Grimtooth Posted April 13, 2010 Share Posted April 13, 2010 HQ: Wolf Lord, Thunder Wolf, Thunder Hammer, Stormshield, Runic Armor, Saga of the Bear, 2 x Fenris WolvesHQ: Wolf Lord, Thunder Wolf, Powerfist, Stormshield, Runic Armor, Saga of the Wolfkin, Wolftail Talisman, 2 x Fenris Wolves HQ: Wolf Lord, Thunder Wolf, Frost Axe, Stormshield, Runic Armor, Saga of the Warrior, 2 x Fenris Wolves Troops: (10) Grey Hunters, Meltagun x 2, MoW, Rhino Troops: (10) Grey Hunters, Meltagun x 2, MoW, Rhino Troops: (10) Grey Hunters, Meltagun x 2, MoW, Rhino Fast Attack: 15 Fenris Wolves Heavy: Long Fangs (6), ML x 5 Heavy: Long Fangs (6), HB x 3, Lascannon x 2 So this list has been like a bad case brain itch since I saw it and I would like to discuss it a bit. Now having not been at Adepticon and not seeing how this list was played, I am only guessing on the tactics of this list. 1. Long Fangs deployed in cover to lay down covering fire for advancing Wolf Lords and Rhinos. 2. I am guessing Fenrisian wolves were a screening unit for Wolf Lords. I am wondering if Rhinos also formed a protective wedge around Wolf Lords as well. 3. I wonder how many turns Grey Hunters cruised around firing melta shots out at any unit deemed to be meltable. 4. Was this list always a full blown rush to enemy lines? Rhinos full speed while forming a protective ring around Wolf Lords and Fenrisian Wolves at forefront. 5. ??? 6. Profit Now I wanted to try and improve on this fast list partly out of fluff and partly out of what seems to be the norm for my LGS. 1. Fluff wise, I cannot play a 3 Wolf Lord list. 2. There is no psychic protection at all in this list. 3. If going a fast mech list, why leave footslogging Long Fangs? So my changes: 1. Keep the Wolf Lord with TH/SS combo 2. Downgrade Wolf Lord with FB/SS combo to a Wolf Guard Battle Leader 3. Change last Wolf Lord to a Rune Priest on a bike and give him Storm Caller, Living Lightning, and Master of Runes. 4. Drop Fenrisian Wolves to 12 5. Drop the HB/LC Long Fangs 6. With points manipulation, add twn-linked LC Razorback to existing ML Long Fangs. Now I see this new set-up running the same armored spearhead tactic: 1. Wolf Lord, WGBL, and Runepriest all join to form one unit in center of armored shield. 2. Wolves still out front. 3. Long Fangs deployed either inside Razorback for first turn or outside in cover. Now main tactic would be to have Rune Priest casting Storm Caller giving cover save to all units within 6", including Rhinos (I know this is debatable to some folks), and possibly Fenrisian wolves to help with their save. Living Lightning enemy during shooting along with Long Fangs/Razorback to soften up enemy before getting into enemy lines. It would still be a mad rush to engage enemy, with Wolf Lord and WGBL breaking coherency at last movement phase before going off to kill respective targets (Big tough stuff for Wolf Lord and MEQ or below for WGBL). Once engaged in enemy lines, Grey Hunters are either killing enemy via safety of rhinos with meltas, or assaulting unengaged models on foot. Rune Priest to go where needed on Bike providing Storm Caller to himself and any unit he is within 6" of while casting Living Lightning on unengaged targets or helping with force weapon instakills (Wolf Lord charges in stunning with TH on high toughness models and subsequent turn Rune Priest charges in to instakill while high toughness target is at initiative 1). Please feel free to poke some holes in the theory and tactics. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/ Share on other sites More sharing options...
Wispy Posted April 13, 2010 Share Posted April 13, 2010 Problem: Rune Priest on the bike holds everyone back. I know overall they move the same distance, but when you go the move them in each phase it works out like this... 1. Movement - lowest is D6. So despite the bikes 12 inch, move, they go 6. 2. Running - Bikes can't run. Bikes can't fleet. No movement, 3. Charge - charge range on the bike is 6 inches. Holds back all the cavalry. Not worth it. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361108 Share on other sites More sharing options...
Mafty Posted April 13, 2010 Share Posted April 13, 2010 theres a bat rep, or atleast short sumamry of what goatboy faced at adepticon and he faced no 5th edition armies really, and faced fairly non-competitive armies. he played no guard I know that much, and he played no eldar, so no problems against things that will fly away on you. lets just say he got lucky in who he played.......the list isnt that great really Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361131 Share on other sites More sharing options...
TiguriusX Posted April 13, 2010 Share Posted April 13, 2010 Best bet is to put your RP in the rhino with GHs and fly forward 12" Give him storm caller to give everyone around a cover save. You can drive less than the full distance on turn 2 if you aren't in charge range of your enemy and need the cover save again You can also spare a small amount of points and put a WTT on the WL so they have additional psyker protection If someone tries a power on the WL he gets RP save followed by WTT save and if he takes a wound he gets RA save Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361154 Share on other sites More sharing options...
