jjfelber Posted March 30, 2010 Share Posted March 30, 2010 What are your golden Rules for your SWs, and 40k in general? What are common mistakes you see made? Your Always, and Nevers... Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/ Share on other sites More sharing options...
Coverfire Posted March 30, 2010 Share Posted March 30, 2010 I tend to mix editions quite often. Most of all, moving through difficult terrain over small walls and over high rubble that reduces my movement. Forgetting to use the Wolf Banner. Usually small stuff that if remembered could have made a difference. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340199 Share on other sites More sharing options...
Durfast Spiritwolf Posted March 30, 2010 Share Posted March 30, 2010 Never eat yellow snow, but especially when Fenrisian wolves are around... Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340201 Share on other sites More sharing options...
plaguewolf Posted March 30, 2010 Share Posted March 30, 2010 Never eat yellow snow, but especially when Fenrisian wolves are around... why not? It can be beer... Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340208 Share on other sites More sharing options...
Wolf Lord Hallbjorn Posted March 30, 2010 Share Posted March 30, 2010 Never forget about your Chooser when you take any rune priest. That little guy makes powers like Living Lightning so much more deadly. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340243 Share on other sites More sharing options...
hendrik Posted March 30, 2010 Share Posted March 30, 2010 taking winning over fun forgetting a leadershiptest sometimes or some special rules they you don't see used much thee offcourse being mistakes;) Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340293 Share on other sites More sharing options...
Karack Blackstone Posted March 30, 2010 Share Posted March 30, 2010 Always pass the ale if it's not yours. Drink if yours. Never think winning supersedes having fun. Fun should be had first and always. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340298 Share on other sites More sharing options...
Uncooked Posted March 30, 2010 Share Posted March 30, 2010 Only using fully painted armies and putting some elbow grease into it. I saw an entire model proxied with just a base, no legs, no guns, no basing on top, just a base. I've got to admit I'm a one for winning by making the perfect balanced list, not some beard fest - but play fair if your looking to play. Don't go saying 'oh well they don't need a Ld test because you forgot to tell me at the end of shooting' - what goes around comes around. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340313 Share on other sites More sharing options...
Wolf Lord Hallbjorn Posted March 30, 2010 Share Posted March 30, 2010 Never underestimate just how crazy the dice can be. Calculating the odds is fine, but don't think you know what's going to happen just because the chance is high. Two Examples from my recent games: - Ragnar's WTT nullifying three warp lances from zoanthropes. That's a 5+ roll required to nullify and I rolled a 6 three times. Not a terribly high chance of doing that. - Arjac saving 17 wounds from termagant shooting. He made 17 saves at once. That made everyone there, including me, stare in awe for a few seconds. The dice can be very kind or extremely cruel, regardless of how high or low the odds are of a particular roll. And as I always say to the people who whine about a 3+ armor save, it's only a great save if you make it. I frequently don't. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340364 Share on other sites More sharing options...
Stormshrug Posted March 30, 2010 Share Posted March 30, 2010 Always buy Meltabombs on at least one IC. -Stormshrug Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340384 Share on other sites More sharing options...
TiguriusX Posted March 30, 2010 Share Posted March 30, 2010 If something is good enough to want as part of my army and battle plan it is also good enough for my opponent to target. Therefore, always take TWO Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340401 Share on other sites More sharing options...
Hrothgar Beastslayer Posted March 30, 2010 Share Posted March 30, 2010 Never choose winning over true Fenrisian spirit, i once charged my wolf lord into a combat of 4 grey hunters and a Bloodthirster when he couldve contested an objective simply because the grey hunters previously killled a whole lot of bloodletters and deserved to live. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340413 Share on other sites More sharing options...
whitewolfmxc Posted March 31, 2010 Share Posted March 31, 2010 Never table your opponent when the say I surrender (Nids and necrons dont count) because we are very humanitarian XD Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340458 Share on other sites More sharing options...
Lord Ragnarok Posted March 31, 2010 Share Posted March 31, 2010 Never give up until the dice are thrown which end the game or all your models are gone. Sometimes you are not beaten when you think you are. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340463 Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted March 31, 2010 Share Posted March 31, 2010 keep long fangs away from the table edge when playing against nids. Also bring a rune priest, jaws is not the top power bring your rule book, your codex, your faq, and your opponents faq. never say die Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340598 Share on other sites More sharing options...
Wildfire Posted March 31, 2010 Share Posted March 31, 2010 He who has the gold, makes the rules! :woot: Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340627 Share on other sites More sharing options...
