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Razorback


jjfelber

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How do you guys use Razorbacks?

 

1) 6 man GHs? Why? What is the unit for? How do you equip them? How do you equip the Razorback?

 

2) 6 man LFs? Why? What is the unit for? How do you equip them? How do you equip the Razorback?

 

I always though Razorbacks were too expensive for what they do.

 

3) Wouldn't you rather be able to shoot with your LFs?

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1) 5 man actually, so I have a place to put an HQ choice in. Also 5 man WG squads are pretty good.

 

2) Yeah, though again... I prefer 5 man as a personal taste. Theyre for killing things with big guns... like missile launchers andlascannons.

 

In both cases I tend to give the Razorback either an assault cannon or a TLPG/LC setup.

 

3) I do shoot with my LFs, why wouldnt you?

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In my opinion, there are two ways to use Razorbacks:

 

1- To give extra firepower to the Long Fangs. You got missile launchers on your Long Fangs? Give the Razorback lascannons to help against vehicles.

 

2- To protect the Long Fangs against close combat units. If the enemy comes close, board the Razorback and move away. Put an Assault Cannon on it to plink away as you fall back.

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Ah it is becoming clearer now. You guys dont deploy your LFs in the Razorback, but instead use the razor back as an extra gun/ get away plan if needed.

 

Razorbacks become a target that is hard to ignore, which mean they are not shooting at your LFs.

 

I was always under the impression people would drive the LFs around wasting a turn disambarking.

 

What about GHs?

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I currently use one with a Twin-linked Lascannon, it carries a small and cheap GH pack. It scoots and shoots, until the GH are needed, to either support my main line or grab an objective.

 

With all the other threats on the board it actually lives quite long in most games.

 

I prefer the Twin-linked Lascannon option, because of my uncanny ability to roll ones...

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5 GH plasma gun

wgpl pfist/bolter-if I have the points then combi plas.

razorback TLPG/LC

 

They act as objective holders and support fire for my advancing units. I like having more AP2 weaponry in my list. I got tired of watching people make armor saves or waiting for MC's to die quicker.

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The current list I'm tooling with has the LFs in the Razorback, placed as a static gunnery platform as described above. I'm using it with twin lascannons, to give me an extra tank-punching shot.

 

I've also used it as a transport for GHs- in the old 'dex, it was a 6-man GH unit with PW, PF, plasmagun- the Razorback rushed them toward an objective, and then acted as a fire magnet and source of heavy weapon support. I preferred the lascannon and twin plasma option for that until it was retconned out of existence, and then used twin heavy bolters. Now I'm gonna go back to my preferred option.

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i love running my two razorbacks with TLAC. have to convert yourself, but in my opinion worth it. i just toss 6 man unit of greyhunters with a meltagun in and away they go supporting a 10 man unit in a rino. ive round they are really useful for supporting my semi wolfwing as well
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I use them as the long-range Fire support to take out my opponent's equivalent before the 6 S10 guys hit home. That, and they babysit objectives.

 

I use 5 man GH units with Flamers. They only get out when their ride is wrecked or there are troops nearby that need a flaming. A Runer goes with one of the 4 squads.

 

I use Las/Plas combo because it requires 4 weapon destroyed/immobilised results to take it out and I can reliably dump 3 AP 2 shots into anyone that happens to be close by. Blood Angels cry into their cups when they don't FNP.

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I use the Razorbacks all the time. How are you modeling the TLPG/LC?

 

 

Rex

I took the TLLC, assembled it except the top cover, lopped off one barrel where it fully connects to the housing area, lopped the plasma barrels off a couple of ubiquitous plasma pistols form the bloodclaw set, filed to fit and glued on.

 

Works pretty well I think.

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I took the TLLC, assembled it except the top cover, lopped off one barrel where it fully connects to the housing area, lopped the plasma barrels off a couple of ubiquitous plasma pistols form the bloodclaw set, filed to fit and glued on.

 

Works pretty well I think.

http://www.lessthanmotivational.com/images//2009/05/pics-or-it-didnt-happen.jpeg

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I use 2 in 1200 point games (only lists i really play at the moment are 1200 pointers).

 

First has a twin linked las-cannon, and a straight group of 5 Grey Hunters on board. I use this to park beside my home objective/quarter etc.

 

The second has a las-cannon with twin linked plasma gun. I run it one of two ways. One set up is a wolf priest with 5 Blood Claws, the other is a Rune Priest with 5 Grey Hunters. I made the turret myself, and it sits in one of the front small circles on a rhino instead of the usual back spot. Plasma guns have rapid fire, so losing a good 1/4 of my range to a tank hull just didnt seem right :huh:

 

Here is a pic i took of the 'work in progress' turret, if people are interested i can take a pic of how it sits on the tank.

 

http://img3.imageshack.us/img3/4198/imgp0486e.jpg

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I'm going to play devils advocate for a minute...

 

Based on the comments above from some experienced players, I must be unlucky with mine or use them poorly :wub: - I have found razorbacks to be an easy target for opponent AT fire, and while 75 points is a small cost for the firepower they provide they are just too easy to sink with even 'mild' fire like reaper autocannons or such like - I do enjoy the assault cannon variant as a close support pack - 6 wolfguard with storm-bolters or Grey hunters with IC, but my lascannon variants seem to get into firefights they are unlikely to win...

 

So, my question really is - 6 Long Fangs is a powerful support choice - why add another easy (ish) kp for the one additional shot it adds? I do accept that the DoW suggestion is a wise one, but beyond that I seem to come up short. I suppose I can understand the lc/pg combo more, but tllc?

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