Silverwolf Posted April 13, 2010 Share Posted April 13, 2010 I can't see that list being massively competative, way to many points dumped into those HQs and although they're dam tough, they're not invincible. I'm with Mafty, if he got overall SW winner with that list my guess would be he got dam lucky with oponents. One failed 3+ inv against a good Tau force and he's lost a lot of his points. Hell one failed 3+ against a lot of things these days and he's lost a lot of points. A Zonethroap brood would eat up one of those HQs and costs less. Maybe he's just dam good, but I think more likely he got very lucky with oponents. It's not a particularly strong list. I know my mate's Mech IG would eat it alive :o. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361198 Share on other sites More sharing options...
Grimtooth Posted April 13, 2010 Author Share Posted April 13, 2010 I can't see that list being massively competative, way to many points dumped into those HQs and although they're dam tough, they're not invincible. I'm with Mafty, if he got overall SW winner with that list my guess would be he got dam lucky with oponents. One failed 3+ inv against a good Tau force and he's lost a lot of his points. Hell one failed 3+ against a lot of things these days and he's lost a lot of points. A Zonethroap brood would eat up one of those HQs and costs less. Maybe he's just dam good, but I think more likely he got very lucky with oponents. It's not a particularly strong list. I know my mate's Mech IG would eat it alive :o. He ran the Wolf Lords attached to the 15 Fenrisian wolves. With their own personal wolves, that ends up being a ton of ablative wounds against shooting. He did face a Tau army. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361207 Share on other sites More sharing options...
Silverwolf Posted April 13, 2010 Share Posted April 13, 2010 Ah. And with all the extra wounds had the ability to soak any S10 shots long enough to get in close. Works. Have you a link to a breakdown of the battles he did? Do you know if it was Hybrid, Static, or Mech Tau? Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361249 Share on other sites More sharing options...
eyeslikethunder Posted April 13, 2010 Share Posted April 13, 2010 Ah. And with all the extra wounds had the ability to soak any S10 shots long enough to get in close. Works. Have you a link to a breakdown of the battles he did? Do you know if it was Hybrid, Static, or Mech Tau? Mech tau, Black Templars and Khorne armies, BT Inquisitor, Emperor Champ, and Marshal build with a big block of Terminators with Lightning claws and 2 Thunder Hammer, two Crusader squads and land raider Khorne 3 Dreadnoughts, 3 Defilers, 2 Daemon Princes, Greater Daemon, and 3 Rhinos fulled of Khorne Berzerkers not much detail on the tau but he did say his opponent misread the mission looks like he got nice armies to play both the BT and khorne have to fight it out with in CC and therefore lose to the thunderwolves and it was close against the shooty army with his opponent not understading the mission therefore losing He had one uber unit costing 800 pts that none of his opponents could stop. so he won his games On the tau the 24 inch charge could make the TWC quiet hard to get away from and any str 10 hits would just be put on the saga of the bear leader not sure i could ever bring myself to field a 800pt unit Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361306 Share on other sites More sharing options...
the jeske Posted April 14, 2010 Share Posted April 14, 2010 must have mulit charged a lot forcing the enemy untis to pile up on his HQ and they even against unit with hidden fists had to do well [+3inv ws higher then 3] normal attack would hurt him less to because of the two rune armors and the buff from TWM. I can only imagine what the khorn guy did in his games . 3 dreads and a GD poping your own asp champ what was he thinking. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361356 Share on other sites More sharing options...
Grey Mage Posted April 14, 2010 Share Posted April 14, 2010 It sounds alot like he just had good matchups that favored him well than its a truely awe-inspiring list. Not that he didnt have to be a decent general to pull it out, but Im saying the odds certainly favored him. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361363 Share on other sites More sharing options...
Bloodmange Posted April 14, 2010 Share Posted April 14, 2010 I actually went to Adepticon, I even saw this army in play mid tournament!!!! Unfortunately I cant remember any kind of a batrep or strategy. Was super cool to see in action though. I do remember the rough pan of competitors. Lots of Wolves, Tyranid, and Imperial Guard (imagine that!) A smaller degree of Space Marine armies a smattering of Eldar and Chaos if I remember right. I could post pics of what I have from Adepticon if people are interested? Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361381 Share on other sites More sharing options...
Grey Mage Posted April 14, 2010 Share Posted April 14, 2010 Sure! Thatd be cool, Ive always wondered what it looked like. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361384 Share on other sites More sharing options...
