Prophecy Posted February 17, 2010 Share Posted February 17, 2010 I did the searchy thing and this hasn't been specifically addressed that I could see. When it comes to Wolf Guard in TDA, I see two major choices. You either give one a CML and stick him with the Long Fangs, or you give him an Assault Cannon and run him further forward with someone. I see everyone taking the CML, which is nice with it's 48' range, but if range is not an issue (and the AC is no slouch, my GH are usually far enough forward that it can hit what it needs to) what is the benefit of the CML? Against anything other than a mob, it has roughly the same killy power as the frag grenade, and with the greater shot volume, high strength and rending, is almost as good versus vehicles. So...why the CML over the AC? Mathhammer-wise, the AC seems to win? Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/ Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted February 17, 2010 Share Posted February 17, 2010 i hate math hammer. however lets look at what we have the cml has range, str, and a better ap. the assault cannon has rending and more shots at minus 2 str and 1 ap. the cml is going to wound more and knock out feel no pain and power armour on a better basis. also it helps in our heavy weapon+ ranged department what i feel to be a good combo is to take a 5 man bare bones wolf guard squad and give the 5th one termie and cyclone. if you have missile long fangs you can add 2 more shots to their shooting which is never something to laugh at. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288850 Share on other sites More sharing options...
Ullr Direfang Posted February 17, 2010 Share Posted February 17, 2010 i have to say i agree with Betrayed on this one. i feel that CML is a little better in the current system. the range and versatility allows for quick engagements and good stopping power. I do run AsC though, they are currently all i have, but they seem wolfish to me. I only run the AsC when i feel i have filled the hard hitting heavy weapon rolls that are need for a good rounded list. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288854 Share on other sites More sharing options...
TiguriusX Posted February 17, 2010 Share Posted February 17, 2010 Technically it is Assault cannon v. CML + Storm bolter 4 shots from both Superior range and killing power from CML in my opinion Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288859 Share on other sites More sharing options...
Lord Ragnarok Posted February 17, 2010 Share Posted February 17, 2010 My vote is for CML. (And I loooove A Cannons). The pluses for CML for me are range(especially in sloggin GH packs) and versatility of frag/Krak for dealing with weak troops or transports. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288861 Share on other sites More sharing options...
Kjarl Grimblood Posted February 17, 2010 Share Posted February 17, 2010 CMS is way better. You get extra range and added versatility. Extra range gives you more shots per game. You get your storm bolter shots as well. Against tougher targets the Krak is more effective than the Assault Cannon. Against softer targets the Frag is better than the Assault Cannon. The Assault Cannon went down a lot in effectiveness in 5th edition (new Rending rules), and the cost hasn't reflected that change yet. So in case you haven't guessed, Cyclone Missile Launcher all the way. :) Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288877 Share on other sites More sharing options...
Prophecy Posted February 17, 2010 Author Share Posted February 17, 2010 CML definitely has the majority vote, huh? Tigurius makes a very good point that I hadn't thought of before when I was doing my mathhammer. Thanks for clearing it up guys. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288888 Share on other sites More sharing options...
Freman Bloodglaive Posted February 17, 2010 Share Posted February 17, 2010 Guess I'll have to paint up some of my Cyclones. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2288949 Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted February 17, 2010 Share Posted February 17, 2010 well thats what you get for math hammering. forget the math go have fun. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289227 Share on other sites More sharing options...
Chucku Posted February 17, 2010 Share Posted February 17, 2010 Cyclones for me. I like the range, Heavy2 and options for hitting swarms or vehicles & AP3 goodness. I see the appeal of Assault Cannons but to be honest they just don't like me. It seems like every time I shoot one I hit with 2 out of 4 shots and then I just wound once from those two shots (and NEVER seem to rend). So unless they're twin-linked I don't use them. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289234 Share on other sites More sharing options...
Godhead Posted February 17, 2010 Share Posted February 17, 2010 From my personal experience I absolutely prefer the AC over frags from a CML. I've become jaded with rockets and pretty much feel like if you aren't firing kraks then it just isn't worth it. With the amount of cover saves typically available ap isn't as big an issue, especially if you are firing from a long distance. I love the str 6 ac vs the str 4 frags. My AC dreads kill far more than a double shot frag shot. The CML IMO comes into its own when used in conjunction with Long fangs w/ ML and or TML speeders. It allows you to lay down a volume of str 8 ap 3 shots thats sure to devastate whatever the focus is. I do prefer the AC over the ML when facing AR14 simply because the ac can pen and I need a volume of shots anyways since my dice hate me and I cant rely on just one or two hits to do anything <_< Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289296 Share on other sites More sharing options...
Hfran Morkai Posted February 17, 2010 Share Posted February 17, 2010 I run a CML with my Lord's Retinue in large games, because they're armed with TH/SS but when taking shooting Terminator packs I take an Assault Cannon first and then a heavy flamer, yeah I'm weird. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289300 Share on other sites More sharing options...
