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An idea struck me...


DapperDave

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as I walked to the subway this morning. With the new FAQ clarifying that ICs can take fenrisian wolves and still join squads, I was trying to think if I could make use of this.

 

I normally run a thunderwolf mounted wolf lord (typically with Warrior Born) with 4 or 5 TWC and a screening unit of wolves. Now, if I drop Warrior Born, I can add two wolves (to the wolf lord) and Saga of the Wolfkin for the same points cost. This not only boosts all my wolves to I5, but I gain 2 more (effectively) T5 wounds with the wolves in the TWC unit. This, combined with the 4+ from the screening wolves and a belt of russ on the lord should make them more survivable without the huge cost of storm shields.

 

My only question is, do you think I've sacrificed too much killyness (loosing Warrior Born) or do you think it's actually increased (from 12 I5 wolves)?

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as I walked to the subway this morning. With the new FAQ clarifying that ICs can take fenrisian wolves and still join squads, I was trying to think if I could make use of this.

 

I normally run a thunderwolf mounted wolf lord (typically with Warrior Born) with 4 or 5 TWC and a screening unit of wolves. Now, if I drop Warrior Born, I can add two wolves (to the wolf lord) and Saga of the Wolfkin for the same points cost. This not only boosts all my wolves to I5, but I gain 2 more (effectively) T5 wounds with the wolves in the TWC unit. This, combined with the 4+ from the screening wolves and a belt of russ on the lord should make them more survivable without the huge cost of storm shields.

 

My only question is, do you think I've sacrificed too much killyness (loosing Warrior Born) or do you think it's actually increased (from 12 I5 wolves)?

 

Depends on what you see as 'too much' killyness. If you give him the right gear (such as a frost weapon) he should already be dishing out 5-6 S6 power weapon attacks, which is just plain evil. The two wolves more than make up for Warrior Born and act as ablative armour. It's definitely the way I'd run him.

It definitely makes running the character easier, from not having to carry over kills for the Saga. And you can use the wolves to soak instakill hits while you get into combat. I think its a good idea, but thats just me.

 

Per the FAQ, this is not legal. The wolves form a third unit in CC.

An idea struck me as I read the Faq, you could potentially have 2-3 IC join an IP with 4 cyber wolves. Each IC can have 2 wolves each, so long as their other wargear is different it's legal. Heck you could potentially have 4 hq in their own IC squad together with 2 wolves each. Could be fun.

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