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Considering Grey Knights...


Elric of Grans

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I primaryly play Sisters, but have often looked at picking up the Grey Knights --- I love the look of the Termies! Since I already have a sizable Sisters/Inquisition force, it would be relatively easy to build up a Grey Knights army (Sisters with allies, then Grey Knights with allies, then pure Grey Knights). The only difficulty would be that of actually getting the models, as no one stocks them any more. I just have a few questions.

 

Firstly, it is well known that the Grey Knights are a difficult army to play, more hamstrung by the editions than Sisters are. I am looking to pick them up as a fun army in a non-tournament, friendly environment. Would they be a good choice for this, or are they so hamstrung that you need to seriously dedicate to hope of winning even in a friendly environment? You guys have an extensive project on trying to update them. How would someone go trying to lift small aspects of that at a time as trial house-rules (I believe the environment would be open to it, as they all know how under-powered the army is)?

 

Grey Knights are famous for Land Raider spam. Is this required to be competitive in fifth edition, or is that only an attempt to be tournament competitive and using footsloggers/Dreads would be competitive enough in a friendly environment. My local meta is hybrid-mech MEQ, with a pinch of hoard.

 

Are they as bad vs Orks as I am thinking? With my Sisters, I can beat everyone else almost every time, but get massacred by the Orks in every game I face them. I have recently begun to avoid Ork players in pick-up games; would I need to continue that practice?

 

One of my main concerns about the Grey Knights is their lack of options. How have people found mixing Sisters and Grey Knights to work well at alleviating this issue? Does it create a fun variation that plays almost like a different army, or does it just feel like a diluted version of the parent army?

 

A question of pure speculation. In 12-18 months, when the Grey Knights finally get their new Codex, do you honestly believe they will retain their unique character, or do you believe they will feel more like `just another Marine army'? I know no one has the answer to this, but I am curious what the `vibe' is among the players.

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This thread would be useful to you: http://www.bolterandchainsword.com/index.p...howtopic=174028

 

However since you asked about competitive lists, I will leave you with this. Pure Grey Knights are dead in 5th ed. The new environment fostered by this edition forces them to at least use all the options they have in thier codex (IQ + retinue and IST), mech up, use allies, or die.

I would not say "pure" Grey Knights are dead, I tend to have a fair bit of success with them, almost as much as my wolves, my Grey knights have been acused of being "Broken, overpowered, cheesy, and undercosted", particually my Grand master and his Terminator retinue at my LGS.

To the OP, I would suggest "The way of the water warrior", as a grey knight player it is your bible, not just the actual tactica but the discussion after it is an insight as well, my only difference with it is I take 1 raider, only take 2 troops a dread and 7 GKTs for my grand Master's Retinue in 1500pts, my personal advice, the Grand master is your friend, and so is his retinue witch you should always take, even in 1000pts, the more the merrier, always take them, they are your base, even the troops only support them, there is little in the Game that can stand up to the Grey Knight Terminators.

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