Wolf Guard Hengist Posted February 17, 2010 Share Posted February 17, 2010 A Wolf Guard in Terminator Armour with CML+Power Wep is an awesome addition to the my 6 man Missile launcher Long Fangs Pack. The Unit now pumps out 7 Krak/Frag missiles a turn at two targets if I want and can soak up any AP3 hits. I do like missile spam though my current list has them plus two Typhoons pumping out 11 Missile a turn. For friendlier games though I'd go with an AC as I think they look the bee's knee's. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289313 Share on other sites More sharing options...
TiguriusX Posted February 17, 2010 Share Posted February 17, 2010 From my personal experience I absolutely prefer the AC over frags from a CML. I've become jaded with rockets and pretty much feel like if you aren't firing kraks then it just isn't worth it. With the amount of cover saves typically available ap isn't as big an issue, especially if you are firing from a long distance. I love the str 6 ac vs the str 4 frags. My AC dreads kill far more than a double shot frag shot. The CML IMO comes into its own when used in conjunction with Long fangs w/ ML and or TML speeders. It allows you to lay down a volume of str 8 ap 3 shots thats sure to devastate whatever the focus is. I do prefer the AC over the ML when facing AR14 simply because the ac can pen and I need a volume of shots anyways since my dice hate me and I cant rely on just one or two hits to do anything :) Why use frags when you can get 4 shots from CML using kraks + SB? 2x S8 AP3 2x S4 AP5 vs 4x S6 AP4 The S8 AP3 allows instant kills and MEQ armor negation I know the possibility to rend is nice but you have guaranteed results using krak missiles and increased range at the cost of 2 SB shots (which isn't exactly a peashooter) instead of 2 AC shots (I consider the 2 kraks to be superior to 2 AC shots) Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289423 Share on other sites More sharing options...
Godhead Posted February 17, 2010 Share Posted February 17, 2010 If you are greater than 24 inches away, then the stormbolter shots are a moot point since you don't have the range (I typically want to add the CML to longfangs). If I want to use both, then I typically have to change where I put the WG in my army. I cannot put him in a rhino so that limits him to a a drop pod or foot slogging in my lists. I don't footslog and I'm reluctant to put a CML in a pod because i'll drop close, rapid fire, and then most likely be locked in close combat. That means there will be 1-2 turns that I can't utilize the missiles, and he's also limited to firing at squads that his attached squad fired at. If I use the assault cannon, then it's typically because i'm running a squad of terminators with stormbolters. Sometimes when you have massed troops with an armor value of 5 or 6 then its tempting to fire frags. In the end, i've come to prefer trying to resist the temptation and taking my two str 8 krak shots and calling it a day. Also as I stated earlier, it is personal preference. You just can't predict bad dice, and for me the only way to really counter a bad run on the die roll is to simply roll more dice and the assault cannon at str 6 lets me have more effect dice to roll. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2289544 Share on other sites More sharing options...
saphius Posted February 18, 2010 Share Posted February 18, 2010 I hate to throw a wrench in the discussion but I'm going to have to say... Heavy Flamer. The cost - benefit ratio of HF Vs the other options is just to high for me. A 10 Strong GH unit W/ 2 Flamer, a WG w/ a HF in a land raider redeemer just trashes the front lines of any army. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2290005 Share on other sites More sharing options...
Pavement Artist Posted February 18, 2010 Share Posted February 18, 2010 I agree with saphius. Although ive yet to run it with a redeemer squad, the GH W/ HF WG is a line breaker and a half. These lads found themselves merrily strolling through some greenskins in a 3vs3 battle i had last december. The CML in the Long fangs is tempting as my heavy weapons lads have been making a poor show of it recently. Any sucess stories with this set up? Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2290015 Share on other sites More sharing options...
Godhead Posted February 18, 2010 Share Posted February 18, 2010 I agree with saphius as well. If I am sticking a squad in a LR they get flamers and I too will stick a HF in there if Arjac isn't riding with them. Let the MM on the roof with the PotMS do the tank poppin'. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2290083 Share on other sites More sharing options...
Pavement Artist Posted February 18, 2010 Share Posted February 18, 2010 I've been thinking of running Arjac with my Flamer heavy wolf guard termies actually. Has he worked well for you guys? Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2290087 Share on other sites More sharing options...
Godhead Posted February 18, 2010 Share Posted February 18, 2010 I find myself falling in love with flamers. They allow you to put such a high volume of hits on units. You just need to have the right delivery system. Packs in LRs and all my dreads roll with flamers and heavy flamers. Link to comment https://bolterandchainsword.com/topic/192755-cml-vs-assault-cannon/#findComment-2290101 Share on other sites More sharing options...
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