Evilbob Posted March 11, 2010 Share Posted March 11, 2010 So now that battle missions is out, has anyone else played the new kill team? It's pretty fun, def. nice to be able to play a game of 40k in under an afternoon. First game I took a Lone Wolf, some Ferensian wolves, and a 5 man grey hunter pack and did okay. The Lone Wolf was the bullet magnet I expected him to be since I did put him in TDA with a storm bolter and a single claw. Even though I won, I think next game I might take 5 wolves, 5 GH with a flamer, and 5 scouts with bolters and either a heavy bolter or a missile launcher as my friend playing sisters like to take tanks even at 200 points. So, what are other people's kill team games like? And if you haven't played it, give it a try! Link to comment https://bolterandchainsword.com/topic/194482-kill-team/ Share on other sites More sharing options...
Rocknar Posted March 11, 2010 Share Posted March 11, 2010 I have not played with my wolves yet but a single squad of Scouts will be what I field. I played with 2 squads of Gaurd vets it was awsome and played in under 45 minutes. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313325 Share on other sites More sharing options...
Evilmerlin Posted March 11, 2010 Share Posted March 11, 2010 I was thinking of a trio of Thunderwolf Cavalry. 150pts plus 50pts worth of wargear. Proper hunting party that. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313337 Share on other sites More sharing options...
hendrik Posted March 11, 2010 Share Posted March 11, 2010 i'd field a lone wolf in TDA, SS and TH, and some sky claws or swiftclaws give the lone wolf the fleet USR and he becomes a maniac i believe Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313397 Share on other sites More sharing options...
Sarapham Posted March 11, 2010 Share Posted March 11, 2010 i'd field a lone wolf in TDA, SS and TH, and some sky claws or swiftclawsgive the lone wolf the fleet USR and he becomes a maniac i believe Sky and Swiftclaws are a bit at risk because I think according to the mission most of the board should be covered in terrain. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313725 Share on other sites More sharing options...
Token Posted March 11, 2010 Share Posted March 11, 2010 i'd field a lone wolf in TDA, SS and TH, and some sky claws or swiftclawsgive the lone wolf the fleet USR and he becomes a maniac i believe whats the fleet USR? Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313746 Share on other sites More sharing options...
Hellios Posted March 11, 2010 Share Posted March 11, 2010 i'd field a lone wolf in TDA, SS and TH, and some sky claws or swiftclawsgive the lone wolf the fleet USR and he becomes a maniac i believe whats the fleet USR? You can give 3 guys 3 different Universal Special Rules in Kill Team. Fleet is what all the Eldar and what not have which allows you to assault after you run. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313796 Share on other sites More sharing options...
Captain Juan Juarez Posted March 11, 2010 Share Posted March 11, 2010 I think 200 points is a little low - Plus I'd pick Grey Hunters over Blood Claws anyday. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313810 Share on other sites More sharing options...
Token Posted March 11, 2010 Share Posted March 11, 2010 i'd field a lone wolf in TDA, SS and TH, and some sky claws or swiftclawsgive the lone wolf the fleet USR and he becomes a maniac i believe whats the fleet USR? You can give 3 guys 3 different Universal Special Rules in Kill Team. Fleet is what all the Eldar and what not have which allows you to assault after you run. Oh, thanks for the info. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2313835 Share on other sites More sharing options...
Evilbob Posted March 11, 2010 Author Share Posted March 11, 2010 Yeah, the mission says you should put as much terrain on the board as possible. So scouts with move through cover are pretty good. I dunno about the all CC lone wolf in TDA. That's a lot of points, and with having to make it through all that terrain it might take him a while to get into CC. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2314012 Share on other sites More sharing options...
Oldenhaller Posted March 11, 2010 Share Posted March 11, 2010 Been playing using sternguard as they're quite so versatile....not considered what I'd use from wolves but I'd probably go with wolfguard and kit them out individually ~O Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2314064 Share on other sites More sharing options...
Jonny Wolf Posted March 11, 2010 Share Posted March 11, 2010 I fought: 5 Plague Marines with 3 Choas termies My Kill Team: WG TDA Wolf Claws and Fleet WG TDA TH & SS WG TDA Frost Axe and SS with Preferred Enemy WG TDA Wolf Claws and Furious Charge. They owned... Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2314359 Share on other sites More sharing options...
hendrik Posted March 11, 2010 Share Posted March 11, 2010 oh i see, well since i don't own a copy of the book i just made up a little 200pts list, if the field is spammed with terain scouts are definatly the way to go Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2314542 Share on other sites More sharing options...
greese_m0nkey Posted March 11, 2010 Share Posted March 11, 2010 We had 4 people at the store who wanted to play so we did a 2X2 game, IG with a chimera and troops with allot of flamers, and DA scouts with an inquisitor with sycannon. My side was 5GH with one PG, 5 wolf scouts and 5 wolfs, and 6 WG, 1 with TDA cyclone and pf, one with mark of wolfen, 2 with bolters, and 1 PW, plus one plain in PA. The WG in TDA took out the chimera first shoot and dumped the guard out for a long walk across the table. Other than that the star of the game was the 5 wolves, their movement and assault range are great, they took out 2/3 thirds of the enemy by them selves. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2314582 Share on other sites More sharing options...
Wing_Knight Posted March 12, 2010 Share Posted March 12, 2010 Here is what I tend to run... Swiftclaw Biker Pack (6) 1 w/ Flamer 1w/ Power Weapon and an AttackBike For a total of 7 bikes 8 wounds and a whole lot of fast killyness Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2315368 Share on other sites More sharing options...
DapperDave Posted March 12, 2010 Share Posted March 12, 2010 Here is what I tend to run... Swiftclaw Biker Pack (6) 1 w/ Flamer 1w/ Power Weapon and an AttackBike For a total of 7 bikes 8 wounds and a whole lot of fast killyness And what do you do if they're in buildings? Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2315438 Share on other sites More sharing options...
Wing_Knight Posted March 12, 2010 Share Posted March 12, 2010 Depends on the type of building but assaulting them or if on an upper floor I shoot them which tends to suprisingly work! Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2315538 Share on other sites More sharing options...
Frostwolf Posted March 12, 2010 Share Posted March 12, 2010 I'm a bit confused... what happened to the goons and the boss and all the cool stealth mission type stuff? Is Kill Team the new name for 40k in 40 minutes? From what I can gather from the discussions in here, it looks as though it's turned into a Kill Team vs Kill Team thing. I haven't had a chance to buy the book yet but I plan on getting it next week. Anyone can give me some general info (as in: non IP breaking) about the new system for this? Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2315736 Share on other sites More sharing options...
Captain Juan Juarez Posted March 12, 2010 Share Posted March 12, 2010 Kill Team is part of the Battle Missions book, a scenario of 200 pts that turns 40k back to a small skirmish game. <-- The basics; there are extra rules like giving USRs to certain models or, IIRC, each model operating independantly, rather than in squads. Link to comment https://bolterandchainsword.com/topic/194482-kill-team/#findComment-2315828 Share on other sites More sharing options...
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