Tasche Posted January 14, 2010 Share Posted January 14, 2010 Ive never use a vanguard unit...wanting to see how well they perform against my tau friend... from what ive heard, the best usage is to give them power weapons to cut cheese...but theyre so overly expensive and squishy... Link to comment https://bolterandchainsword.com/topic/189702-vanguard/ Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 Don't give them Jump Packs, buy a Land Raider instead. That's the only way I run them anyway. Heroic Intervention isn't worth the cost of the Jump Packs. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2246983 Share on other sites More sharing options...
Tasche Posted January 14, 2010 Author Share Posted January 14, 2010 Don't give them Jump Packs, buy a Land Raider instead. That's the only way I run them anyway. Heroic Intervention isn't worth the cost of the Jump Packs. so ive heard, but... with that in mind, why not just purchase a assault terminator squad for 200pts flat instead? way more survivability and cheeper in the long run. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2246986 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 Don't give them Jump Packs, buy a Land Raider instead. That's the only way I run them anyway. Heroic Intervention isn't worth the cost of the Jump Packs. so ive heard, but... with that in mind, why not just purchase a assault terminator squad for 200pts flat instead? way more survivability and cheeper in the long run. A Vanguard unit with a few Storm Shields and several spare bodies is more durable than the Terminator unit (twice as many wounds, if nothing else), and comes with a LOT more normal attacks. Mostly I use mine for hunting Seer Councils, where S8 Power Weaponry is fairly irrelevant. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2246995 Share on other sites More sharing options...
Shadow Captain Corveus Posted January 14, 2010 Share Posted January 14, 2010 The words: DO NOT! spring to mind. :D (Major Points Drain for their Usefulness) But if you really want to use them I'd suggest infiltrate them with a count-as Shrike, all with twin lightning claws, jump packs and meltabombs... Keep the unit down to 5 models to keep the cost down... They should do the trick against fire warriors teams, make pretty short work of tanks and should be an effective solution against those pesky battlesuits... Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247005 Share on other sites More sharing options...
Brother Captain Josef Posted January 14, 2010 Share Posted January 14, 2010 If your gonna use them specifically against Tau Vanguards are gonna be overkill. A normal assault squad should pwn any of their squads. Give the sergeant a power fist for use against those suit things. A powerfist not power weapon as it can instagib and attacks last. Not usually a benefit but it does mean your normal marines attack first and can drop any shield drones that spoil all the fun before you go in for the S8 P/W facepalm of goodness. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247182 Share on other sites More sharing options...
Gaz1858 Posted January 14, 2010 Share Posted January 14, 2010 If your gonna use them specifically against Tau Vanguards are gonna be overkill. A normal assault squad should pwn any of their squads. Give the sergeant a power fist for use against those suit things. A powerfist not power weapon as it can instagib and attacks last. Not usually a benefit but it does mean your normal marines attack first and can drop any shield drones that spoil all the fun before you go in for the S8 P/W facepalm of goodness. I agree with the Brother Captain here. Vanguard are wayyyyyyyyyy over priced and for the situation you are in i would take a normal unit of Assault Marines with a tooled up Sergeant. Arm him with either the PF as the Brother Sergeant suggested or should you feel it not neccessary maybe Twin Lightning Claws. Thats how i run mine. And itd be a heck of a lot cheaper than Vanguard allowing you to use the other points more effectively. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247187 Share on other sites More sharing options...
Golindar Posted January 14, 2010 Share Posted January 14, 2010 I didn't know vanguard could be armed with storm shields. I don't have my codex with me to verify, but if they can gain a 3+ inv. save with a storm shield, then throw on a jump pack and they become a very mobile version of cc termies. Jumping from combat to combat absorbing pw blows. I think they only get combat shields though, for a 6++, which make the cc termies seem like a bargain at 40 pts per model compared to vanguard 35 pts plus upgrades. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247369 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 They can have Storm Shields. They can't have Combat Shields though. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247381 Share on other sites More sharing options...