Silverwolf Posted April 14, 2010 Share Posted April 14, 2010 not sure i could ever bring myself to field a 800pt unit Haha, yeh me either. Largest I've taken for a tourney was like 568pt (15 Claws in Crusader with BL, old dex, 1750pt Tourney). Mind you, I'm really liking the look of Ragnar + WP + Claws OR WG pack in a Crusader/Redeemer... however the points cost for it just turns me off the idea so I still haven't given it a run yet. Even the Claws option would be something like 850pt :) , the WG one is over 1000pt. Mind you these are for like a 2500pt list, but still... I playtested the WP + Claws + Crusader in a 2v2 2500pt each game, but it failed miserably. Vanquishers killed the Crusader, then the Claws were down to 5 models from Basilisk / Battle Tank fire before running into 60 Ork Boys... lol Basically he did an OP version of 15 Fenri Wolves + 5 TWC. Except in his case instead of just getting cover from the wolves in front he can acctually alocated wounds to them. Strong as a unit on it's own, but still much to many points into a single unit I think, taking points away from the rest of his army. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361398 Share on other sites More sharing options...
Godhead Posted April 14, 2010 Share Posted April 14, 2010 My bud plays rag with a WP and WG in a redeemer. Let me tell you... it HURTS. he has since started running an IP with rag and a wp with wolfkin and 4 cyberwolves in there. TONS of Int 6 attacks and just about everyone tries to kill rag so the IP and wolves aren't really ever in any danger. The wp and the IP come in and plays clean up. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361530 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted April 14, 2010 Share Posted April 14, 2010 My bud plays rag with a WP and WG in a redeemer. Let me tell you... it HURTS. he has since started running an IP with rag and a wp with wolfkin and 4 cyberwolves in there. TONS of Int 6 attacks and just about everyone tries to kill rag so the IP and wolves aren't really ever in any danger. The wp and the IP come in and plays clean up. the IP isnt a independent character, so how does your buddy do that? WLK Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361541 Share on other sites More sharing options...
Valhalla Posted April 14, 2010 Share Posted April 14, 2010 I remember seeing his battle reports and thinking he must have been the luckiest bastard at that whole tournament. I've never been out too Adepticon so someone will have to answer me if they do the matchups based on the current standings. There is no way this list would last against Mech guard, Eldar, Dual Lash and heck even a balanced marine list would shred this army. I'm also surprised that in a tournament this big they only have three rounds to decide a winner. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361570 Share on other sites More sharing options...
Wispy Posted April 14, 2010 Share Posted April 14, 2010 My bud plays rag with a WP and WG in a redeemer. Let me tell you... it HURTS. he has since started running an IP with rag and a wp with wolfkin and 4 cyberwolves in there. TONS of Int 6 attacks and just about everyone tries to kill rag so the IP and wolves aren't really ever in any danger. The wp and the IP come in and plays clean up. the IP isnt a independent character, so how does your buddy do that? WLK With the cyberwolves, he certainly isn't a unit of one, and should be able to have ICs join him. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361576 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted April 14, 2010 Share Posted April 14, 2010 My bud plays rag with a WP and WG in a redeemer. Let me tell you... it HURTS. he has since started running an IP with rag and a wp with wolfkin and 4 cyberwolves in there. TONS of Int 6 attacks and just about everyone tries to kill rag so the IP and wolves aren't really ever in any danger. The wp and the IP come in and plays clean up. the IP isnt a independent character, so how does your buddy do that? WLK With the cyberwolves, he certainly isn't a unit of one, and should be able to have ICs join him. i didnt think of that actually. i have ignored him now he isnt a independent character, i never thought of the opposite. thank you, i might now have a use for my iron priest. WLK Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361578 Share on other sites More sharing options...
Niiai Posted April 14, 2010 Share Posted April 14, 2010 I think that list looks pretty solid. If he met something like a vindicator he could just run behind the tanks. A whildwind would perhaps give him some grief but it depends on the wounds and how many where hit. Eather way 21 wolves is enough to soak up some damadge. And by turn 2 he will probably be in charge range so he just charges in. I have played with a wolf lord on a wolf with a shield and a frost sword, and lett me tell you they are mean. After the turn 2 charge they can splitt off. Thunder hammer and power fist lord after MC's/dreads and Mec's. Frost sword/saga of the warrior born after troops. By that point your oponent will probably move his army as mutch away from you as he can to prevent you having whatever you like in charging range. With the consolidate move they have a charge range of 20-30 inches. Each. That alone is hard enough to deal with. Now he also have 3 rhinos with meltas vs walkers and tanks. I like the list a lott because you get to play out with some awsome models and units However the rest of the list seems kindo bland because 900 points are going into the 3 HQ's. Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2361634 Share on other sites More sharing options...
Simo429 Posted April 14, 2010 Share Posted April 14, 2010 i really hate mixed range long fangs Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2362440 Share on other sites More sharing options...
Bloodmange Posted April 14, 2010 Share Posted April 14, 2010 My pics from Adepticon are up http://www.bolterandchainsword.com/index.p...howtopic=198359 Link to comment https://bolterandchainsword.com/topic/198218-adepticon-overall-sw-winner/#findComment-2362722 Share on other sites More sharing options...
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