Brother_Kaelgrim Posted February 7, 2010 Share Posted February 7, 2010 Hey folks I'm painting up my sallie successors chapter and I plan on taking Vulkan as an HQ choice. His model is just great looking, and he looks pretty good from my very basic understanding of the rules (I'm just getting started). How effective is he though? How effective will he be in an army with heavy librarian support and termies (if I can fit em in) as well as mid range fire support from tac marines? Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/ Share on other sites More sharing options...
thade Posted February 7, 2010 Share Posted February 7, 2010 Instead of launching on to my usual rant about how ridiculously overpowered he is for the price he costs, I will focus on the word "usual" that you may have noticed I used ;) and suggest you use the search function. Just look for "Vulkan" in this forum and you'll see many posts about him. In summary: he's *very* effective, twin-linking melta weapons and flamers is very good against any mechanized (which is almost any tournie army) list and he's very, very good in an assault. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2276536 Share on other sites More sharing options...
Hemphill777 Posted February 7, 2010 Share Posted February 7, 2010 Not only does Vulkan twin link meltas and flamers, he also makes all Thunder hammers count as master-crafted, which makes your Assault termies all the more powerful. I've seen him run in a Land Raider Crusader (with twin linked flamestorms) with a squad of 5 terminators, all with Thunder hammers and Storm Sheids. The lowest strength in the group was 6 (Vulkan's relic blade), everyone had a 3+ invul, 2+ armor, and all hits in CC re-rolled. The larger your army is (that is, the more thunder-hammers, meltas, and flamers it includes) the more powerful Vulkan's special rules become. Additionally, his rules remain in effect even if he gets knocked out of the game. Truly a terror on the table. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2276620 Share on other sites More sharing options...
Iron_Chaos_Brute Posted February 7, 2010 Share Posted February 7, 2010 To agree with what thade and Hemphill said: Vulkan is an incerdibly effective force multiplier in a properly synergystic list. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2276847 Share on other sites More sharing options...
Xeonic Posted February 7, 2010 Share Posted February 7, 2010 ...I've seen him run in a Land Raider Crusader (with twin linked flamestorms)... I believe you mean Land Raider Redeemer(though that's immaterial). The important note here is that the sponson flamestorm cannon don't benefit from Vulkan's rerolls(they're not flamers, or heavy flamers, nor are they meltas, or multi-melta). I personally don't like Vulkan as I don't feel he's appropriately costed for his effect(he's cheaper than Sicarius why now?). However, don't let that stop you from using him and spamming meltas and flamers, just don't expect people to like you taking that list in a friendly game. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2276869 Share on other sites More sharing options...
rat of vengence Posted February 7, 2010 Share Posted February 7, 2010 I personally don't like Vulkan as I don't feel he's appropriately costed for his effect(he's cheaper than Sicarius why now?). However, don't let that stop you from using him and spamming meltas and flamers, just don't expect people to like you taking that list in a friendly game. This. /\ While I think he could be fun to use, if you go the spamming option it starts to look rather like a crutch. I believe for some this is their prefered method of winning. In local tournaments, this sort of army gets very low comp scores, and deservedly so. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2276992 Share on other sites More sharing options...
Giga Posted February 7, 2010 Share Posted February 7, 2010 Vulkan is awesome. Great HQ, lots of fun, and can be extremely fluffy. Scroll down on this forum, there's another big thread on the same topic. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277185 Share on other sites More sharing options...
thade Posted February 7, 2010 Share Posted February 7, 2010 Vulkan is awesome. Great HQ, lots of fun, and can be extremely fluffy. Scroll down on this forum, there's another big thread on the same topic. Haha in which Giga, RoV, and I each weighed in a great amount on our views. :) Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277678 Share on other sites More sharing options...
Frosty the Pyro Posted February 8, 2010 Share Posted February 8, 2010 Not only does Vulkan twin link meltas and flamers, he also makes all Thunder hammers count as master-crafted, which makes your Assault termies all the more powerful. I've seen him run in a Land Raider Crusader (with twin linked flamestorms) with a squad of 5 terminators, all with Thunder hammers and Storm Sheids. The lowest strength in the group was 6 (Vulkan's relic blade), everyone had a 3+ invul, 2+ armor, and all hits in CC re-rolled. The larger your army is (that is, the more thunder-hammers, meltas, and flamers it includes) the more powerful Vulkan's special rules become. Additionally, his rules remain in effect even if he gets knocked out of the game. Truly a terror on the table. As has been mentioned flamestorms are not twinlinked by Vulkan. Also you dont reroll ALL hits in CC. Master crafting only provides one reroll. Thus you need to roll for each hammer individualy, and only reroll one miss per terminator. Vulkan himself can reroll two misses due to both master crafting and digital weapons. That said Vulkan is still realy, realy realy good. just his captain base with wargear would be worth 170 points, without his heavy flamer, or hte master crafting on the relic blade. And then their is the whole one of the very best chapter tactics thing Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277882 Share on other sites More sharing options...
