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Space Wolf Successor Chapters


Forlorne

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Hey, i am thinking of starting a space wolf army representing a succsessor chapter of the space wolves. This would give me more flexibility in relation to the fluff for my army. Don't get me wrong i love the original space wolf stuff i'd just like to add a personal twist. However i have only found evidence of one successor chapter of the space wolves the "Wolf Brothers" who are described as ill-fated implying they got wiped out due to the instability of the geneseed. Which brings me to my question, fluff wise is it plausible there are other SW successor chapters ?
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As far as the fluff goes now... no there are no successor chapters nor do I think the Imperium would try again after what happened with the Wolf Brothers. But that does not rule out that you make your own of course just that you can not really support it canonically, which goes for a lot of people here anyways. :)

Just do it. The fluff is that there are roughly 1000 marine chapters in existence. How many do you guys think there are out there in the world playing out their own particular histories? A lot more than 1000. Somehow the life goes on.

 

You want to make a successor chapter of the Space Wolves? Have fun with it. Don't let people discourage you from having fun with the plastic army men YOU bought.

Yeah, if you want to stick to the fluff, you can't have a successor chapter. The Imperium put a ban on creating Chapters from the Space Wolf gene seed after the Wolf Brothers devolved into barbarism. The gene-seed is too unstable. Like others have mentioned, a lost Great Company is your best bet.

I've been wondering about successor chapters too. It sounds like we aren't the only ones. Aurelius Rex put together a great summary of earlier discussions here:

 

http://www.bolterandchainsword.com/index.p...showarticle=178

 

Personally, I like the "suspected geneseed" option, but there are are a lot of great suggestions.

Instead of "Successor" go wih the idea of having your owned tailor made Great Company, but base it on a particular time period in order to illustrate what makes it stand alone from the other Companies.

 

 

Thats what I did! My company is a great company from the time before the Heresy that disapeared during that time and reappeared during the late age of apostasy! Since it was already declared lost and the SM legions were getting reworked in the 2nd founding, Russ( just before disapearing) ordered that all the lost companies that would come back be kept secret and active and receive full support from the legion for Weapons , armor and men.

Feel free to do what you want - it's your army. An easy alternative to the Successor question is to have a 'Lost' Great Company operating somewhere very remote (Eye of Terror, Maelstrom) that has had to scavenge it's parts from other dead Marines ala 13th Company. Another is a renegade group that's repainted it's armour and is calling themselves Wolfhounds. It's not too hard to come up with something.
Just do it. The fluff is that there are roughly 1000 marine chapters in existence. How many do you guys think there are out there in the world playing out their own particular histories? A lot more than 1000. Somehow the life goes on.

 

You want to make a successor chapter of the Space Wolves? Have fun with it. Don't let people discourage you from having fun with the plastic army men YOU bought.

 

One is certainly free to do what they want and that should always be encouraged.

 

That said, you also want to be mindful of the universe and the things which are likely and not likely. It is very unlikely that after the wolf brothers incident that the High Lords (who have to sanction new chapters...) would allow SW gene seed to be used.

 

What is likely, and a different way than the codex boys' successor system..... is the availability of the lost companies. This is fluff unique to us and a very good way to represent a "successor" Wolf force. I could see a great company that has been gone away so long, and had to fight such a different form of battle in their new home, that they will look and possibly fight differently then the parent SW army.

Further to the lost company idea, a lot of what makes the Space Wolves what they are is based on the culture of Fenris. Therefore, a Chapter founded with Ultramarine gene-seed (or pretty much any other) could become very SW-ish over time if they had chosen an icy, feral world populated by fighting tribes as their home/recruiting world. Of course, they wouldn't have the same gene-seed issues but in terms of personality, combat doctrine, etc.....
Further to the lost company idea, a lot of what makes the Space Wolves what they are is based on the culture of Fenris. Therefore, a Chapter founded with Ultramarine gene-seed (or pretty much any other) could become very SW-ish over time if they had chosen an icy, feral world populated by fighting tribes as their home/recruiting world. Of course, they wouldn't have the same gene-seed issues but in terms of personality, combat doctrine, etc.....

 

 

Well then it would not be a lost company, but a codex chapter which has adopted a combat doctrine which resembles SW. Things like acute senses/counterattack could not be gene seed based but provided by some other means (bionics/drugs). "Lost Companies" is uniquely space wolf. As stated in WD 245 "Lone Wolves" article, most other chapters who had a company leave their chapter would hunt them down as traitors or for dereliction of duty. For wolves, it's part of our blood to be anti authoritarian and fully in the spirit and traditions of Russ if they left and carved their own path for sagas(albeit rare to do so)

Aside from going the GC road, you can go the road of a successor chapter from a different legion that just happened to fall in line with Space Wolves similarities. It's like with the Flesh Tearers, the are essentially World Eaters pre-Heresy. People just wanted to play a bunch of murderers and sociopaths, but not be aligned with Chaos.
Aside from going the GC road, you can go the road of a successor chapter from a different legion that just happened to fall in line with Space Wolves similarities. It's like with the Flesh Tearers, the are essentially World Eaters pre-Heresy. People just wanted to play a bunch of murderers and sociopaths, but not be aligned with Chaos.

