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Heavy Flamer Razorbacks


Donkeycow

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i was flipping through the codex last night, and i noticed that heavy flamers for razorbacks are a free upgrade for us! in C:SM they are a 25 pt upgrade to the heavy bolters! mix this in with the fact our RB's are fast vehicles, and i think they could actually be a viable choice. moving 18'' a turn and then 12'' on the turn it fires means that it will most likely make it across the field. put a priest with a RAS unit and some PW's/flamer in it, and i can see it breaking some pretty big units, both of the horde and elite variety.

 

i started making a TLHF option for my RB out of spare Baal bits today, and i am curious if i am the only one who will be doing this. It's like a better/cheaper immolator haha.

 

so i'd like to hear opinions on the 55 pts (20 pts for an assault squad) flamer buggie, and if you think it is a worthwhile choice, and if so, how it should be utilized.

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Actually, thats a really good idea! Keep your long range bullets from the powerfists around while the extra free twin linked heavy flamer trundles forward ripping apart some of the remnants, then they have to move through the squad. Add in a vindicator and you have maximum punishment. I think I just got a little too excited.....
Actually, thats a really good idea! Keep your long range bullets from the powerfists around while the extra free twin linked heavy flamer trundles forward ripping apart some of the remnants, then they have to move through the squad. Add in a vindicator and you have maximum punishment. I think I just got a little too excited.....

yea, i was excited when i read it as well ;), it doesn't seem like a super powerful combination of things, but i can still see it being effective, and surprise many opponents who probably didn't even know RB's could have heavy flamers, let alone free ones on fast vehicles haha.

Actually, thats a really good idea! Keep your long range bullets from the powerfists around while the extra free twin linked heavy flamer trundles forward ripping apart some of the remnants, then they have to move through the squad. Add in a vindicator and you have maximum punishment. I think I just got a little too excited.....

yea, i was excited when i read it as well :P, it doesn't seem like a super powerful combination of things, but i can still see it being effective, and surprise many opponents who probably didn't even know RB's could have heavy flamers, let alone free ones on fast vehicles haha.

 

Actually it is quite effective if you think about it enough. I would run them in teams, each with a vindicator, TLHF razorback Assault Squad and AC/HB Baal Pred. It epitomizes how I teach people how to kill termintors. Weight of fire. Not only that, it's also amazing for horde as well with the incredible amount of templates/bullets. With guard, hold back in reserve and outflank the Baals to smash side armor. here's the 1500 list I've made so far

 

HQ

up to 140 point HQ

 

Troops

2X

5 RAS, PW MG

TLHF razorback

 

5 RAS no upgrades

TLHF Razorback

 

Fast Attack

2X

Baal Preds, HB sponsons, XA (Idea is mobility!)

 

Baal Pred, HB Sponsons

 

Heavy Support

2X

Vindicator Siege Shield, XA (mobility again!)

 

Vindicator

 

 

The ones with no upgrades/ XA stay back and hold an objective. only advance if needed. Do not put them near table edge to be outflanked. Other two teams advance near one another obliterating everything in their path. No matter what they target they are screwed.

glad my powers of observation inspired you :tu: i think it seems like a fun little addition to assault squads that makes them just that much more flexible. Im planning on just running a single one as a line breaker, but running several of them sounds like it could be uber deadly.
I've been loving the Flamerback. But Burningblood asks a good question: how should I go about modeling one? I've been using counts-as borrowed Rhinos so far.
Best I can think of off the top of my head involves an Immolator kit and a modified turret, if that's even available anymore. I've heard that both are out of production.
It's a good idea and the easiest way to make it would be to take the HF from the Baal and make them fit to a standard Razorback turret. You might not be able to get them to elevate/depress, but who cares. A 20 point transport for a RAS(5) that can torch most anyone is a good thing. :tu:
well the ones i am using are left overs from the old half metal baal, i put heavy bolters on my pred so i've had the flamers kicking around for years. if you dont have extra flamers from baals you could buy the new baal, put bolters on it and keep the flamers for the RB, orrr you could buy a witch hunter immolator, which is basically a razorback with heavy flamers.
Well, what about trying to convert one from the Flamestorm cannon itself? Would that just look incorrect? Actually, I guess since both tanks use the Rhino chassis, a "Razorback with twin-linked heavy flamer" and "Baal Predator with flamestorm cannon" would look practically the same, so never mind.
well the ones i am using are left overs from the old half metal baal, i put heavy bolters on my pred so i've had the flamers kicking around for years. if you dont have extra flamers from baals you could buy the new baal, put bolters on it and keep the flamers for the RB, orrr you could buy a witch hunter immolator, which is basically a razorback with heavy flamers.

As long as you have both metal Flamers there's no reason you couldn't drill into them or even put a pin thru the RB turret vertical thingie. :P

Here how it looks with the new plastics and a Land Raider Lascannon sponson cover.

http://i207.photobucket.com/albums/bb219/Brother_Daniel/twinHFturret1.jpg

http://i207.photobucket.com/albums/bb219/Brother_Daniel/twinHFturret2.jpg

 

Too cool an idea not to try out tonight. And I can really use those points. :P

those are some good looking heavy flamers haha, look a lot better then the pewter ones i am working with :wacko:

 

so what type of assault squads are people thinking of using with their HF-RB's? im planning on using a 5 man unit, with a flamer, power weapon, and priest with power weapon. gunna use the unit as a line breaker and smash through the enemy.

I've been throwing 5 DC in there, which leaves room for a chappy.

 

The other one has been 5 RAS with melta, fist, and infernus pistol and priest with combi-melta. Lots of melta, but my reasoning is Razorback itself is handling flamer duties for that squad, and they're good enough at anti-infantry on their own.

Where'd you get the flamers Brother_Dan'l?

Used the heavy flamers for the all plastic Baal.

 

MINI TUTORIAL: Build the turntable and support just like normal. I trimmed off the main hoses from underneath (saved to be re-attached) the flamer bodies and then a couple of connector bitz on the open sides of the flamers. Slid both flamers on facing to the "rear" of the turntable and so that the skulls faced outward. At that point you can re-glue the hoses to the rear of the HF body and let them feed down into the ammo wells. Take a LR sponson cover and trim it off level with the first edge on the bottom, this puts it just about level with the bottom of the HFs. (Note: the flamer bodies are too wide for the standard Razorback fairing) Just glue the lascannon fairing on with the open end facing the front of the flamers. Ta-da. Couldn't get much easier.

I think I'll use Brother_Dan'l's method instead of the Immolater then. It looks less like a tank that so happens to have a heavy flamer and looks more like a Razorback with a heavy flamer.

 

On the other hand, it looks like buying the Immolater kit will get me all sorts of little blingy bits I can use elsewhere.

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