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Wolf Guard Battle Leader


Joasht

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I did a quick searchy for "battle leader" in the title and it came up with nothing, so I thought I'd ask this:

 

How do you guys equip your Battle Leaders? I personally believe very strongly that ICs should have an Invul save of some sort, but given that the WBL cannot take a Belt, that pretty much leaves him with Terminator Armor (poor invul save, especially if you *need* to save yourself from that S8+ hit) or Storm Shield (a lot better save-wise but its costly and you cannot get the +1A bonus).

 

I don't know, many people say that the WBL is superior to the Wolf Lord, and while I do not necessarily disagree, the limited survivability of such an IC thats *meant* to be in close combat makes me wonder if its effective enough. And in smaller games I'm far more inclined to take a Rune Priest anyway.....

 

Thanks!

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WGBL are great you are trying to maximize point efficiency. You are right to assume that rune priests are generally better in low point games, even more so than Wolf lords. In higher point games, unless you want to take a WGBL on a mount, I prefer Arjac as he is untargetable in CC. WGBL are quite viscous, however, on thunder wolves, and save you the 30 pts you need to get that invulnerable save.

 

All in all, Runepriests and Arjac tend to be the better choice.

Forget the Storm Shield. No need to spend extra points on a 2W model.

 

Keep him cheap and effective. Give him a Frost Blade and that's it. No point wasting Runic Armor, Storm Shields, or anything else on the guy. Give him WTN and WTT to provide his squad with 3s to hit and psychic safety and you're good to go. 110 points for a model with I5, 4/5 attacks at S5 that always hits on 3s is plenty.

my current wgbl is armed with a frostblade, storm shield and bike. he accompanies 5 bloodclaw bikers, one of which has a powerfist.

i find that toughness 5 and the stormshield make him quite survivable despite his 2 wounds.

add in the speed of the bike and the twin linked bolters for a bit of shooting on the way in and he is well worth including in a list.

EDIT= added pic :rolleyes:

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/spacewolves/PICT1034.jpg

Its just a cheaper way of getting a leader on to the field and as stated above they have I5. I quite have two WGBL with relatively little equipment and use them as enhanced wolf guard squad leaders. I must say if i have the 5pts left over i often give them melta bombs.

 

Doc

In our previous codex I used to run at least two of them with just frost blade and some wolfy talismans and stuff. Gave in just under 90p, and did a great job of killing stuff because of I5. As CODE40K said, I use them now, as before, as enhanced squad leaders. Bike is also neat if you have them.
Frost blade, pistol. A nice 4+ inv save from the BoR - because "they" always want to kill our HQs:)

 

sadly no BoR for WGBL.

 

the way i set mine up is one of two ways. PW and jump pack, he goes with SkyClaws to hunt down really squishy/shooty units. or on a bike with the same load out. in higher point game i will probably throw more on him but that works for now.

Thanks for the replies so far, but I do agree; if you take the WGBL, you probably really want to utilize that I5, and don't let it go to waste with something like a Thunder Hammer/Power Fist/Chainfist; you are paying for the I5 after all.

 

And very frankly I don't fancy paying so many points for a guy without an Invulnerable save. Yes he has two wounds, but the problem is he HAS to be pretty much in melee to do anything, and I could name tens of things out there that would murder him before he gets to do any damage if he goes around without an Invulnerable save.

 

Not to mention he really isn't far off from the Rune Priest in terms of points; and the Rune Priest can kill something without getting into melee. Not to mention the Rune Priest is a great defensive option as well with his abilities.

 

I don't know, after some more thinking I somehow feel like the WGBL is an option if you need someone to lead bikes/Skyclaws/TWC and doesn't want to pay for the Wolf Lord because in my humble opinion the Rune Priest is better bang for your buck, and the Wolf Priest would sort of deal "more damage" overall with his abilities when attached to the right squad (not to mention he is pretty cheap points wise with that Invul save and Power Weapon). Plus if anyone needs to beat something up in melee theres always the Wolf Lord, Arjac, most of the special characters and well-equipped Lone Wolf.......

I'd pretty much always go for the Lord. He's better for his cost, and has more options. If I couldn't take the Lord, I'd likely be due to point limitations, so I'd keep him as cheap as possible.

