Rhellion Posted February 4, 2010 Share Posted February 4, 2010 Sorry if this is too redundant. I am a brand new Wolf player, and I am assembling my squads. Should I not even bother with Blood Claws starting out? I was thinking of building up a squad of 14 to put with characters in a LRC, but right now I have 3 boxes of 10 SW's. Make them into 3 GH squads? Also, I have my squads equiped with a power weapon, a meltagun, and a WG with a power fist. How does that loadout look? Thanks. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/ Share on other sites More sharing options...
Araith Posted February 4, 2010 Share Posted February 4, 2010 Both our Troops choices are solid units. Grey Hunters are really excellent, but that doesn't make Blood Claws a poor choice. If you like them, by all means go for them. If you take Blood Claws, well, you can't get any better than a 14 strong pack with a character (my favourite Blood Claw leader is the Wolf Priest) in a Land Raider Crusader, or 13 of them with both a Wolf Guard and a character. They'll hit like a brick because contrarily to Blood Claws on foot or transported in another transport, with a Land Raider you can reliably use their greatest strength (the charge). That said, I would include at least 1-2 Grey Hunter packs in your army even if you do include Blood Claws. I don't know what size of army you are initially aiming at, but especially at 1k points, a huge Blood Claws pack in a LRC does take up a lot of your points (about half actually), leaving you with a small and relatively fragile army. On the other hand, there also will be less that's capable of taking down a Land Raider. Your options for the Grey Hunters are solid. The meltagun could be exchanged with a plasma gun depending on what you want and need regarding anti-tank or anti-infantry or monstrous creature. Myself I tend to use meltaguns more than plasma guns. Opinions on the power weapon, whether to take that or to give one Grey Hunter the mark of the Wulfen, differ. If you care for statistics, they don't differ much in effectiveness. Myself I use power weapons because my wolves already had them modelled and because I'm careful with laying the Wulfen curse on my warriors. With Wolf Guards, keep in mind that you need to have at least three of them in order to take any of them. So especially in smaller armies that means taking Wolf Guards in every pack or in none. Welcome to the Fang, brother. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2272989 Share on other sites More sharing options...
PKAwolf Posted February 4, 2010 Share Posted February 4, 2010 I dont remember where I read this, and please take with loads of salt but.... its been said dont take BC units in any more than 2:1 ratio in favor of GH but its up to you and your style and theme full discloser: I roll 3 GH units in my 1500/1750 lists (edit: I use them to double tap bolters when I drop pod, dont always get a charge bonus) I am however working on a list with 15 BC and a Wolf Priest in a Crusader (610 points lol) for the shock and awe zomg i dont haz enuf dice Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273623 Share on other sites More sharing options...
Yeti Posted February 4, 2010 Share Posted February 4, 2010 If you're starting out, 2x10 GHs and 1x10 BC is good. You can boost the blood claws later to fit them in a Land Raider. I regularly field a unit of blood claws and they can pack quite a punch, especially with a Wolf Priest giving you rerolls to hit. Just don't try to go after elite units. Their primary use is to take down large units of mediocre troops. What's else do you have to build an army? What kind of army do you want to build? Knowing this, we can give you better advice. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273630 Share on other sites More sharing options...
Hfran Morkai Posted February 4, 2010 Share Posted February 4, 2010 I dont remember where I read this, and please take with loads of salt but....its been said dont take BC units in any more than 2:1 ratio in favor of GH but its up to you and your style and theme Yeah, that grain of wisdom I believe I gathered from a Space Wolf Tactica by Fenrir Sureblade, though an old guide it worked well with our old codex and still that piece seems to be helpful, that way you have generalists and assault specialists. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273654 Share on other sites More sharing options...
Rhellion Posted February 4, 2010 Author Share Posted February 4, 2010 I dont remember where I read this, and please take with loads of salt but....its been said dont take BC units in any more than 2:1 ratio in favor of GH but its up to you and your style and theme full discloser: I roll 3 GH units in my 1500/1750 lists (edit: I use them to double tap bolters when I drop pod, dont always get a charge bonus) I am however working on a list with 15 BC and a Wolf Priest in a Crusader (610 points lol) for the shock and awe zomg i dont haz enuf dice I am playing my first game with them Saturday at 2000 points. My army right now is a battle force, plus a box of wolves, plus a box of wolf guard (one made into a rune priest). I also have an unpainted vindicator, LRC, and 2 drop pods I will be using, and I am borrowing another vindicator, dreadnought, and 3 land speeders from my Ultramarines just to get the list playable for this game. I think I may go with 2 GH units and one BC unit. The BC's will only be 9 strong because I want to make one of the models in the box into a Wolf Priest to accompany them. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273679 Share on other sites More sharing options...
