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Fleet and difficult/dangerous terrain tests?


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I had a game and my opponent claimed that if he used his fleet move into dangerous/difficult terrain he did not have to roll for Dangerous/difficult terrain test? it is this true?

 

I know it may be a stupid question BUT Im New to accually Playing the game Been a painter and modeler for ages and figgered I may as well learn how to play.

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Are you talking about the Run option or the Fleet universial special rule? While running you ignore difficult terrain but still have to make dangerous terrain tests. The Fleet USR simply allows you to charge after running.
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little book:

 

p16:

Run. ignores difficult terrain, but needs dangerous terrain test as normal.

 

p75:

Fleet. may assault after run.

 

p34:

Moving assault models. as per normal rules for movement. ie: need difficult and/or dangerous terrain tests.

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