Silverwolf Posted March 31, 2010 Share Posted March 31, 2010 * Never assume you know the odds on the dice... the dice gods are fickle creatures... watched an Avatar roll 9 1s for saves... :lol: ... and watched Arjac survive shooting from a 2x 20 man guard squads using fire-rank-fire... from 8" away :lol: (120 lasgun shots...) * Always assume your enemy knows exactly what your trying to do... so just get drunk and start swinging that chain sword!!! * Yes, your Blood Claws DID drink every keg they had sitting in the Land Raider... but they're wild swinging of point things are still going to turn the enemy into mince meat. * If a dice rolls a 1 on a 2+ save, BURN IT!!! :woot: Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340634 Share on other sites More sharing options...
Decoy Posted March 31, 2010 Share Posted March 31, 2010 Never, ever, EVER give up a game. Ever. No matter how bad the situation is (My last model, a Storm Claw sarge, against two Land Raiders and ten DA Termies), fight it like a Wolf should. ( Won that game :woot: ) EDIT: See sig. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340639 Share on other sites More sharing options...
CarlSkaven Posted March 31, 2010 Share Posted March 31, 2010 Never eat yellow snow, but especially when Fenrisian wolves are around... why not? It can be beer... It can!!! but then again... it was! Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340641 Share on other sites More sharing options...
Grey Mage Posted March 31, 2010 Share Posted March 31, 2010 What are your golden Rules for your SWs, and 40k in general? What are common mistakes you see made? Your Always, and Nevers... - Always make sure that your unit can do atleast two of the four things well. - Always keep your objectives in mind. - Always synergise your lists. - Always ask the tough questions before it matters. - Always know your foe. - Never forget its a game. - Never leave an HQ without a squad to be in. - Never stop asking questions. - Never buy a rhino by itself. - Never be rude to a mod. But I think decoy and Lord R said it best: never give up a game. Ive seen the most amazing wins pulled out in the last round... because the player wouldnt stop fighting. Hell, its how I win my tournaments- its not over until the time is called or every model I own is off the board. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340645 Share on other sites More sharing options...
Wildfire Posted March 31, 2010 Share Posted March 31, 2010 - Always make sure that your unit can do atleast two of the four things well. What four things are you referring to? Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340649 Share on other sites More sharing options...
Lord Ragnarok Posted March 31, 2010 Share Posted March 31, 2010 But I think decoy said it best: never give up a game. Hmmm I must be invisible :P Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340666 Share on other sites More sharing options...
Grey Mage Posted March 31, 2010 Share Posted March 31, 2010 - Always make sure that your unit can do atleast two of the four things well. What four things are you referring to? Speed, Durability, fire power and assault. Of course each breaks down into two types... sheer speed, like landspeeders, or tactical speed like rhinos/drop pods. Durability comes in heavy armor *landraiders, TDA* and numbers *Fenrisian wolf packs* while fire power and assault both come in anti-tough and anti-numeric values. If something doesnt excell in atleast two areas then its scope is simply to limited IMHO for use in an all takers marine list. I actually play my eldar along similar lines- squeezing the most multi-tasking out of aspect warrior squads I possibly could has made me very appreciative of the strengths of our incredibly versatile units in the SW codex. But I think decoy said it best: never give up a game. Hmmm I must be invisible :P No, I just edited my post after scrolling up... and didnt quite reach your post. Sorry LR. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340673 Share on other sites More sharing options...
Wolf Lord Hallbjorn Posted March 31, 2010 Share Posted March 31, 2010 Never forget that when you're using special characters, they don't just have their special rules. Check their wargear and remember which saga they have. Forgetting that Njal has Saga of Majesty has screwed me twice. On the other hand, looking at Ragnar's wargear just in time in a recent game and confirming that he has a WTT saved him and his wolfguard from being obliterated. It's easy to remember a few of the cooler things that someone like Arjac can do, such as throwing the hammer, but don't forget that extra attack in the first round of assault because of his special shield. You'll kick yourself later if you forget it, and trust me when I say it hurts. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340883 Share on other sites More sharing options...
Wildfire Posted March 31, 2010 Share Posted March 31, 2010 I figured that's what you meant, but "four things" is pretty vague. I would say it's difficult to make Eldar excell at two things. Each squad is pretty one-dimensional. Unless you count the transport. Link to comment https://bolterandchainsword.com/topic/196425-your-golden-rule/#findComment-2340945 Share on other sites More sharing options...
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