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Njal going second.


the akratic

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I've heard a couple people mention that if Njal doesn't get first turn, his best power is unusable. Is this referring to his Lord of Tempests ability? I do have the codex and have read it, including his entry many times, but still don't see it. Am i missing something obvious?

 

Someone please enlighten me!

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its not all the effects of Lord of Tempests, merely a few. some of them work during Njall's turn, others affect the enemy during their phase.

 

the problem come from the line in Lord of Tempests, 'Refer to the table opposite for the tempest's effects that game turn'.

This indicates that if for instance you are on turn 3, and roll 'Driving Gale', for the duration of turn 3 (the game turn) all enemy units are -1Bs. If however your opponent went first, then all their shooting would have occured before the roll on the table. the effects would not carry over in their next shooting phase as that would happen in turn 4 and would therefore be a differen game turn.

 

as i say,not all are impacted by whether you go first or second but alot of the debuffs are

no a game turn is once both player a and player b havecompleted all their phases. a new game turn will then begin, otherwise games which last a set number of turns would never end. i do think though, the inclusion of 'until the end of the next players turn' rather than until the end of the game turn would have been better...

Sadly the SW faq already addresses this and stinkenheim is correct. Here is the exact wording from the faq.

 

Q. How do Njal Stormcaller’s Driving Gale and

Living Hurricane effects work if the Space Wolves

player is the player going second?

A. These two abilities have no real effect in games

where the Space Wolves player is going second –

the tempest is yet to rage.

Ah, i see. That's balls.

I always assumed that by turn they meant something like what Grey Mage implied: The effect lasts until Njal rolls again. However the FAQ seems to have dispelled this. I wonder why they would do that, it seems like it's against the intent.

 

I don't wanna start an argument about it though, it looks like the question has already been answered by GW.

Thanks for the replies everyone!

illl just play it as until the end of the next enemy turn

 

Unless somebody complains, and you have to concede. It is sad because I think that by RAI the intention was that the effect remains until the end of the next turn, but GW decided to go RAW to solve the problem and to avoid further bad rules writing issues. Personally, I agree it is crap but that's the way it is...

whats the point in that!?!?!?

its clearly a bad rule phrasing that GW has stuck with

 

illl just play it as until the end of the next enemy turn

 

The MIGHTY Wiplash has spoken, let it be so.

 

but no, i talk to my opponent and usually they are cool with the over lap.... usually...

Sadly the SW faq already addresses this and stinkenheim is correct. Here is the exact wording from the faq.

 

Q. How do Njal Stormcaller’s Driving Gale and

Living Hurricane effects work if the Space Wolves

player is the player going second?

A. These two abilities have no real effect in games

where the Space Wolves player is going second –

the tempest is yet to rage.

 

 

Say WHAT?

 

Whoever came up with that ruling seriously need to get sacked.

 

I've slowly been losing the will to carry on anyway and it's this sort of rubbish that's causing it...

It is kind of ridiculous that you roll for random results and two of the results have no effect in at least half your games...

 

Makes no sense outside of the context of GWs bizarre rules setting.

 

You've got the strongest psyker in the SWs and he routinely casts psychic attacks that have no effect on the enemy whatsoever? Is GW trying to say Njal is the first mentally disabled space marine?

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