Rolfi Posted March 22, 2010 Share Posted March 22, 2010 So I'm building a small "Wolf Wing" list and I was thinking of outfitting my main unit of five with one assault cannon and the rest with storm bolters and wolf claws. While I like the standard gear (it makes it simplier for me on modeling and stuff) I don't think it would be good for wound allocation. I was wondering what the more expierenced players here would suggest? Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/ Share on other sites More sharing options...
CainTheHunter Posted March 22, 2010 Share Posted March 22, 2010 I'd suggest magnets on those guys with SB and WC. Also, I'd suggest You getting some AoBR termies - they can be found quite cheap on e-bay, and expand Your "WolfWing" with those and bits from WG box. What I did - and I wanted to get the maximum out of AoBR and WG, was: I permanentlu glued the heavy weapons - heavy flamer and assault cannon, and gave them chainfist and wolfclaw accordingly. I made one AoBR body with Cyclone, leaving hands magnetized, so I could switch any options I want. I made one solid TH/SS and one double wolf claw guy, seeing that I will include them in most lists or use as a Lone Wolf. I also made two WG with power weapons, leaving the other hand magnetised for other options - combi-bolters or storm bolters. Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2329366 Share on other sites More sharing options...
Harald sternmark Posted March 22, 2010 Share Posted March 22, 2010 as said by cainthehunter, magnets are your friend. as for best weapon load out, thats a hard one, some people swear by certain loadouts, others have there own personal favourites who are your main opponents? squishy guard/nids or meq's? could probably help more knowing that :lol: Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2329462 Share on other sites More sharing options...
Ullr Direfang Posted March 22, 2010 Share Posted March 22, 2010 as far as i have seen wound allocation is the biggest enemy for any Wolf Guard army (or Logan's Great Company, i refuse to call it the wolf wing..... just wrong), so if that is something you don't like i wouldn't suggest it. a friend played around with a list and left a lot of the guys with SB/PW load out and just a couple with special weapons (one per squad) and it help solve the allocation problem for him. other then that i am not much help here. Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2329538 Share on other sites More sharing options...
Rolfi Posted March 22, 2010 Author Share Posted March 22, 2010 Thanks for the info so far guys, it helps. As far as my main opponents go they're mostly marines and tau. Every now and then theres a demon and inq player though. Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2329669 Share on other sites More sharing options...
CainTheHunter Posted March 23, 2010 Share Posted March 23, 2010 As a rule of thumb, You can't go wrong with a WG with twin Wolfclaws and one with TH/SS (the most expensive load-out though). Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2330157 Share on other sites More sharing options...
Wolf Guard Nostromo Posted March 23, 2010 Share Posted March 23, 2010 I would suggest, particularly if you play marines alot, that sb/wc is pretty hard to beat - cheapish and very effective. I would also always put at least one pf/th/cf in a pack to save them from being stuck against something they can't hurt. For instance, 2 power weapon/combi, 2 wolf claw/stormbolter and a single fist/stormbolter will serve you quite well as a flexible pack of five. It really does depend on lots of other factors, but cheapish/wolf claws will serve you pretty well. Magnets are a good idea btw. Wish I used them myself earlier :) Link to comment https://bolterandchainsword.com/topic/195624-wgtda-armament/#findComment-2330188 Share on other sites More sharing options...
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