Brother Landrain Posted April 15, 2010 Share Posted April 15, 2010 Here is my Mech Angel list... HQ - 310 pts Reclusiarch 130pts Honor Guard - TLHF RB - MG - 180pts Elites - 300pts 6x Sang Priests - 300pts Troops - 700 pts 6 x RAS - TLHF/HB RB - MG - Melta bomb - 140 pts Fast Attack - 345 pts 3 x Baal Pred Heavy - 300 pts 3 x Predator AC/HB @ 100pts -or- 2 x Vindicators @ 145pts -or- 3 x Whirlwinds @ 90pts -------------------- ~ 1955 pts 13 rhino chasis... Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2364188 Share on other sites More sharing options...
Donkeycow Posted April 15, 2010 Author Share Posted April 15, 2010 looks like a nice list, although i would not use the 3 whirlwinds, i think Baal's are the way to go. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2364368 Share on other sites More sharing options...
Angelus Mortifer Posted April 18, 2010 Share Posted April 18, 2010 Well, here's the first of 2 Hvy Flamer Razorbacks I'll be using - this one specifically for a DC squad (the other will be a red pattern Asst Sq RB). The Hvy Flamer itself uses the SoB Immolator Flamers for the weapons. The intermediary fuel canister is from the same kit but cut down to fit snuggly under the weapon housing; and the fuel pipes leading into the hull are from the Dread Hvy Flamer piece. Quite a simple and quick way of kit-bashing one I've found. http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer1.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer2.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer3.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer4.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer5.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer6.jpg http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer7.jpg (still have a crappy camera though, sorry :P ) Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2367269 Share on other sites More sharing options...
biglou666 Posted April 18, 2010 Share Posted April 18, 2010 dayom! that is nice! i personally did a conversion a while ago with flamestorms off the landraider redeemer. i also used the immolator kit, but put the flamestorms in place of the immolator turret. its hard to describe, ill put up some pictures when i get the chance. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2367303 Share on other sites More sharing options...
Rawidi Posted April 18, 2010 Share Posted April 18, 2010 Heres a Fast list I just made using your Ideas of a TLHF RB + Baal + Vindi support list 1750 exactly.... HQ Meph Elite 2 Sang Priests Troop 5 asm melta pw Razorback tlhf 5 asm melta pw Razorback tlhf 5 asm melta pw Razorback tlhf 5 asm melta pw Razorback TLP/L FAST Baal HB SB Baal HB SB Baal HB SB Heavy Vindicator siege shield Vindicator siege shield Vindicator siege shield Not bad an Idea you had.. Rawidi Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2367499 Share on other sites More sharing options...
Replica Posted April 18, 2010 Share Posted April 18, 2010 anywhere you can save points is a plus! and 25pts is quite a saving! Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2367693 Share on other sites More sharing options...
Brother_Dan'l Posted April 18, 2010 Share Posted April 18, 2010 Well, here's the first of 2 Hvy Flamer Razorbacks I'll be using - this one specifically for a DC squad (the other will be a red pattern Asst Sq RB). The Hvy Flamer itself uses the SoB Immolator Flamers for the weapons. The intermediary fuel canister is from the same kit but cut down to fit snuggly under the weapon housing; and the fuel pipes leading into the hull are from the Dread Hvy Flamer piece. Quite a simple and quick way of kit-bashing one I've found. http://i741.photobucket.com/albums/xx54/SebJones_photos/Blood%20Angels/RBHvyFlamer1.jpg DAMN! I haven't even gotten mine primed yet. :D It looks great and has the added bonus of not needing parts from a Land Raider. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2367929 Share on other sites More sharing options...
Angelus Mortifer Posted April 18, 2010 Share Posted April 18, 2010 ...and has the added bonus of not needing parts from a Land Raider. ...and for that I am very grateful :lol: Thanks for the positive feedback mate. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2368018 Share on other sites More sharing options...
Greencross Posted May 14, 2010 Share Posted May 14, 2010 To be honest I just think it's kind of stupid that they give the option of a twin-linked heavy flamer or twin-linked assault cannon, yet they don't even supply the parts to be able to create them! Would that really be so hard, Games Workshop? Although I must say, that's an awesome job on the twin-linked flamer, Brother_Dan'l. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400039 Share on other sites More sharing options...
