Bodacious2182 Posted January 24, 2010 Share Posted January 24, 2010 I am leaning toward Tzeench for the added invulnerable save; but I can see the argument for Nurgle. IMO, the DP is seen as a huge threat, especially one wielding warptime. When I face MCs and other high toughness items I am putting as much melta, plasma, and lasgun fire into it as possible, making the higher toughness kind of moot. Other people do the same. Although, with the regular 5 toughness, the DP is more susceptible to weaker firing and stacking any save leads to death. What are your experiences? Is it better to do the best at taking advantage of cover saves and hope for the best? Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/ Share on other sites More sharing options...
JamesI Posted January 24, 2010 Share Posted January 24, 2010 Personally, I like Tzeentch (plus you can take Wind Of Chaos too!). Reroling to wounds with Winds of Chaos is great. Nurgle is a good choice for a cheaper option. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2259621 Share on other sites More sharing options...
minigun762 Posted January 24, 2010 Share Posted January 24, 2010 Slaanesh = good because its cheap and you strike before almost anything Nurgle = better at absorbing small arms firepower which tend to be shorter range. If you can get a 4+ cover save from terrain or a Land Raider, its the best of both worlds. Tzeentch = better at absorbing typical anti-tank/MC firepower. Its also more helpful against Power Fists in HtH combat. For my money, I like Tzeentch because I feel that a T5 3+ save is good enough against small arms. However most people like the Nurgle DP so that S4 is wounding on 6's only. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2259624 Share on other sites More sharing options...
chillin Posted January 24, 2010 Share Posted January 24, 2010 I don't use any mark on WT DP in order to keep it cheap (I'm pretty stengy with HQ pts) I think it's a hard choice between MoN and MoTz. MoN is better against lower str hits, and you can get the 4+ invul on the way in by advancing behind rino/LR. But I have never lost my DP to str.4 hits, it was always to high str. weops, so I think if I were to give him a mark, it would be MoTz so he always has the 4+, not just when 1st advancing. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2259775 Share on other sites More sharing options...
Ghostcat Posted January 25, 2010 Share Posted January 25, 2010 I like MoTz. Mainly because you can take a second power that also benefits from Warptime. Doombolt is my favorite simply because it's cheap and effective. Winds of chaos is very nasty though, but expensive. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2260126 Share on other sites More sharing options...
Corpse. Posted January 25, 2010 Share Posted January 25, 2010 I agree, keep it cheap. If you want heavier hits, spare those points towards another prince. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2260188 Share on other sites More sharing options...
RedDeath Posted January 25, 2010 Share Posted January 25, 2010 MoT definitly. I used to use MoN, but no one really tries to kill a Daemon Prince with bolters. I also got sick of dying as soon as something with more than one power fist got into combat with him. As an added bonus, with a 4++ cover is pretty irrelevant so you can be mouch more threatening and aggressive with him. Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2260345 Share on other sites More sharing options...
Atheist Posted January 25, 2010 Share Posted January 25, 2010 I like MoS because it's cheap , and can turn the Daemon Prince as a great all around unit ( which may be played both offensively and defensively - counter attacking - and always have a chance to come out on top of the situation due to High I and WT ). Link to comment https://bolterandchainsword.com/topic/190613-what-mark-for-warptime-prince/#findComment-2260351 Share on other sites More sharing options...
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