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Jaws of the White Wolf, Can you have 4 of them?


HsojVvad

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I was reading some Tyranid threads and people over there were talking about Jaws of the White Wolf power. They were talking about if SW players can have 4 or not. I am assuming you guys can take 4 of them, but unless I have missed it, I didn't see it in the FAQ.

 

So has it been resolved? Do you guys really take more than one? Do you take 4 of them? Have you gotten into arguments with anyone by taking more than 1? I find it funny since the release of the SW codex, I havn't seen this come up. on the internet anymore.

 

I tried using the search function for this, but something about being less than 3 words it will not search for it so I thought I would ask here.

You can... and it is in the FAQ- as long as your other power is something different, you can give each of them a Jaws.

 

Though frankly I wouldnt... there are so many better powers out there.

 

I wouldnt take more than two rune priests anyways.. and then only in the larger battles- one is fine for the most part.

I believe the answer is either yes, ICs cannot have the same combination of wargear/psychic powers. Of course all your RPs would have to be upgraded to MoRs (Master of Runes). You cant have 4 RPs each with JotWW. Just like You cant have 4 WLs with FrostBlades and SSs. Hope this helps.
i think the whole rating of JOTWW is strange...a lot of non-space Wolves players think its so overpowerd and cheesy, yet a large number of Space Wolves players, think its only average, and other powers are just as good, or better...

Well thats just how it goes... I mean as an eldar player I roll my eyes when people talk about the uberness of Wraithlords or such nonsense... its all a matter of perspective.

 

Theyre more worried about how they might lose a 200+pt model to one bad die roll, while we see that frankly theres alot we have to go through just to get that die roll to happen.

i think the whole rating of JOTWW is strange...a lot of non-space Wolves players think its so overpowerd and cheesy, yet a large number of Space Wolves players, think its only average, and other powers are just as good, or better...

well if you played all nids dex and the list was all about MC and doing a wall with stealers runing around . Jaw was killing this list even faster the lash [the chooser on RP didnt help much too] , specially as before the faq jaw didnt say you need los to use it . any chaos build based around PMs , you pay extra points for FnP, blight and t5 and jaws negate all of that. yes it is not a rule them all psychic power , but for some dex it was like being kicked around more.

thanks guys for the explanations. Since I am a blind dumb arse, can someone tell me where in the FAQ it say that? LMAO I have checked 5 times before posting here. I feel so foolish now that it was in the FAQ and I missed it lol.
But what about standard equipment does that count to same chosen wargear options rule?

 

BTW: @the jeske: Jaws requires los as per BRB Page 50.

 

it didnt requier los before the FAQ , because codex >rule book and jaws discription didnt say you needed los to draw the line .

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