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They'll always be back.


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Chaos Daemons

 

They always return, noted "in legend" a banished Daemon cannot return for a thousand years and one day from when it was defeated. However, time is meaningless in the warp, noted after that.

 

So well, assuming this is true, and the daemons you use are not absorbed they could in fact be as individual as you like and really die a bunch and return like a game with infinite lives?

 

Since time inside the warp is instant and stopped at the same time, which also is warped. You could have the same daemon (just one) make up the entirety of its own kind, duplicated for the whole force.

 

Lets say there is a bloodletter named Bulkru. You can have 100 Bulkru's who all exited the warp at different timelines into the same battlefield. All but one of Bulkru would already know the outcome of the battle because obviously, the first time he is in that very battle he would know nothing. Then having him enter it 99 more times, with the first one, defeated or not during the fight would see the end of the battle because it's still technically alive after the fight.

 

So, it would have kept roiling into the same battle every time it was defeated, down until it reached the number it needed (which would be 100) and hammer away at the enemy with what he requires to achieve victory.

 

With this in mind. 100 Changelings?

 

Could claim that timeline effect "cannot have multiples of the same person in the same timeline" in which case you can make 100 different daemons all personalized so deeply in the look and get away with it. Where you see other armies with special characters every battle, that end up dying again and again in each conflict, you can just sit back and smile. The only other forces that can do this sort of thing are Tyranids (barely) and Necrons. Because of phase out and Tyrants being the only ones really maintaining a personality, where their special characters are just special breeds of tyranids.

 

 

 

So what do you say guys? Like the idea you do not have to buy a whole chapter of marines to say you own a whole contingent of a force? It is quite possible a single bloodletter could have killed a thousand marines from the same chapter over the course of that chapters entire history... Or the other way around, the same daemon going after the same captain a thousand times and failing every time.

 

Fun stuff and fluff could so very much be elaborated on and pushed deep. Eternal hatreds, perfect rivals and so on.

 

 

And to note, lets liven the daemon section with some activity. I neglected this place for too long.

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Has there been much established fluff on lesser daemons maintain an identity for long periods of time? It seems that Chaos and Tyranids have a similar model in that the greater of their species are the ones afforded individuality and a measure of immortality. The lesser creatures have to do something exceptional to be noticed like Skulltaker. I wonder then if a lesser daemon is slain the god would just reclaim its essence or if a greater daemon has failed too many times it could be formed into an entirely new greater daemon.

 

It is interesting that you bring up the notion of the time some of these daemons have been alive. It seems rather strange that a daemon does not get favored enemy as they have been alive long enough to have fought in potentially endless campaigns and a god could imprint into them any knowledge they think is helpful.

why do lesser daemons get the short of the fluff stick? I remember someone saying last year that SG were made from greater daemons. That never made any sense to me b/c it is like getting demoted b/c no one serves under a SG. However if I were say a low nothing lesser daemon the power thaat come with being fused into a SG would seem awesome.

I think it is simply the scale in which the Warhammer 40,000 game exists in. Individual cults are “blessed” to receive a lesser daemon into their fold. A Plaguebearer by itself is a fearsome enemy but when there are 80 Guardsmen on the field the threat level goes down a tad.

 

Being a Soul Grinder lets a greater daemon exist in the material world to further their own machinations. In a limited way it allows a greater daemon to escape the direct control of their patron chaos god. Only a chaos god can unmake his minions I am not sure if it is possible to merge lesser daemons together, bind them, banish them sure but you are not diminishing their individual nature simply changing their form. As well any greater daemon (or intermediate daemon we do not see model wise) does have a deal of experience and individual ambition if it was possible to make a snow ball of lesser daemons it would seem like a waste in comparison.

I == REDACTED - JUVENILE & NONCONSTRUCTIVE == Greaters were just a snow ball of energy that were lesser daemon energy b/c their patron god uses the same energy to make them it is just different amounts. If you think about lower patrons that arent the big 4 well they either have enough to make lessers to serve them or make one greater which could easily rebell and do its own thing leaving its patron weak with no servants and creating a rival

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