LardO'Blood Posted January 21, 2010 Share Posted January 21, 2010 In the rules for a bunch of vehicles, land raiders, whirlwinds, vindicators etc. it says extra armor can be added for 15 points, what IS extra armor? +1 to armor values? WHAT IS IT!?! Also in Cato Sicarius's rules it says, "One tactical squad in an army that includes Sicarius can have one of the following special rules at no cost: Counter-attack, Infiltrate, Scout or Tank hunters." does this mean you can normally give units those rules at a cost? Thanks in advance EDIT: A tad off topic but I keep hear people talking about how TDA on a chaplain sucks because they lose an attack, but I dont see why. Bolt pistols give + one attack with the crozius right? So if I'm not giving my chaplain a pistol/CC weapon then TDA and PA have the same number of attacks? Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/ Share on other sites More sharing options...
Ashe Darke Posted January 21, 2010 Share Posted January 21, 2010 A result of 2 on the table becomes a 1 on the vehicle damage chart. It will be in the vehicle wargear section. Unless the rules say you can buy those skills for price then no. You lose the pistol when you take the armour. You get a storm bolter or a combi-bolter for 5pts more. These are not pistols so you don't get the extra attacks. Your base number of attacks don't change but you don't get the bonus one for two CCWs. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2256578 Share on other sites More sharing options...
LardO'Blood Posted January 21, 2010 Author Share Posted January 21, 2010 On the damage table if I roll a 5 does it go down to 4 and 4 down to 3 etc.? Or is it just 2-1? Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2256643 Share on other sites More sharing options...
Frosty the Pyro Posted January 21, 2010 Share Posted January 21, 2010 On the damage table if I roll a 5 does it go down to 4 and 4 down to 3 etc.? Or is it just 2-1? just 2-1. A result of stunned becomes shaken. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2256647 Share on other sites More sharing options...
Isiah Posted January 21, 2010 Share Posted January 21, 2010 On the damage table if I roll a 5 does it go down to 4 and 4 down to 3 etc.? Or is it just 2-1? Extra Armour and how it works can be found on p103 of the Codex Space Marines. By that I mean, read the rules and then ask us anything you don't understand. As I take it from your original question that you haven't done that. If you can't find a rule then ask for a page reference. Extra Armour is actually quite clearly defined (unlike some rules). But don't ask for the rules themselves as the B&C doesn't exist as a 'free' codex or rulebook. To do that would be risking the B&C upsetting GW and we don't want that. Cheers I Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2256660 Share on other sites More sharing options...
Ntin Posted January 22, 2010 Share Posted January 22, 2010 In the rules for a bunch of vehicles, land raiders, whirlwinds, vindicators etc. it says extra armor can be added for 15 points, what IS extra armor? +1 to armor values? WHAT IS IT!?! Also in Cato Sicarius's rules it says, "One tactical squad in an army that includes Sicarius can have one of the following special rules at no cost: Counter-attack, Infiltrate, Scout or Tank hunters." does this mean you can normally give units those rules at a cost? Thanks in advance EDIT: A tad off topic but I keep hear people talking about how TDA on a chaplain sucks because they lose an attack, but I dont see why. Bolt pistols give + one attack with the crozius right? So if I'm not giving my chaplain a pistol/CC weapon then TDA and PA have the same number of attacks? I. Page 103, Codex Space Marines. II. The absence of a rule is not a means of validation. These units do not have the option to purchase those U.S.R., this is likely a print error or a holdover. Sometime in the design process of the codex they could have purchased skills but they forgot to remove the line. III. A model in terminator armor is not eligible to use a bolt pistol. Once in terminator armor he cannot purchase a second power weapon to give him the extra attack. This is all detailed on page 133 of Codex Space Marines. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2256903 Share on other sites More sharing options...
Grey Mage Posted January 22, 2010 Share Posted January 22, 2010 III. A model in terminator armor is not eligible to use a bolt pistol. Once in terminator armor he cannot purchase a second power weapon to give him the extra attack. This is all detailed on page 133 of Codex Space Marines. Note, that the reason a model in TDA cannot use a bolt pistol is that in every case in C:SM, a model must exchange its existing wargear including said bolt pistol for the TDA and its accompanying wargear. A model in TDA is capable of using a pistol, if it has access to one somehow- such as in the case of Njal Stormcaller. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2257027 Share on other sites More sharing options...
Isiah Posted January 22, 2010 Share Posted January 22, 2010 In the rules for a bunch of vehicles, land raiders, whirlwinds, vindicators etc. it says extra armor can be added for 15 points, what IS extra armor? +1 to armor values? WHAT IS IT!?! Also in Cato Sicarius's rules it says, "One tactical squad in an army that includes Sicarius can have one of the following special rules at no cost: Counter-attack, Infiltrate, Scout or Tank hunters." does this mean you can normally give units those rules at a cost? II. The absence of a rule is not a means of validation. These units do not have the option to purchase those U.S.R., this is likely a print error or a holdover. Sometime in the design process of the codex they could have purchased skills but they forgot to remove the line. hmmm in this case though its due to Cato's special rules - not a unit rule oversight. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2257095 Share on other sites More sharing options...
The Black Watch Posted January 22, 2010 Share Posted January 22, 2010 Well the initial post has been answered but it is a bit daft that you can't effectively downgrade your free storm bolter for a bolt-pistol. Don't think that a chaplain in TDA is rubbish though. Stick him in a squad of assault terminators and they rock. Pricey though. Also, terminators are relentless- yay! Storm Bolters are assault weapons anyway - oh. Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2257135 Share on other sites More sharing options...
Ashe Darke Posted January 22, 2010 Share Posted January 22, 2010 Come on, LC unit! Re-rolling hits and wounds! Link to comment https://bolterandchainsword.com/topic/190374-strange-upgrades/#findComment-2257381 Share on other sites More sharing options...
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