MagneticFreak Posted January 17, 2010 Share Posted January 17, 2010 Hi there, I think I might talk for a lot of people when I say that the new Space Wolves codex is great. It offers plenty of new and unique units, sets of rules and characters that greatly enhance our distinctiveness from the vanilla Astartes codex. But for how long? Quite recently, GW announced that the Blood Angels will have a brand new codex of their own, and very soon. Rumours talk about assault squad being troops(expected), and some even mention a drop ship that carries a Land Raider...Will they get Furious Charge as a army wide rule? I am affraid that we might lose our advantages (having strong and resilient troops, amongst other things), as the authors distribute cool stuff to other Astartes chapters like lose cannons, discarding what makes our current codex so unique. Discuss! Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/ Share on other sites More sharing options...
Freman Bloodglaive Posted January 17, 2010 Share Posted January 17, 2010 Space Wolves excel in the 12 inch range. A surfeit of special weapons, our enhanced combat profile, and the smattering of special close combat weapons that we possess means we can deliver a vicious punch at short range, take the charge, and retaliate with our bolt pistols and chainswords. Blood Angels are marines. That is, they can play a flexible ranged army with their close combat ability tied up in specialist squads. Their specialist squads may be better than our all-rounders, but our all-rounders are better than theirs. Their specialist units are better than generic marine specialists and that is probably a better comparison to make. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250562 Share on other sites More sharing options...
SamaNagol Posted January 17, 2010 Share Posted January 17, 2010 We have the ability to specialise our units in a way no other codex can. We pay a price for it, but then you can cut out the excess. A Space Wolf build is all about maximising the efficiency of units without overdoing the toys. That an we have the best Troops choices out of any Loyalist Marine Dex. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250576 Share on other sites More sharing options...
Bearboy Posted January 17, 2010 Share Posted January 17, 2010 Assualt squad have always been troops(Or could be from a special rule. Just heard from others) for Blood Angels. And how are they going to give them special toys? They are after all a codex chapter which favours close combat so the codex has to follow that. They'll get the toys regular marines got and some rules to reflect their combat prowess. But they will pay for it in points. Grey hunters will(Leadership test permitting) have the same amount of attacks as an Assualt squad which charged them and have their trusty bolter. Bloodclaws will have the same getting charged and twice as many if they get the charge(Plus a 15 strong pack will be able to take more punishment than any assualt squad will). However their specialist close combat units like Veteran assualt squads and Death company will be what you need to avoid. Their Terminators won't be as customizable as ours. Their Devs can't split fire. No cavalry for blood angels. Only 2 HQ choices. No "Bloodwing" or "Sanguinewing" Their scouts will be fresh recruits? Should be since their codex boys. No lone vampires. Although I have a few fears though. Blood Angels have their overcharged engines and the developers will need to give them something new. And fast vindicators or Landraiders sound brutal... Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250632 Share on other sites More sharing options...
Vlk Posted January 17, 2010 Share Posted January 17, 2010 Assualt squad have always been troops(Or could be from a special rule. Just heard from others) for Blood Angels. And how are they going to give them special toys? They are after all a codex chapter which favours close combat so the codex has to follow that. They'll get the toys regular marines got and some rules to reflect their combat prowess. But they will pay for it in points. Grey hunters will(Leadership test permitting) have the same amount of attacks as an Assualt squad which charged them and have their trusty bolter. Bloodclaws will have the same getting charged and twice as many if they get the charge(Plus a 15 strong pack will be able to take more punishment than any assualt squad will). However their specialist close combat units like Veteran assualt squads and Death company will be what you need to avoid. Their Terminators won't be as customizable as ours. Their Devs can't split fire. No cavalry for blood angels. Only 2 HQ choices. No "Bloodwing" or "Sanguinewing" Their scouts will be fresh recruits? Should be since their codex boys. No lone vampires. Although I have a few fears though. Blood Angels have their overcharged engines and the developers will need to give them something new. And fast vindicators or Landraiders sound brutal... Hopefully no cavalry for Blood Angels. Because if they DO get cavalry, they will by flying, regenerating and have some sort of ultrasonic range attack. Let's just hope they would also become vulnerable to light. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250711 Share on other sites More sharing options...