Kenmichi Posted February 4, 2010 Share Posted February 4, 2010 You're only taking 3 troop choices in a 2k game? Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273686 Share on other sites More sharing options...
Araith Posted February 4, 2010 Share Posted February 4, 2010 Seconded. I also suggest taking more troops. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273702 Share on other sites More sharing options...
Rhellion Posted February 4, 2010 Author Share Posted February 4, 2010 You're only taking 3 troop choices in a 2k game? Well that's all I have, so that's what I'm running with (for now). It's for a league game, so I'll have to ask my opponent to alter the points. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273710 Share on other sites More sharing options...
Rhellion Posted February 4, 2010 Author Share Posted February 4, 2010 We're playing 1750, so this is what I'm going to try. I will be defending in Planetstrike. 120 Rune Priest, terminator armor, jaws, murderous hurricane 140 Wolf Priest, saga of the warrior born, wolf tail talisman 409 8 Wolf Guard, 4 TA: 2x wc, wc sb, wc sb cml, th ss; 4 PA: 3x pf bp, pf cm, drop pod 100 5 Wolf Scouts, melta gun, mark of the wulfen 190 9 Grey Hunters, melta gun, power weapon, drop pod 195 9 Grey Hunters, plasma gun, power weapon, drop pod 150 9 Blood Claws, power weapon 070 Land Speeder, multi melta, heavy flamer 260 Land Raider Crusader, multi melta 115 Vindicator 1749 Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273756 Share on other sites More sharing options...
Ludo Posted February 4, 2010 Share Posted February 4, 2010 As a sometime ork player, I love the blood claws. You can add a PW/PF to the squad and, given the high numbers of troops, do a lot of damage. Three power fist attacks on the charge isn't bad for a troops unit. The main problem is the low WS/BS and the fact that they suffer without a wolf guard. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2273936 Share on other sites More sharing options...
Araith Posted February 5, 2010 Share Posted February 5, 2010 Wolf Guard, IC, these Blood Claws have them both. Rhellion, your list looks fine. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2274320 Share on other sites More sharing options...
Aeddon Posted February 5, 2010 Share Posted February 5, 2010 If you're unsure of what you wanna play them as I would try getting in a couple friendly games in before you glue on the arms. Might be frowned upon in some circles but that way you can do "counts-as" BC or GH until you deside what exactly you wanna run. Off the bat I'd switch out the power weapons on your GH's with power fists. With your Wolf Guard pack leader that'd give you five power fist attacks on the charge which is great for cracking armor and MC's. I tend to stick with melta as well but when I want to switch my GH to a more strictly shooty role I give them one melta and one plasma. Works pretty well for me. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2274708 Share on other sites More sharing options...
saphius Posted February 5, 2010 Share Posted February 5, 2010 I only field 3 troops in 2500 pt 'Ard boys tournaments and do just fine. They key to running few troops is - Make them survivable - possibly in reserve or a raider. And, most importantly, being fast and lethal enough to keep the pressure on your opponent every turn. He needs to feel the heat of your elites, HQs, heavy, and FA or else running few troops won't work. Though I wouldn't cut that down to two. - Even if the third one is 5 guys in a Razorback. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2274968 Share on other sites More sharing options...
archonbrujah Posted February 6, 2010 Share Posted February 6, 2010 I field 2 GH packs with PF, flamer, meltagun and 1 BC pack with meltagun flamer, and pf when I can. BC's are good, but they get pricey because I feel the need to either plop a character with them or a WG so they don;t run off. Archonbrujah Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2275860 Share on other sites More sharing options...
Skirax Posted February 6, 2010 Share Posted February 6, 2010 As someone said to me when I was first blooded, always have two units of Grey Hunters as a firm core of your army, then build from there. I currently have 20 Grey Hunters and 15 Blood Claws, each unit with interchangeable special weapons. Link to comment https://bolterandchainsword.com/topic/191552-equipping-grey-hunters/#findComment-2275878 Share on other sites More sharing options...
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