PhilArmstrong Posted January 14, 2010 Share Posted January 14, 2010 I plan on using them, mostly because I really liked the models and bought them. But I am converting them to all have Lightning Claws and a Storm Shield, except the Champion, who has a Relic Blade. Expensive YES! Fun YES! Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247397 Share on other sites More sharing options...
Golindar Posted January 14, 2010 Share Posted January 14, 2010 Some of the other veteran models such as the MKI look like they would make good vanguard veterans. I think there is a model with two LCs in that kit. Does the vanguard kit come with storm shields? Or do you have to pick them out of the assault terminator kit? Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247400 Share on other sites More sharing options...
darrkespur Posted January 14, 2010 Share Posted January 14, 2010 Some of the other veteran models such as the MKI look like they would make good vanguard veterans. I think there is a model with two LCs in that kit. Does the vanguard kit come with storm shields? Or do you have to pick them out of the assault terminator kit? I'm rather obsessed with the idea at the moment to use Pedro Kantor + 10 Vanguard with three power fists, maybe a storm shield or two in a Land Raider (you should see 5 of them in the Golden Bolter, time permitting) an AV14 box delivering 16 power fist and 35 normal attacks on the charge.... of course, it's 740 points for that without the storm shields (and with lightning claws on the sergeant and a multimelta on the LR) but still... carnage. Most games that'll be overkill - 8 vanguard 2 powerfists and a land raider is 500 points though, which is a nice scary unit! I think they are overpriced, although more so when they have jet packs than without. I just think they look a lot cooler than terminators, which is why i'm making a unit of them. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247620 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 I *think* I got my Storm Shields from the Command Squad sprue, but quote me not on that. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247643 Share on other sites More sharing options...
JamesI Posted January 14, 2010 Share Posted January 14, 2010 There is a bits bag on GWs online store that has some thunder hammers and storm shields for sale. Might be a good source for shields. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247649 Share on other sites More sharing options...
DerekLee688 Posted January 14, 2010 Share Posted January 14, 2010 I say if this is a single game aginst the Tau, and you're not building a all comer list. I'd say vanguard are overkill. If you want to use them because of flavor/choice I don't have any constructive advice to give in that regard. It's my understanding assault marines are sufficent units to use on IG or Tau. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247697 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 In all honesty, Tactical Marines are overkill against Tau. I still stand by my suggestion of bikes though. There's nothing quite like speed for dealing with the Tau. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247736 Share on other sites More sharing options...
Tasche Posted January 14, 2010 Author Share Posted January 14, 2010 thanks for the replys guys, yah...i though so about the vanguard being overkill. a normal unit would be just as efficient. well, im using some land speeder typhoons aswell....so instant kills on battlesuits since kraks are st8 ap3....no saves! Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247875 Share on other sites More sharing options...
thade Posted January 14, 2010 Share Posted January 14, 2010 I use vanguard quite a bit and I really enjoy them. The trick is to not kit them out such that they are a waste of points. Instead of giving every single member a power weapon, treat them like any other unit...for example, a unit of Devestators. You would typically have one vanilla marine (a marine with no upgrades) for each special weapon (upgraded marine) in the unit. These vanilla guys are ablative wounds. So do the same with Vanguard. Slot half of the squad (or less) with a host of power weapons, maybe a power fist or hammer (and consider a relic blade, as they are nice and hard to get in your list otherwise), and the other half of the squad (or more) with no upgrades. The vanilla guys are there to take armor saves (and they do add to the wound output by a LOT since each guy has two base attacks + one offhand + one for a charge they out to get ;). You can give two or three of the vanilla marines (i.e. the ones that do NOT have a power weapon or fist) storm shields so your unit can soak a few invuln only saves. Keep in mind do not put storm shields on anyone with power weapons...as you don't want them taking saves at all unless everyone without upgrades is dead. I'd rather sacrifice a vanilla marine to a power weapon then risk one of mine with a shield. My vanguards run 8-10 strong and usually in a LR alongside an IC (like Calgar, or at least a Librarian)...note that if I run Calgar, I do not put any power fists or hammers into the Vanguard unit (and I run it "light" at 8 with a few power swords and two shields). Cassius (or even a normal chaplain) with such a unit cannot be underestimated. That is a LOT of attacks on the charge. Yes, it's a bit expensive, but this single unit has tied up entire armies for me, allowing my tacticals and scouts to get on objectives and into good position. People either ignore it (which is a mistake) or focus a tremendous amount of resources on it (which is what you expect and want when fielding such a beast). Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247936 Share on other sites More sharing options...