Hemphill777 Posted February 8, 2010 Share Posted February 8, 2010 Not only does Vulkan twin link meltas and flamers, he also makes all Thunder hammers count as master-crafted, which makes your Assault termies all the more powerful. I've seen him run in a Land Raider Crusader (with twin linked flamestorms) with a squad of 5 terminators, all with Thunder hammers and Storm Sheids. The lowest strength in the group was 6 (Vulkan's relic blade), everyone had a 3+ invul, 2+ armor, and all hits in CC re-rolled. The larger your army is (that is, the more thunder-hammers, meltas, and flamers it includes) the more powerful Vulkan's special rules become. Additionally, his rules remain in effect even if he gets knocked out of the game. Truly a terror on the table. As has been mentioned flamestorms are not twinlinked by Vulkan. Also you dont reroll ALL hits in CC. Master crafting only provides one reroll. Thus you need to roll for each hammer individualy, and only reroll one miss per terminator. Vulkan himself can reroll two misses due to both master crafting and digital weapons. That said Vulkan is still realy, realy realy good. just his captain base with wargear would be worth 170 points, without his heavy flamer, or hte master crafting on the relic blade. And then their is the whole one of the very best chapter tactics thing ...I've seen him run in a Land Raider Crusader (with twin linked flamestorms)... I believe you mean Land Raider Redeemer(though that's immaterial). The important note here is that the sponson flamestorm cannon don't benefit from Vulkan's rerolls(they're not flamers, or heavy flamers, nor are they meltas, or multi-melta). I personally don't like Vulkan as I don't feel he's appropriately costed for his effect(he's cheaper than Sicarius why now?). However, don't let that stop you from using him and spamming meltas and flamers, just don't expect people to like you taking that list in a friendly game. You're both right, guys, sorry for the information I put out there. It is the Redeemer, and technically the flamestorm cannons aren't flamers (though they should be, maybe an errata will rectify this obvious fluff/rules conflict.) Even with those limitations noted, Vulkan is still a big bad voodoo daddy. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277892 Share on other sites More sharing options...
Brother_Kaelgrim Posted February 8, 2010 Author Share Posted February 8, 2010 As to the rerolling 2 misses, can't a dice only be rerolled once? Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277938 Share on other sites More sharing options...
H.C.118 Posted February 8, 2010 Share Posted February 8, 2010 As to the rerolling 2 misses, can't a dice only be rerolled once? They mean 2 out of the total 3-4 CC attacks Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277939 Share on other sites More sharing options...
Brother_Kaelgrim Posted February 8, 2010 Author Share Posted February 8, 2010 Ah thanks for the clarification. I have yet to actually play a game so I'm still acquainting myself with the rules ;) Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277942 Share on other sites More sharing options...
Brother_Kluft Posted February 8, 2010 Share Posted February 8, 2010 Actually Vulkan re-rolls 1 hit and 1 wound, not 2 hits Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2277960 Share on other sites More sharing options...
Frosty the Pyro Posted February 8, 2010 Share Posted February 8, 2010 Actually Vulkan re-rolls 1 hit and 1 wound, not 2 hits This is correct, the digital weapons reroll to wound, not to hit. Wow I have made two errors in the bast 24 hours, I am getting really sloppy, If I get much worse I might be able to work for GW. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2278605 Share on other sites More sharing options...
thade Posted February 8, 2010 Share Posted February 8, 2010 Wow I have made two errors in the bast 24 hours, I am getting really sloppy, If I get much worse I might be able to work for GW. If only. I sometimes feel like anyone that frequents this forum, if given just a few weeks with authority over the codex, could fix a great deal of what we've all highlighted and discussed here. Link to comment https://bolterandchainsword.com/topic/191836-vulkan-hestan/#findComment-2278632 Share on other sites More sharing options...
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