Charliemachina Posted January 13, 2010 Share Posted January 13, 2010 How many kill points is competitive at 1500pts? Is there a recomended breakdown of kill points to points?? charlie Link to comment https://bolterandchainsword.com/topic/189663-kill-points/ Share on other sites More sharing options...
Iron_Chaos_Brute Posted January 14, 2010 Share Posted January 14, 2010 No, KPs really depend on your army. If you have a good army, you shouldn't have much trouble with KP games in my experience. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2246700 Share on other sites More sharing options...
minigun762 Posted January 14, 2010 Share Posted January 14, 2010 I would build my army first, make it competitive and fluffy and generally an army that you like to play. THEN check whether or not there is any easy ways to consolidate or reduce KP in your list without really affecting anything. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2246737 Share on other sites More sharing options...
Grey Mage Posted January 14, 2010 Share Posted January 14, 2010 I find that usually in a well balanced list theres slightly less than 1KP per 100pts, but thats just a general guideline- like our chaos friends here I tend to just make a good list, and worry about KPs when it comes down to the actual fight. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2246772 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 Bike Squads are a good way to retain high effectiveness while not giving away too many Kill Points, as they don't require a Dedicated Transport. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2246801 Share on other sites More sharing options...
Charliemachina Posted January 14, 2010 Author Share Posted January 14, 2010 Thats the way I figured it but I had some input from a math hammer fanatic so I thought i'd test the theory. Thanks for the advice. Charlie Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2247250 Share on other sites More sharing options...
Giga Posted January 14, 2010 Share Posted January 14, 2010 My armies usually have between 10-12 KP in the 1500-1750 bracket. Usually though, there's more actual KP because I like to combat squad (though I try not to do this in KP missions). Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2247315 Share on other sites More sharing options...
JamesI Posted January 14, 2010 Share Posted January 14, 2010 In 1850, my BA run 13 kill points if I don't combat squad. My chaos runs 11. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2247331 Share on other sites More sharing options...
LardO'Blood Posted January 14, 2010 Share Posted January 14, 2010 My army is pretty low on KP, 6 at 1000, 8 with combat squads...Meh. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2248002 Share on other sites More sharing options...
minigun762 Posted January 14, 2010 Share Posted January 14, 2010 At 2k I think I have a 15, but 10 of those are thanks to CSM/Rhino combos. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2248066 Share on other sites More sharing options...
Iron_Chaos_Brute Posted January 15, 2010 Share Posted January 15, 2010 For CSM: 9 at 1500 11 at 1750 12 at 1850 13 at 2000 These are artificially low because I play Raider rush and so use about 2-3 fewer slots than other builds. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2248154 Share on other sites More sharing options...
Duce Posted January 15, 2010 Share Posted January 15, 2010 As said bikers can really drop your KP amount, my 1750 army of them come in at 7, at 1500 I think i was at 4, Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2248461 Share on other sites More sharing options...
Fetterkey Posted January 15, 2010 Share Posted January 15, 2010 I usually have 20 KPs at 2,000 points. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2248804 Share on other sites More sharing options...
Justicar Valius Posted January 16, 2010 Share Posted January 16, 2010 At 1500 I have 9, 2 of which are raiders and one of which is grey knight terminators (hard to get stuck into) but 2 are rhinos and another 3 are IST squads (easy to kill). Just made the list and haven't had an actual game with it so don't know how it willl work Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2249978 Share on other sites More sharing options...
Vissah Posted January 16, 2010 Share Posted January 16, 2010 I got 11 KP in 1700 points with my Chaos. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2250250 Share on other sites More sharing options...
glsn Posted January 18, 2010 Share Posted January 18, 2010 At 1500 I have 6 plus 3 lone wolves, not sure how to count them. 1750 has 9 plus 3 lone wolves and 2000 has 10 plus 3. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2251422 Share on other sites More sharing options...
Sanctjud Posted January 18, 2010 Share Posted January 18, 2010 My SM at 1500 have a minimum of 7 KPs. At 1850, 8 KPs. Why? Biker army/Termi army. My CSM at 1675 has 10 KPs. At 2000, 11 KP. Why? Mech plague marines, DP/Oblits. My Eldar at 1500 has 7 KPs. At 1850, 9 KPs. Why? Jetbikes, Full Bike Council and 2 prisms. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2252145 Share on other sites More sharing options...
DarkGuard Posted January 19, 2010 Share Posted January 19, 2010 My Space Marines at 1500pts normally have 11KPs, although this may rise to 16 if I combat squad (most likely to reach only 12 though). 4 of those KPs are Rhinos and Razorbacks, the rest being some attack bikes and a full half company, so they're not exactly amazingly durable. IMO you shouldn't worry too much about your own KPs, but rather try to squeeze as much destructive power as you can into them. Even if your opponent has killed more KPs then you at the end of the game, if all his army has gone you've still won (this has happened to me before, very close game). Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2253164 Share on other sites More sharing options...
unbeliever87 Posted January 21, 2010 Share Posted January 21, 2010 My 1500 point vulkan list has 12 KPs. In my opinion, Kill Points should be the last thing you thing about when designing a list. For example, I'd much rather give up an additional 2 KPs for the flexibility of running 3 land speeders as separate F/A choices. Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2255658 Share on other sites More sharing options...
Warp Angel Posted January 21, 2010 Share Posted January 21, 2010 At 2000 points I have: 1 HQ KP 3 Elite KP 5 Troop KP 1 Fast KP 3 Heavy KP That's 13. But I never really worry about how many I have because I can control my casualty rate to a large extent by maneuver and concentrate firepower to maximize my opponent's casualties. I honestly never think about it, like a lot of other people have said above. Remember: Every game can currently be won by annihilation. If your goal is annihilating your opponent, success means you can ignore KP, ignore objectives, and focus on killing your opponent. It's interesting how killing your opponent also helps with securing objectives and winning a killpoint game too. :) Link to comment https://bolterandchainsword.com/topic/189663-kill-points/#findComment-2256178 Share on other sites More sharing options...
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