melabi Posted January 15, 2010 Share Posted January 15, 2010 (Revised) Has anyone had experience with Lukas and super-heavies? Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/ Share on other sites More sharing options...
Heimdal Posted January 15, 2010 Share Posted January 15, 2010 To be blunt: have you read the codex? It´s all there in the description for the JOWW. But to answer your question: JOWW cannot affect anything with a armour value, like as walkers and super-heavy walkers Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2248949 Share on other sites More sharing options...
melabi Posted January 15, 2010 Author Share Posted January 15, 2010 Uh, you are right.. I almost memorize the codex, yet I got this wrong.. Ok then how about Lukas Last laugh? Would THAT remove big things from the game? Any experiences? Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2248967 Share on other sites More sharing options...
Silent Shadow Posted January 15, 2010 Share Posted January 15, 2010 Ok then how about Lukas Last laugh? Would THAT remove big things from the game? According to the FAQ the answer is yes. It'll get rid of friendly models, vehicles (including any tranported models) and even Warlord-Class Titans, basically it'll remove any model in base to base. However models with an ability to return to play (such as Necrons, St Celestine etc.) can still come back. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2248991 Share on other sites More sharing options...
Tograth Posted January 15, 2010 Share Posted January 15, 2010 Actually, NO. Lukas' the Last Laugh rules clearly state that they only "Affect" super heavies. It Affects, not removes. You then go to the book which contains all the rules for super heavies, i.e. the apocalypse book, and you will see that it quite clearly states that super heavies can never be removed from play by an ability/ power. Instead, they suffer D3 structure points worth of damage. This came up recently in the gaming group, and a quick read through the apocalypse rulebook cleared it all up. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2249253 Share on other sites More sharing options...
RedMoon Posted January 16, 2010 Share Posted January 16, 2010 unless you go codex supersedes rule book then it just disappears LMAO! Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2249571 Share on other sites More sharing options...
commander alexander Posted January 16, 2010 Share Posted January 16, 2010 It clearly states that all models in base contact are removed from play. However it reads that both players take initiative tests. This means it is in cc only, which means that Lukas would either have to be tank shocked by the super heavy or in cc with it (assuming it has an initiative). The Codex supersedes! Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2249620 Share on other sites More sharing options...
Wispy Posted January 16, 2010 Share Posted January 16, 2010 Last Laugh is not an imitative test. It's a roll off. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2249665 Share on other sites More sharing options...
commander alexander Posted January 16, 2010 Share Posted January 16, 2010 Woops, sorry :cry: . Although, you still have to have him killed in cc for it to do you any good, otherwise (assuming hes not the last) he could take out some of your blood claws. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2249838 Share on other sites More sharing options...
Tograth Posted January 16, 2010 Share Posted January 16, 2010 No, actually, normal units would be removed from play. Since the apocalypse rulebook states that anything that forces a super heavy unit to be removed from play, instead causes the super heavy to take d3 structure points of damage. codex supercedes normal rulebook, but this is apocalypse. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2250153 Share on other sites More sharing options...
LPetersson Posted January 17, 2010 Share Posted January 17, 2010 No, actually, normal units would be removed from play. Since the apocalypse rulebook states that anything that forces a super heavy unit to be removed from play, instead causes the super heavy to take d3 structure points of damage. codex supercedes normal rulebook, but this is apocalypse. Please read the Space Wolf FAQ! Page 3: Q. Does Lukas the Trickster’s The Last Laugh ability affect friendly models? How about vehicles? Or Warlord-class Titans, for that matter? A. Yes in all three cases – it affects any unit in base contact. Stasis fields are very all-or-nothing affairs! kthxbaibai Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2250385 Share on other sites More sharing options...
nurglespuss Posted January 17, 2010 Share Posted January 17, 2010 What about vs a bastion in planetstrike? Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2250671 Share on other sites More sharing options...
Heimdal Posted January 17, 2010 Share Posted January 17, 2010 What about vs a bastion in planetstrike? Yes. I can see it now. A brick falls on Lukas head from high above, cramps his hairstyle and crushing his skull, killing him instantly. And BAM! The stasis bomb goes off and the bastion gets the "most well-kept building"-award for years to come. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2250766 Share on other sites More sharing options...
AdeptusDavidus Posted January 18, 2010 Share Posted January 18, 2010 No, actually, normal units would be removed from play. Since the apocalypse rulebook states that anything that forces a super heavy unit to be removed from play, instead causes the super heavy to take d3 structure points of damage. codex supercedes normal rulebook, but this is apocalypse. Please read the Space Wolf FAQ! Page 3: Q. Does Lukas the Trickster’s The Last Laugh ability affect friendly models? How about vehicles? Or Warlord-class Titans, for that matter? A. Yes in all three cases – it affects any unit in base contact. Stasis fields are very all-or-nothing affairs! kthxbaibai Err, that doesn't refute his point. The FAQ only states that the Last Laugh power does affect any unit in base contact. In the case of super heavy units, when they're affected by something that would force a unit to be removed from play, they instead take D3 structure points of damage. The FAQ just confirms that the power does, in fact, affect any unit in base contact with Lukas; it doesn't override the rules for super heavy vehicles. Now, that last bit about stasis fields being "very all-or-nothing" affairs might suggest that they meant otherwise, but I think that Tograth's point here is pretty strong. Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251413 Share on other sites More sharing options...
Beef Posted January 18, 2010 Share Posted January 18, 2010 Personnaly I am in the D3 camp myself. I would love it to just take a heavy unit of the board but that would be to much, Imagin in apoc a whole army of Lucus Running around blowing Titans up. He would certainly make up his points value then Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251591 Share on other sites More sharing options...
jeremy1391 Posted January 18, 2010 Share Posted January 18, 2010 Personnaly I am in the D£ camp myself. I would love it to just take a heavy unit of the board but that would be to much, Imagin in apoc a whole army of Lucus Running around blowing Titans up. He would certainly make up his points value then you can only have one lukas because he is "unique" Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251648 Share on other sites More sharing options...
Beef Posted January 18, 2010 Share Posted January 18, 2010 Personnaly I am in the D3 camp myself. I would love it to just take a heavy unit of the board but that would be to much, Imagin in apoc a whole army of Lucus Running around blowing Titans up. He would certainly make up his points value then you can only have one lukas because he is "unique" In apoc I thought you could field 4 abadabadoodans as long as you called them something different? Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251823 Share on other sites More sharing options...
Henk Winterwolf Posted January 18, 2010 Share Posted January 18, 2010 But to answer your question: JOWW cannot affect anything with a armour value, like as walkers and super-heavy walkers Does that mean that JOWW can insta kill the big Tyranid Titan thing? =o Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251903 Share on other sites More sharing options...
stinkenheim Posted January 18, 2010 Share Posted January 18, 2010 i would play it how i would lukas' rule that it causes d3 wounds instead of removing the model from play... itd have to be a pretty big crack to swallow a biotitan Link to comment https://bolterandchainsword.com/topic/189849-lukas-and-super-heavies/#findComment-2251956 Share on other sites More sharing options...
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