Discort Posted April 6, 2010 Share Posted April 6, 2010 Hi everyone... I have a question about the movement of chaos spawns... Chaos spawns have the slow and purposeful rule, but at the same time they are classified as beasts, which means they have a assault range of 12 inches... with other slow and purposeful creatures like obliterators, you have to roll 2 dices to see how fare they move and assault (as they count as moving in difficult terrain at all times), but how does it work when the chaos spawn has a assault range of 12? Hope you guys can help me, because I have been unable to find any answers to my question. Link to comment https://bolterandchainsword.com/topic/197262-chaos-spawn-question/ Share on other sites More sharing options...
Ashe Darke Posted April 6, 2010 Share Posted April 6, 2010 In the case of SnP with 12 inch assault you roll 2d6, pick the highest and then double it. Link to comment https://bolterandchainsword.com/topic/197262-chaos-spawn-question/#findComment-2350082 Share on other sites More sharing options...
Frosty the Pyro Posted April 6, 2010 Share Posted April 6, 2010 In the case of SnP with 12 inch assault you roll 2d6, pick the highest and then double it. Ashe darke is correct, it is exactly like any other beast/calvery moving through dificult terain. Link to comment https://bolterandchainsword.com/topic/197262-chaos-spawn-question/#findComment-2350168 Share on other sites More sharing options...
Isiah Posted April 6, 2010 Share Posted April 6, 2010 Yes indeed. You need to get throwing those 6s to get the " up to 12" " Beasts' max assault move. Cheers I Link to comment https://bolterandchainsword.com/topic/197262-chaos-spawn-question/#findComment-2350406 Share on other sites More sharing options...
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