The young and naive rule should grant rage since it currently does nothing, it would force him to charge. Just a few questions about the rules. The voidfang rules don't seem that clear, does the roll of '1' apply to hit, wound or the amount of bonus attacks. Will the sternguard ammo make the storm bolter a rapid fire weapon or will they need to be converted to assault 2. Other than that I think it was really good, the special rules tie together nicely, the points cost is pretty close to what I'd expect. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235635 Share on other sites More sharing options...
JamesI Posted January 5, 2010 Share Posted January 5, 2010 He seems pretty good for his cost. Young and Naive should include a real drawback, like perhaps having to move towards the closest enemy and must charge. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235644 Share on other sites More sharing options...
marine Posted January 5, 2010 Share Posted January 5, 2010 thats why I suggested using 'rage' it forces you to move towards and charge the closest enemy. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235700 Share on other sites More sharing options...
JamesI Posted January 5, 2010 Share Posted January 5, 2010 I missed that suggestion. Well, I guess that's two votes for rage then. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235705 Share on other sites More sharing options...
Walter Payton Posted January 5, 2010 Author Share Posted January 5, 2010 Have added your suggestions. Do you think the points are reasonable? I was thinking of upping them a bit. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235795 Share on other sites More sharing options...
Frosty the Pyro Posted January 5, 2010 Share Posted January 5, 2010 By my calculations he should cost in the 245-250 ballpark 125, chapter master base 55 voidfang (it blows deamon weapons out of the water) 25 for old faithfull (5 for stormbolter, 10 for hilfire rounds, 10 for the rest of the rounds special amo, which is less usefull) 15 for artifacer armor 15 for feal no pain (I balparked it, 10 might be closer) -10 for RAGE 15 honor badges (close to company standard equivlent) 10 for ld bump (It would have been 5 if it was for pure marine armies, as it would only influence scouts, but you say hes an apoc guy to hang with guard so..) Nitpic: psychic powers cant be stored like that, except maybe by eldar soulstones, but thats cus they store a sould inside which might be able to use powers, though I cant think of any examples were they did. you should either refluff the weapon to be some funky tech, or make alecto a psyker and make the power require a psychic test Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235850 Share on other sites More sharing options...
Walter Payton Posted January 5, 2010 Author Share Posted January 5, 2010 Thanks for your input, Frosty. I haven't done much H/M rules before. In Codex SW of the Cheese, it states that Logan Grimnar's Axe Morkai is ensorcelled, although it is not represented in rules. Also, the SW can ensorcel Terminator and Power armour, so I used that as a basis. What are Sicarius's points? I used him as a base. How does 230 sound? Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2235863 Share on other sites More sharing options...
Silent Shadow Posted January 6, 2010 Share Posted January 6, 2010 55 voidfang (it blows deamon weapons out of the water) I disagree, even though it does grant +1 more strength than a generic daemon weapon, the chance of it hurting it's user is much greater, so I would suggest a lower value. In Codex SW of the Cheese, it states that Logan Grimnar's Axe Morkai is ensorcelled, although it is not represented in rules. Also, the SW can ensorcel Terminator and Power armour, so I used that as a basis. True but the Axe of Morkai was a chaos weapon, so it already had a link to the warp, which can explain it's unique/ensorcelled nature. Also I believe ensorcelling (SP? :lol:) armour merely adds a constant level of extra protection that doesn't need to be conciously activated (sort of like an extra psychic force field). However I find it hard to believe a non-psyker could activate it's psychic power, especially since the power is so strong, another thing I find odd is that a non-psyker could suffer PotW so easily, and considering it's the weapon it relates back to my first point of how can a non-psyker can do that? It is this sword that beheaded Warsmith Forrax I assume he's different to the Iron Warrior 'Forrix' (assuming my memory is correct), if so, isn't the name a bit confusing? People might start thinking he appears in the 'Storm of Iron' novel. :P Other than that, he looks fine :). Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236106 Share on other sites More sharing options...
Walter Payton Posted January 6, 2010 Author Share Posted January 6, 2010 Yeah, he is different to Forrix (Forrax is the name of my old Warsmith model). As for Voidfang, I am going to stick to my guns over this. The PotW represents Alecto releasing too much power from the sword and hurting himself. There are paychic swords all over the place-Eisenhorn's sword works for anyone, and it twitches at Chaos. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236334 Share on other sites More sharing options...
Silent Shadow Posted January 6, 2010 Share Posted January 6, 2010 Yeah, he is different to Forrix (Forrax is the name of my old Warsmith model). I was just getting confused with the names -_-. As for Voidfang, I am going to stick to my guns over this. The PotW represents Alecto releasing too much power from the sword and hurting himself. There are paychic swords all over the place-Eisenhorn's sword works for anyone, and it twitches at Chaos. I was just confused at how a non-psyker could activate psychic potential in a weapon, however I havn't read any Eisenhorn books, so it might be easier to understand in those. :) Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236588 Share on other sites More sharing options...
Walter Payton Posted January 6, 2010 Author Share Posted January 6, 2010 It isn't actually. Eisenhorn is a psyker, but his sword Barbarisater 'sniffs out' Chaos, like a diviner. Do you think that the points are okay? That is the big worry. If he is broken, no one will play him, and I really wnat to use him. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236689 Share on other sites More sharing options...
Silent Shadow Posted January 6, 2010 Share Posted January 6, 2010 Do you think that the points are okay? That is the big worry. If he is broken, no one will play him, and I really wnat to use him. I find the points cost fine, yes he may be powerful but he has some downsides, quite a fair character, the weapon may be a bit too dangerous for him, but you'll be able to tell after a few battles with him. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236717 Share on other sites More sharing options...
Walter Payton Posted January 6, 2010 Author Share Posted January 6, 2010 Thanks Shadow Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2236757 Share on other sites More sharing options...
Frosty the Pyro Posted January 6, 2010 Share Posted January 6, 2010 55 voidfang (it blows deamon weapons out of the water) I disagree, even though it does grant +1 more strength than a generic daemon weapon, the chance of it hurting it's user is much greater, so I would suggest a lower value. you may not choose weather or not to use the dangerous part of the deamon weapon, moreover the dangerous part of the voidfang does not cause him to make 0 attacks. Its a frost weapon, that may choose to be a Str 6 deamon weapon and never causes you to do nothing. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2237146 Share on other sites More sharing options...
marine Posted January 7, 2010 Share Posted January 7, 2010 doesn't it grant less attacks than a deamon weapon (thought they were D6) plus you're more likely to lose a wound when using the dangerous mode, what with re-rolling succesful inv. saves. Don't forget the fact you'll probably be rolling more than one die to wound increasing the chance of PotW. It would still be expensive though, about 45pts min. Link to comment https://bolterandchainsword.com/topic/188900-sergeant-commander-alecto/#findComment-2238264 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.