CainTheHunter Posted January 17, 2010 Share Posted January 17, 2010 Hopefully no cavalry for Blood Angels. Because if they DO get cavalry, they will by flying, regenerating and have some sort of ultrasonic range attack. Let's just hope they would also become vulnerable to light. Giant thunderbat riders... Oh yeah... "We are the horror that flies in dark" © Darkwing Duck Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250731 Share on other sites More sharing options...
Wolf Lord Ronin Posted January 17, 2010 Share Posted January 17, 2010 Im kinda interested in where this discussion could go, being a relatively new Space Wolves player, and relatively new to 40k (only started a year ago). The way I see it, they're a versatile in-your-face army that forces the enemy into charging you, which Space Wolves are well equipped for with Counterattack and their armanent for the most part. Other than that, there isnt anything about them that makes them inherently kill in CC except for all the expensive toys they get (thunderwolves and termie armour too). Though my one question which is sorta relevant here is, Space Wolves seem to also make a shooty army, that is just as shooty, if not moreso than their vanilla counterparts. Would anyone agree? I cant really find anything that Space Marines can do with shooting that Space Wolves cant already do, or do better (Thunderfire is the only thing I can think of) Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250745 Share on other sites More sharing options...
jester262 Posted January 17, 2010 Share Posted January 17, 2010 Hopefully no cavalry for Blood Angels. Because if they DO get cavalry, they will by flying, regenerating and have some sort of ultrasonic range attack. Let's just hope they would also become vulnerable to light. Giant thunderbat riders... Oh yeah... "We are the horror that flies in dark" © Darkwing Duck that would be "I am the terror that flaps in the night!" :P Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250749 Share on other sites More sharing options...
Ladislao Posted January 17, 2010 Share Posted January 17, 2010 http://img.photobucket.com/albums/v289/Zekk/SMmounts.gif Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250763 Share on other sites More sharing options...
Madsakre Posted January 17, 2010 Share Posted January 17, 2010 Oh No its batty batborn. Well lets see what the blood angels codex brings with it. I can remember the rumours about our codex too. If most of these rumours are true, then people in my area will see a grey blood angels army soon :S I admit that i really dont like our codex compared to the old. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250780 Share on other sites More sharing options...
LPetersson Posted January 17, 2010 Share Posted January 17, 2010 Discuss! My opinion is the same as it's always been for new codices: Stop worrying until you have it in your hand. Until it's in your hand and you can read the rules it's all just rumour and speculation. That's how it was with IG, that's how it was with C:SW and that's how it was with C:Bugs. And I have no doubt in my heart that it will be the same for C:BA. Sit down, have a nice cup of tea, listen to some Cat Stevens and relax. And worry about C:BA when it's out. Personally I hope they'll get a Codex that's great and shows off their traditional strengths... Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250806 Share on other sites More sharing options...
kittenofdeath Posted January 17, 2010 Share Posted January 17, 2010 http://img.photobucket.com/albums/v289/Zekk/SMmounts.gif is it good or bad that the only problem i have with that picture is the chainfist? Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250843 Share on other sites More sharing options...
Skirax Posted January 17, 2010 Share Posted January 17, 2010 In all seriousness there is an extremely little chance of there being any Bat riders, purely because of fluff: Players liken the BA to vampires, and while they may drink blood and tear flesh, that is part of their induction ritual, were as we have the distinctive Canis Helix, that makes our Marines like wolves. Also, there is no mention of legendary Vampire Bats on Baal, whereas we have our legendary Thunderwolves. Plus, I doubt that we will have any trouble dealing with these BA because what we have is our uniqueness. No other chapter even comes close to how divergent we are, except maybe the Black Templars. This is shown in things like our Frost Blades, our Sagas and our favourite normal marine upgrade, the Mark of the Wulfen. Besides, if the past is anything to go by, then we won't be seeing large numbers of marines on the field like we can do. BA assault troops used to cost about 25 points per model. This left the at a great disadvantage, which was made worse by the fact that their Plasma Pistols, for example, used to cost about 5 points more than any other chapter's. Admitedly, not much, but that was just the tip of the iceberg; their Rhinos were much more expensive, and by RAW, did not have any access points, and that was just the start. Their SS still only do 4++ in CC, an extreme disadvantage. Most of these will be rectified, but the points cost will hopefully stay the same. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250871 Share on other sites More sharing options...
