Ookami_81 Posted April 12, 2010 Share Posted April 12, 2010 Hello everybody, I'm creating a DIY chapter (a codex one). Fluffwise, this is a newly founded one, so it has little or no TDA to field in battle, nor dreads, nor Land Raiders. In the codex and here in the threads I've read, it seems that the most powerfull CC killing-role C:SM unit is TH/SS TDA in a Land Raider Crusader. In your opinion, what's the second best ? (excluding other breeds of TDA of course :D ) Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/ Share on other sites More sharing options...
waaanial00 Posted April 12, 2010 Share Posted April 12, 2010 Probably either Bike mounted Command Squad, Honour Guard or Vanguard. Though of course we are talking probably 50% more points for the same effect (not counting the Landraider of course). Still whats better is to build a balanced list which doesnt put too much pressure on a single unit. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2358634 Share on other sites More sharing options...
Ookami_81 Posted April 12, 2010 Author Share Posted April 12, 2010 Thanks for the advice ! I will think seriously about the command squad on bike, since my captain is on bike (or is Khan proxy). I was just afraid by the point cost of the unit. On another hand, do you think regular bike squad + vanguards will do ? (that is combined together against one unit) I was just afraid to see that in my list I have plenty of things to defend, hunt, clean, but not really... KILL. :P Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2358647 Share on other sites More sharing options...
Jackelope King Posted April 12, 2010 Share Posted April 12, 2010 Regular Bike Squads don't belong in melee, if you can at all avoid it. 2 WS4 S4 attack apiece on the charge? No, thank you. Regular bikers are shooty. Sure their improved T will protect them for a little while in melee (and is one of the reasons why a Bike Command Squad is so nasty... T5 + FNP is great), but you bought bikes so you can move fast around the board and pack a few special weapons to provide a threat to nearly everything on the board. My Bike Command Squad has performed pretty well, and when you start running the numbers, it takes a lot of attacks to kill even a single member of a Bike Command Squad. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2359404 Share on other sites More sharing options...
Grey Mage Posted April 12, 2010 Share Posted April 12, 2010 Hello everybody, I'm creating a DIY chapter (a codex one). Fluffwise, this is a newly founded one, so it has little or no TDA to field in battle, nor dreads, nor Land Raiders. In the codex and here in the threads I've read, it seems that the most powerfull CC killing-role C:SM unit is TH/SS TDA in a Land Raider Crusader. In your opinion, what's the second best ? (excluding other breeds of TDA of course ;) ) Vangaurd, with about 1 in 3+ Sarge equiped with a SCCW. Biker Command Squad. Venerable Dreadnaught.... though might be hard to explain in a new founding. These arent second best.... if any of these three units assaults a TDA+SS unit of 5, that unit will likely be sheared down to a single man or destroyed on any decent rolls. TH+SS = the second most overrated unit in the codex. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2359445 Share on other sites More sharing options...
Captain Idaho Posted April 12, 2010 Share Posted April 12, 2010 Oh, what is the first most over rated unit, just out of interest? Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2359463 Share on other sites More sharing options...
minigun762 Posted April 12, 2010 Share Posted April 12, 2010 I think a basic Command Squad would be quite fitting. FnP goes a long way to giving you the kind of small arms protection you'd get from a 2+ save and you can hide a Storm Shield or two in the squad to suck up Power Fist hits. Company Champion is a cheap(ish) way to get another good Power Weapon into the squad and back him up with a Power Fist Vet for the big guys. I assume you'll take the standard Relic Blade Captain, so you have a S4, S6 and S8 Power weapon, not bad. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2359603 Share on other sites More sharing options...
Grey Mage Posted April 12, 2010 Share Posted April 12, 2010 Oh, what is the first most over rated unit, just out of interest? By the developers: Assault Cannon toting Landspeeders. In no way are they worth 40pts as an upgrade. By the Players: Self Same unit in a Landraider Redeemer. Its like riding in a coffin wich a sign on that says "hit with sledgehammer please, or zombies will *bleep* eat you" Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2359609 Share on other sites More sharing options...
Ookami_81 Posted April 13, 2010 Author Share Posted April 13, 2010 Hello everybody, I'm creating a DIY chapter (a codex one). Fluffwise, this is a newly founded one, so it has little or no TDA to field in battle, nor dreads, nor Land Raiders. In the codex and here in the threads I've read, it seems that the most powerfull CC killing-role C:SM unit is TH/SS TDA in a Land Raider Crusader. In your opinion, what's the second best ? (excluding other breeds of TDA of course :) ) Vangaurd, with about 1 in 3+ Sarge equiped with a SCCW. Biker Command Squad. Venerable Dreadnaught.... though might be hard to explain in a new founding. These arent second best.... if any of these three units assaults a TDA+SS unit of 5, that unit will likely be sheared down to a single man or destroyed on any decent rolls. TH+SS = the second most overrated unit in the codex. That's all good news for me: I was afraid to use a 9 vanguard company with 3 SCCW due to points cost and the fact people tend to dislike them. I did it for fluffy reasons (my DIY chapter is assault oriented and emphasis and pride is towards JP guys and bikes). I see I'm not the only one to trust them for a real killer unit... properly supported of course. Speaking of what, I don't have a Land Raider and will not for fluffy reasons. I thought of putting my guys behind a Vindicator (I know, they are JPacked, I'm a mad guy ;) ) in order to protect them until close combat begins, like regular assault marines. Good idea ? Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2360102 Share on other sites More sharing options...
Grey Mage Posted April 13, 2010 Share Posted April 13, 2010 Certainly an option... another good one is to back them up with a squad of bikers, who are fast enough to catch up to them if they use heroic intervention and tough enough to shield them from alot of enemy fire if need be. Throw in a Relic Blade/Biker captain and theyre a capable assault squad thats also scoring. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2360113 Share on other sites More sharing options...
Ookami_81 Posted April 13, 2010 Author Share Posted April 13, 2010 Seems we play in a similar way. :woot: Check the list here (my first post). Can you telle me what you think of it ? My 2500 pts list Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2360129 Share on other sites More sharing options...
Captain Juan Juarez Posted April 13, 2010 Share Posted April 13, 2010 Just to reinforce master Grey Mage, TH/SS Termies in any kind of LR is just over done, thought the main culprits tend to be Crusaders and Redeemers. Link to comment https://bolterandchainsword.com/topic/198026-thss-tda-alternatives/#findComment-2360409 Share on other sites More sharing options...
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