Iron_Chaos_Brute Posted January 14, 2010 Share Posted January 14, 2010 Thade and Koremu are correct. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247967 Share on other sites More sharing options...
Koremu Posted January 14, 2010 Share Posted January 14, 2010 You learn well, my apprentice ;) Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2247969 Share on other sites More sharing options...
Mycroft Holmes Posted January 14, 2010 Share Posted January 14, 2010 Vanguard are excellent assault troops when left 'basic.' 20pts for 4 attacks on the charge. THe problem comes when people try to make them "super amazing!" They don't get any kind of discount on gear so adding a number of options quickly makes them prohibitively expensive. Once you pass the 200pt level you have to start comparing them to A.Term, which is exactly what others have been saying. I do think they have uses over A.Term though. Mixed with Khan/Pedro where their effects can work on nearly twice as many models/attacks. I personally like 8 vanguard, 3 power weapons (including sergeant) and Pedro. The squad is only 215 points, has 3 more wounds, benefits from the +1 slightly more (+5 vs +8) and has 12 more attacks base. There are plenty of targets that fall more readily to that kind of squad than to fewer models with power weapons. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2248022 Share on other sites More sharing options...
KhorneHunter57x Posted January 15, 2010 Share Posted January 15, 2010 It appears I am in the minority here. I use my Vanguard as a Heroic Intervention squad with the following build: Sgt. with Melta Bombs, Power Weapon, Jump Pack 1 Vet with Thunder Hammer, Jump Pack 3 Vets with Jump Packs It is cheap enough that I won't cry if they die, but when they land they have always worked wonders for me by charging into Broadsides, Long Fangs, Dark Reapers, etc. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2248155 Share on other sites More sharing options...
Koremu Posted January 15, 2010 Share Posted January 15, 2010 It appears I am in the minority here. I use my Vanguard as a Heroic Intervention squad with the following build:Sgt. with Melta Bombs, Power Weapon, Jump Pack 1 Vet with Thunder Hammer, Jump Pack 3 Vets with Jump Packs It is cheap enough that I won't cry if they die, but when they land they have always worked wonders for me by charging into Broadsides, Long Fangs, Dark Reapers, etc. Those kind of targets are better targetted by Combat Scouts in Land Speeder Storm IMO. You don't really need Vanguard to kill enemy Support Infantry. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2248215 Share on other sites More sharing options...
Grey Mage Posted January 15, 2010 Share Posted January 15, 2010 Take a note from Space Wolf Players- dont spend all your money on toys, the expense just isnt worth it in the long run. Make your dream squad, with everything you could want in it, then cut the number of special things you took in half, decide if its still at all viable or not, and then trim anything that isnt absolutely needed from there, or switch a couple things around. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2248241 Share on other sites More sharing options...
Giga Posted January 15, 2010 Share Posted January 15, 2010 I run my vanguard in a land raider. I go 10 men, with thunder hammer on sergeant, power fist on one dude, and 3 storm shields. Usually like to give them a support HQ, like cassius. Although I gotha say that, while they can be fun, vanguard really aren't cost-effective. You're much better off with assault termies, or even regular termies. Link to comment https://bolterandchainsword.com/topic/189702-vanguard/#findComment-2248293 Share on other sites More sharing options...
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