Ullr Direfang Posted January 17, 2010 Share Posted January 17, 2010 well first off i think every one should know that gw will attempt to make any new codex a strong one that comes in line with the new rules but they will still probably get some kind of an edge. it is how they make money, i don't know about you, but i know at least 10 people between the two stores i game at, that pick up any new codex/army book and just make an army. they aren't necessarily st the game, but they still do it. and once again i would like to think that gw would do their best to keep all the armies on level ground, with the ability to get an edge in one area. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250884 Share on other sites More sharing options...
WolfGeezer Posted January 17, 2010 Share Posted January 17, 2010 No one else can outdrink us or fight with as much honour! It's been said, but we are the kings of 12-24" shooting and the counter attack. For the moment we are also kings of CC in the marine world, but some of that will be eroded. We are also kings of wargear customisaton (very glad to see this didn't change with the 5th Ed dex - I had my fears) With regards BA, just watch out for those deepstriking Land Raiders dropped by Thunderhawk. I hope the contents don't get assault on the drop, but don't know about that element yet. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250938 Share on other sites More sharing options...
rodf Posted January 17, 2010 Share Posted January 17, 2010 No one else can outdrink us or fight with as much honour! It's been said, but we are the kings of 12-24" shooting and the counter attack. For the moment we are also kings of CC in the marine world, but some of that will be eroded. We are also kings of wargear customisaton (very glad to see this didn't change with the 5th Ed dex - I had my fears) With regards BA, just watch out for those deepstriking Land Raiders dropped by Thunderhawk. I hope the contents don't get assault on the drop, but don't know about that element yet. ultras got you on the honour, "courage and honour" being the shout. That is where the land raider space went, to fit the kegs for the after party. the deep strike land raider rumor may have its roots in the luciferian formation form apoc, where blood angels can deepstrike their predators , land raider, and rhinos and move fast in them. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2250958 Share on other sites More sharing options...
Brother Martinus Posted January 17, 2010 Share Posted January 17, 2010 How ever is that not appocalyptical and would then not need a thunderhawk drop ship if that is the case but they get that for a normal game well while a tad overpowering if you spend that kind of cash on a mod then you are going to want to use it on a side note while back in the day (Half a life ago) I was a IF player took about 12 years came back to the coruption of chaoss completed that army then flowed in to the Templars built up a strong force (needs some tweaking) Then was so so happy to hear bout the SW codex (always wished I had started a SW army but school kid cash made me stick with my old vinilas coz there was no codex when I started alas) had to start an army (Games day Canis and WG pluss forgeworld WG rino and LR parts to start hehehe) and to be honist BA dont appeal to ne for BA sake but tbh with the armys I have built over the years I have a lot of far to vinila models to use and my consider them for a pre-herrisy World Eaters army just seems to fit well if the dex does but fluf wize close enough that rules might How ever the BA dex wont shadow us as wolfs and if GW still has a soul (not so sure any more) they will make it balanced...... and as far as roumers go ive started to hear DA rumors (cursed as they may be lol) and no one even has a clue when they next get a dex lol Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2251041 Share on other sites More sharing options...
Redbaron997 Posted January 17, 2010 Share Posted January 17, 2010 I like the idea of BA getting FC. Space Wolfs has Counter Attack (and Acute senses) with a great 24inch range unit to take full advantage of it. and so BA will have Furious charge and assault squad troops to take full advantage of it. I think its pretty even, my only worries is that the regular marines increasingly loose thier flavor, but thats just my opinon. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2251050 Share on other sites More sharing options...
zaltarech Posted January 18, 2010 Share Posted January 18, 2010 is it always a guess at what gw releases next or do they actually release statements of what they are working on lol? in regards to what books, not specifically whats in them Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2251501 Share on other sites More sharing options...
Ullr Direfang Posted January 18, 2010 Share Posted January 18, 2010 is it always a guess at what gw releases next or do they actually release statements of what they are working on lol? in regards to what books, not specifically whats in them i am not 1000% sure but every now and then i have seen a list of what they plan to do, i changes often but they start to plan. Link to comment https://bolterandchainsword.com/topic/189956-what-are-our-strenghts/#findComment-2251521 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.