 

Honestly, though, if we're looking at a 95 point WGBL, I'd rather go rune priest or wolf priest.

Wait, WGBL and RunePriest do not play the same tactical role.

 

Indeed, Runepriest are very useful, given thay can use their spells, but the WGBL is far efficient in CC. If you just send your Runepriest into melee with enemy elites, he will surely die because of his lack of initiative and inv. save. I use both in all my games, but I keep the Runepriest with my troops, to keep him away from harm but still in avantageous positions to use his powers.

I play a WGBL with twin wolf claws, WTN, and a jump pack. He leads my Skyclaws pack. Whether it's efficient or not, I use him because I think it's characterful. For points efficiency, the frost blade/pistol combo can't be beat.

I would only run them for character fluffiness.

But other than that, he can be great for killing MEQ with his I5 and FB. But any Fist means bad news for him.. which is why I don't think he's worth it.

No Invul unless you're taking a SS.. which is pretty much half of his cost to begin with.

I play a WGBL with twin wolf claws, WTN, and a jump pack. He leads my Skyclaws pack. Whether it's efficient or not, I use him because I think it's characterful. For points efficiency, the frost blade/pistol combo can't be beat.

 

well it is efficient if you use it right. if you go MC hunting then no it isn't, but if you hunt squishy targets then yes it is.

In fluff terms my battle leader is the guy who put three wounds on a toughness 7 Carnifex killing it before it could strike.

 

Consequently I tool him up a bit more than is wise. If I have a few extra points he gets the Saga of the Beastslayer.

And I have a question in that matter. What about giving him a Thunderwolf and Saga of the Hunter? He's not cheap, but with Frostblade/Twin claws/Frostblade&Storm Shield/Claw&Storm Shield he can chew through almost any but the most powerful cc units. And first and foremost, he has outflank - he arrives from either shorter side of the board and has about 19"-24" charge range and with a Storm Shield he's fully capable of killing some obliterators, Plague Marines, Crisis/Broadsides and actually any unit causing pain.

(My only question here, 'cause I haven't found it anywhere - can he have a runic armour and use saga of the hunter outflank? Because the rule states that "May only be taken by a model in power armour..." Runic Armour is somehow an upgraded power armour, that's why I ask. But luckily there is nothing against a Thunderwolf and this saga, which is logical.)

And I have a question in that matter. What about giving him a Thunderwolf and Saga of the Hunter? He's not cheap, but with Frostblade/Twin claws/Frostblade&Storm Shield/Claw&Storm Shield he can chew through almost any but the most powerful cc units. And first and foremost, he has outflank - he arrives from either shorter side of the board and has about 19"-24" charge range and with a Storm Shield he's fully capable of killing some obliterators, Plague Marines, Crisis/Broadsides and actually any unit causing pain.

(My only question here, 'cause I haven't found it anywhere - can he have a runic armour and use saga of the hunter outflank? Because the rule states that "May only be taken by a model in power armour..." Runic Armour is somehow an upgraded power armour, that's why I ask. But luckily there is nothing against a Thunderwolf and this saga, which is logical.)

that would be awsome but you cant take TWM and saga of the hunter on the same guy.

And I have a question in that matter. What about giving him a Thunderwolf and Saga of the Hunter? He's not cheap, but with Frostblade/Twin claws/Frostblade&Storm Shield/Claw&Storm Shield he can chew through almost any but the most powerful cc units. And first and foremost, he has outflank - he arrives from either shorter side of the board and has about 19"-24" charge range and with a Storm Shield he's fully capable of killing some obliterators, Plague Marines, Crisis/Broadsides and actually any unit causing pain.

(My only question here, 'cause I haven't found it anywhere - can he have a runic armour and use saga of the hunter outflank? Because the rule states that "May only be taken by a model in power armour..." Runic Armour is somehow an upgraded power armour, that's why I ask. But luckily there is nothing against a Thunderwolf and this saga, which is logical.)

that would be awsome but you cant take TWM and saga of the hunter on the same guy.

 

You're referring to the "infantry only" in the description of the saga? Well, I guess he cannot do this... This is bad... I was hoping for some havok-maker. Still, a guy with saga of the hunter outflanking (even without TWM) would still wreak some havok. Although his charge range is a bit poor.

 

But what about runic armour and saga of the hunter? Can he outflank having runic armour?

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