Tritarious Posted February 6, 2010 Share Posted February 6, 2010 K can a IC and a Wolf Quard join a Grey Hunter Squad??? Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/ Share on other sites More sharing options...
Jackelope King Posted February 6, 2010 Share Posted February 6, 2010 Independent Character: Yes, so long as it has the Independent Character rule. Wolf Guard: Only before the game starts, you can assign non-Terminator, non-jump pack Wolfguard to one per Grey Hunter Squad (and other squads, including Long Fangs, but that's all I can remember off the top of my head). Wolf Guard are not Independent Characters, and cannot leave a squad after assigned in this way. Once you assign them to a squad (one per squad total), they're "stuck" there for the whole game. Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/#findComment-2276265 Share on other sites More sharing options...
Grey Mage Posted February 6, 2010 Share Posted February 6, 2010 But yes, save that you can only have one WGPL in a squad, you can add any number of Independant Characters to a squad as you want. Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/#findComment-2276277 Share on other sites More sharing options...
Giga Posted February 7, 2010 Share Posted February 7, 2010 Wolf Guard: Only before the game starts, you can assign non-Terminator, non-jump pack Wolfguard to one per Grey Hunter Squad Naw, the terminator, jumppack, and bike wolfguard cannot join scouts squads. They can still join Gray Hunter squads. It's perfectly fine to have a terminator wolfguard in a GH squad. Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/#findComment-2277193 Share on other sites More sharing options...
Frosty the Pyro Posted February 8, 2010 Share Posted February 8, 2010 Wolf Guard: Only before the game starts, you can assign non-Terminator, non-jump pack Wolfguard to one per Grey Hunter Squad Naw, the terminator, jumppack, and bike wolfguard cannot join scouts squads. They can still join Gray Hunter squads. It's perfectly fine to have a terminator wolfguard in a GH squad. indeed, otherwise you wouldnt be able to put a cyclone missle launcher into your longfang pack (has anyone tried that, it doesnt seam cost effective, but it does sound down right entertaining) Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/#findComment-2278612 Share on other sites More sharing options...
Grey Mage Posted February 8, 2010 Share Posted February 8, 2010 Wolf Guard: Only before the game starts, you can assign non-Terminator, non-jump pack Wolfguard to one per Grey Hunter Squad Naw, the terminator, jumppack, and bike wolfguard cannot join scouts squads. They can still join Gray Hunter squads. It's perfectly fine to have a terminator wolfguard in a GH squad. indeed, otherwise you wouldnt be able to put a cyclone missle launcher into your longfang pack (has anyone tried that, it doesnt seam cost effective, but it does sound down right entertaining) Actually alot of guys at the Fang swear by it. Considering that you get 2 Missile shots for 63pts, its not bad- 2 LFs with MLs is 50pts, but the 2+ save, better wound allocation rules, and "free" power weapon are what really make this guy shine. Not something I do personally- I tend to footslogg my WGTDA- but Ive seen some good results in the battle reports. Link to comment https://bolterandchainsword.com/topic/191813-ic-and-wolf-guard-join/#findComment-2278777 Share on other sites More sharing options...
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