 

Maybe I'm confused or ate some bad meat, but I was sure the Flesh Tearers were Blood Angels…

 

 

 

…and I'm not completely sure, but I don't think there is really an "official" statement as to the actual fate of the individual Wolf Brothers themselves - yes, it seems clear they were disbanded, but I'm not sure it's completely clear what happened then.

think he meant the way they play, the visual look all that sort of thing are very world eatery (angry psychos with chain axes).

 

as to the wolf brothers, they are no more, they were disbanded ue to huge genetic problems... basically russ seemed to have sent the wonkiest marines off and they went mental and fell to the curse of the wulfen, the high lords decided that maybe SWs weren't the greatest chapter to try and replicate and so left us alone.

 

i like the idea that they could be from a different chapter, that due to the world they recruit from use similar fighting methods and organitional styles to the SW.

 

or do a successor chapter, maybe one that was never recorded (or rather the records were lost) and do what you want, no one is really gonna complain how you paint your models

Yeah, if you want to stick to the fluff, you can't have a successor chapter. The Imperium put a ban on creating Chapters from the Space Wolf gene seed after the Wolf Brothers devolved into barbarism. The gene-seed is too unstable. Like others have mentioned, a lost Great Company is your best bet.

 

well if the imperium banned it, then the Sons of russ will obey <fingers crossed behind back - long fanged grin> hell, the old windbags think we only have 12 companies too lol

Just do it. The fluff is that there are roughly 1000 marine chapters in existence. How many do you guys think there are out there in the world playing out their own particular histories? A lot more than 1000. Somehow the life goes on.

 

You want to make a successor chapter of the Space Wolves? Have fun with it. Don't let people discourage you from having fun with the plastic army men YOU bought.

 

Please no, not another libertarian :)

 

In all seriousness go for it if you that's what you want, but given the state of current fluff it won't 'fit' with the 40k Universe of the shared universe which is the B&C, that doesn't mean you shouldn't do something, just that it will mean more justification to fit with fluff

 

Just don't lose a great company to the warp

 

~Gil :)

Yeah, if you want to stick to the fluff, you can't have a successor chapter. The Imperium put a ban on creating Chapters from the Space Wolf gene seed after the Wolf Brothers devolved into barbarism. The gene-seed is too unstable. Like others have mentioned, a lost Great Company is your best bet.

 

well if the imperium banned it, then the Sons of russ will obey <fingers crossed behind back - long fanged grin> hell, the old windbags think we only have 12 companies too lol

 

If it was up to the wolves, no, we wouldn't have followed the rules. However, the creation of a new chapter is a very difficult ordeal that must be ordered and directed by the Lords of Terra and with the full co-operation of the Adeptus Mechanicus. Russ' Son's couldn't have managed it on their own.

What actually happened with the Wolf Brothers Chapter?

 

I know that due to gene-seed mutation that they were disbande; but were they disbanded before they saw battle? and were their mutations Wulfen and something else?

Haha, I meant the way they played. For intents and purposes, they feel like the World Eaters I have been reading in the new Horus Heresy novels.

Go with a "lost" great company or a chapter that happens to use the same organization and tactics as the wolves. You'll catch a lot less flack from people, which lets you spend more time having fun, which is what the game is about.

I run a cat themed army using the space wolves dex, and after the initial "what the frack are you playing?" question, people don't give me any grief. Remember, counts as is a core rule, so if everything is built wysiwyg out of marine parts, its legal.

Hey guys thanks for the avdvice, i think i m going to go with the the lost company idea, as having re-read the wolf codex it states that the Wolf Lord of each company organises their company as they see fit. I am going for a Great Company with an emphasis upon Stealth missions, but that can also get stuck in to melee as well as the rest of the Chapter
I've been wondering about successor chapters too. It sounds like we aren't the only ones. Aurelius Rex put together a great summary of earlier discussions here:

 

http://www.bolterandchainsword.com/index.p...showarticle=178

 

Personally, I like the "suspected geneseed" option, but there are are a lot of great suggestions.

 

In line with this idea, keep in mind that the Adeptus Terra is (are?) rife with scheming, plotting, factions, and secrets. If a particularly powerful individual within the organization wanted to see a SW successor founded, the reports to the High Lords wouldn't necessarily have to include correct information- remember that the first digit of an Imperial date is an indication of the source's reliability. In that kind of environment, if, say, Goge Vandire, or Sebastian Thor, or even, say Logan Grimnar decided that the Imperium needed another group of howling madmen with the Canis Helix to face some threat, there's no way of saying they couldn't make it happen.

 

Now of course that successor chapter wouldn't be openly recognized as one, and its members might not even know or recognize the source of their geneseed. Heck, they might have been outright lied to about it (which itself makes for a story).

 

Like my own Hounds, I'm a believer that historicity and faithful adherence to fluff takes a back seat to "it's a good story, and will earn me a round in the pub."

 

And by the way, my own Hounds are entirely unsure of who their Primarch might have been. Nor do they care. They know him by his deeds, and that's all that matters to them.

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