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First game against the Blood Angels.


Skirax

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Mephiston is just a god, incarnate.

 

There, I said it. I assault him with Ragnar, 15 Blood Claws and he's on one wound. Ragnar tries to take him out, but Meph's initiaive is higher :(: :) He casts his two spells, and gets S10 with Preferred Enemy against all unit types. A wound. A dead Ragnar. Assassination game = lost.

Mephiston is just a god, incarnate.

 

There, I said it. I assault him with Ragnar, 15 Blood Claws and he's on one wound. Ragnar tries to take him out, but Meph's initiaive is higher :( : :) He casts his two spells, and gets S10 with Preferred Enemy against all unit types. A wound. A dead Ragnar. Assassination game = lost.

 

 

let Ragnar and the bloodclaws go after smarter targets, and cripple his forces. don't get baited by the big baddie incarnate that you say is a god. Let our trickster handle him with his fellow bloodclaws, then you'll see who has the last laugh!

More and more I am leaning toward a heavy plasma list. Seems theres like alot more FNP these days. Plus meph was always brutal. On the bright side, he can't join a unit and hide until he hits you anymore, and if you bring a rune priest, then you get to mess with him by trying to deny abilities. I mean really, between eldar, tyranids, chaos sm, and now ba, it really really behooves you to include a RP in your list for psychic denial.

if they take Sanguinary Priests (the models that grant FNP within a radius) then they pay 80pts for a single wounded IC that has stats not much better than a normal marine. these are easy to kill in combat, and more importantlythey take up a valuable elite slot. sure you get three dudes for that slot but they are competing with things like sternguard, terminatours, dreadnaughts etc.

BA have always had lots of deep striking death, they are jump pack specialists after all its kind of thier thing.

as for mephiston yeah hes hard, incredibly so, but he also csts as much as a land raider, can't join units and has no invulnerable sve. if you do have to fight him, make sure you or him are in cover then your striking simultaneously, suddenly hes not as harsh.

 

i really don't buy the cries of cheese and 'OMG they are soooo overpowered' that are echoing around these halls. They aren't, just like the wolves weren't OP despite everyone crying that they were. they are simply new and will take a couple of games before people suss how to beat them.

cover will be your fiend, they will end up striking at the same time as you regardless of I, they will also have to take dangerous terrain tests should they jump into it.

rune priests can help to shut down a large area of the board with powers like tempests wrath, force your opponent to make difficult decisions, pick your targets wisely and annihilate them as quickly as possible.

if they take Sanguinary Priests (the models that grant FNP within a radius) then they pay 80pts for a single wounded IC that has stats not much better than a normal marine. these are easy to kill in combat, and more importantlythey take up a valuable elite slot. sure you get three dudes for that slot but they are competing with things like sternguard, terminatours, dreadnaughts etc.

 

Couple of things. Number one, they're 50 points a piece, which is a pretty good deal for what all they offer. Since they do a bubble effect, that can hide in transports and gain a nice metal save against combat :) And yeah, they do take up an elite slot: but Termies and Vets aren't worth their points since they can't keep up as effectively, and there's still two spots for Furiosos and Libby Furi's. I'd say that 150 points for three FnP/FC bubbles are WELL worth it.

That was dumb of you, sorry to say.

 

You should never have initiated the assault in a way that would have got Mephiston base to base with Ragnar. Should have kept Ragnar at the back of the Blood Claws, and let THEM wound him.

 

It's the same as voluntarily putting Ragnar base to base with an enemy dreadnought.

That was dumb of you, sorry to say.

 

You should never have initiated the assault in a way that would have got Mephiston base to base with Ragnar. Should have kept Ragnar at the back of the Blood Claws, and let THEM wound him.

 

It's the same as voluntarily putting Ragnar base to base with an enemy dreadnought.

 

Ya...tactical failure on your part I'm sorry.

 

Mephiston should be killed with ranged weapons (Plasma and LCs).

 

If you had no other option but to attack him in melee with Ragnar + 15 BCs then you should have let Mephiston waste his S10 preferred enemy attacks on a few of the BCs...

 

Pretend Mephiston is a MC or Demon and mass fire

if its good in hth =shoot it

if its good at range =assult it

 

iv always thought ragnar with blood claws to not be optimal wolf guard get more from his charge than they do i feel

 

as to fnp and such yeah even orks are getting it on with this ,plasma is making a come back around my way

 

unfortunatly ragnar is a independant char so meph can target him separtly to the blood claws

if its good in hth =shoot it

if its good at range =assult it

 

iv always thought ragnar with blood claws to not be optimal wolf guard get more from his charge than they do i feel

 

as to fnp and such yeah even orks are getting it on with this ,plasma is making a come back around my way

 

unfortunatly ragnar is a independant char so meph can target him separtly to the blood claws

 

 

Unless Ragnar is over 2" away. Than Meph cant target him.

 

BTW, why no Runepriests to nullify his powers?

from all im hearing about the new BA's im thinking that rune priests will be worth their weight in gold for several reasons...

muderous hurricane and tempests wrath can shut down their mobility and the rune weapons can nullify their psychic powers....

our psykers are more defensive theirs are offensive and the wolves are inherently better at defense against psychic attack.

 

also long fangs will work wonders at popping all of their transports.

 

so i will be running a RP/LF heavy list to counter the new BA's

 

might even run a bunch of empty pods to create bottlenecks to force the BA's through or around.

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