Hfran Morkai Posted February 25, 2010 Share Posted February 25, 2010 I'm not going to be running a Shrike army but I've just had an interesting thought about him. Every unit gets fleet, so does that mean you can disembark from a rhino that moved 6 inches or less, fleet and assault? I seem to remember someone talking about Eldar being able to do this and I'd like to know whether it's just for them or if it would work with say a mounted assault squad. Cheers. Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/ Share on other sites More sharing options...
Ashe Darke Posted February 25, 2010 Share Posted February 25, 2010 Nope, you can't assault out of a vehicle that has moved even if you have fleet unless it's an assault vehicle or open topped. If the unit has special rules that say they can do this then they can but as far as I know there are no units like this. Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/#findComment-2298169 Share on other sites More sharing options...
Frosty the Pyro Posted February 26, 2010 Share Posted February 26, 2010 Fleet means running does not prevent you from assaulting, anything else that would normaly prevent assaulting will still do so. for example if you deepstruck with some fleet assault marines, they still cannot assault, becasue deepstriking prevents it. If you would not have been able to assault out of that vehical in the first place, you may not assault out of it if you are fleet. Just like you would not be able to assault out of it if you were relentless, dissembarked, and shot with a heavy weapon. Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/#findComment-2298251 Share on other sites More sharing options...
Hfran Morkai Posted February 26, 2010 Author Share Posted February 26, 2010 Makes sense. So do Eldar posess a special rule that allows them to assault out of Wave Serpents that moved? Because I remember someone saying his Howling Banshees could assault so long as they used fleet. Cheers Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/#findComment-2298505 Share on other sites More sharing options...
waaanial00 Posted February 26, 2010 Share Posted February 26, 2010 Mikal - Thats whats commonly known as lying or misinterpretation :D However consider this. Move Rhino 12" turn 1, stay inside. Turn 2 get out 3", move 6", Fleet D6", Assault 6". 15+d6" assault potential. Not so bad eh? Wan Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/#findComment-2298533 Share on other sites More sharing options...
Hfran Morkai Posted February 26, 2010 Author Share Posted February 26, 2010 Mikal - Thats whats commonly known as lying or misinterpretation :D However consider this. Move Rhino 12" turn 1, stay inside. Turn 2 get out 3", move 6", Fleet D6", Assault 6". 15+d6" assault potential. Not so bad eh? Wan Cheers for pointing that out. Won't let him get away with it again, though I swear I also read it in "A tale of Four Gamers" as well, but we know WD isn't great for consistencies and playing by the rules all the time. Your idea is an interesting one, I was just thinking for bigger boards it would be pretty helpful, as said it was a purely theoretical scenario with Shrike (I would consider taking him in a Marine army if Jump Pack command squads still existed for standard marines) Link to comment https://bolterandchainsword.com/topic/193465-shrike-and-fleet/#findComment-2298540 Share on other sites More sharing options...
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