mughi3 Posted April 11, 2010 Share Posted April 11, 2010 Just for a bit of fun out BA player threw down an all jump infantry army dante 5 sanguin guard squads and a kitted 9out vanguard unit. he gave them all power weapons of some sort and melta pistols. We ended up with a kill points/dawn of war game. my army is also pretty small and elite with 6 dreads, i forgot my jump infantry today, so this game i switched things out a bit adding in another 10 man squad of tac marines and loosing my scouts. His army worked like it was supposed to. his vanguards heroic interventioned, although he combat squaded them which turned out to be a mistake. He made me go first. so he landed where he needed to to melt many of my units. i opted to drop my pods empty since the lucius pods did nothing for me in this game while i held the ironclads in reserve assuming correctly he would come to me. BY turn 3 he had ammased so many KPs i had to literally table him to win the game. I run an allied GKGM in my army and he killed 4 of the 5 vanguards that assaulted his unit. the other vanguards did better, taking out the other tac marines and teh MOTF in a couple turns of CC, but i held them there long enough to get my ironclads into action. The ironclads managed to turn the game around for me. taking him down to dante by turn 5, the game went to 6 and i did actually table him with only 3 dreads left to my army. It was a pretty brutal matchup. i seriously thought i was done for in the first half of the game. the fickle dice prioved to be my savior, still it was alot of fun, and used correctly decent of angels is a powerful rule for BA players to use. http://i70.photobucket.com/albums/i112/mughi3/batreps/BA4102010a.jpg http://i70.photobucket.com/albums/i112/mughi3/batreps/BA4102010b.jpg http://i70.photobucket.com/albums/i112/mughi3/batreps/BA4102010c.jpg http://i70.photobucket.com/albums/i112/mughi3/batreps/BA4102010d.jpg Link to comment https://bolterandchainsword.com/topic/197965-jumpy/ Share on other sites More sharing options...
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