Rob_Loken Posted May 14, 2010 Share Posted May 14, 2010 I used mine this week. It carried Corbulo and an Assault Squad right across the table and burned up kept the ten man devsquad occupied long enough that the Assault Squad could rush in and wipe them out. I love it. Here's my take. I used the Side sponsons off the Baal. http://i958.photobucket.com/albums/ae63/Astartes_Loken/PICT1901.jpg http://i958.photobucket.com/albums/ae63/Astartes_Loken/PICT1902.jpg Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400090 Share on other sites More sharing options...
liberate_tutame Posted May 14, 2010 Share Posted May 14, 2010 So, what exactly is a twin-linked Heavy Flamer, just two templates instead of one? Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400095 Share on other sites More sharing options...
Angelus Mortifer Posted May 14, 2010 Share Posted May 14, 2010 So, what exactly is a twin-linked Heavy Flamer, just two templates instead of one? 1 Template with re-rollable wounds... Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400099 Share on other sites More sharing options...
Red Fury Posted May 14, 2010 Share Posted May 14, 2010 Yeah 1 template, but Auto-Hit + re-roll wounds = win! Aside from the short range, these things are awesome. Perfect for the DC's razorback, move flat out 18" in turn one and pop smoke, turn 2 the DC can disembark move and charge while the razor moves up to 12" to burn some infantry. I'm excited. I really like what you guys have done with those conversions. I managed to get one put together out of the old Baal pewter flamers, it's not painted yet but I'll get some pics up tonight after work. I didn't use the cowling from the razorback turret but it ended up looking a lot like Angelus Mortifer's setup with the canister on the back. I gotta say, I like the flamers you used Brother Duncs. They just look 'right' to me. Very nice. -Fury Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400140 Share on other sites More sharing options...
Rhodric Posted May 14, 2010 Share Posted May 14, 2010 Any one know if the Cadian Sentinal Heavy Flamers would work? I don't have any, but was just cuirous. They look pretty cool. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400156 Share on other sites More sharing options...
xanosaucy Posted May 14, 2010 Share Posted May 14, 2010 I've used them twice and both times they were really effective with Honor Guard +2 Melta's. 1 game vs Tyranids they torched 4 Genestealers and 8 Termagants and got Immobilized, 2 turns later my opponent forgot the weapons were still functional and walked more Termagants near it to try and hold an objective. Needless to say he didn't end up holding that objective. The other game was vs Ultra's I busted a Rhino with the Melta's and torched the innards. I only killed 2 (damn 3+ saves) but this strategy will prove very useful vs GEQ. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400159 Share on other sites More sharing options...
Red Fury Posted May 15, 2010 Share Posted May 15, 2010 Sorry for the poor pictures but here they are: http://i290.photobucket.com/albums/ll275/RedFury77/40k/100_0858.jpg http://i290.photobucket.com/albums/ll275/RedFury77/40k/100_0859.jpg So, just a pair of Baal flamers, a bit of plasticard, and a some green stuff. I took one of the tanks and cut/filed off the pipes and stuck it on the back. I thing it looks better and it makes the whole setup better balanced so it doesn't tip over anymore. Hopefully I'll find some time to paint it up this weekend, but I'm kinda busy with a fishing tourny, so it'll probably be later then sooner. -Fury Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2400517 Share on other sites More sharing options...
Jarakin Posted May 17, 2010 Share Posted May 17, 2010 Question to Brother Duncs and RedFury - Would you guys not be better off modelling the Heavy Flamer with the turret mount in the centre of the RB like Angelus Mortifer has, so that less of the template is covering the vehicle when firing forward? Are your turret mounts magnetised? Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402457 Share on other sites More sharing options...
Brother_Dan'l Posted May 17, 2010 Share Posted May 17, 2010 I've found it doesn't really make a difference where you mount it. All my Razorbacks use the SoB hull top (I've never liked the "Hey let's block the rear hatch with the turret and ammo feeds!" look of the original set-up) and so I mount them in the forward location. But the rear works because you can run up, turn a bit sideways, unload the squad using the rear and offside hatches and then... WOOOSHH! Fry the bad guys. :) Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402501 Share on other sites More sharing options...
Tokunator Posted May 17, 2010 Share Posted May 17, 2010 I built one by cutting off the barrels of the twin-linked Heavy Bolters and glueing the front parts of the Ironclad Dreadnought's heavy flamers on them. I then cut off the ammo belts and replaced them with the power cables of the twin-linked lascannons. In the one game I played this Saturday, they flamed a couple of Orcs and 8 Kroots (multi-player game) in two volleys. The game ended in turn 4 with us tabling them, so it could have killed more people if it had got more than two shots. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402519 Share on other sites More sharing options...
Exterminatus Machine Posted May 17, 2010 Share Posted May 17, 2010 i started making a TLHF option for my RB out of spare Baal bits today, and i am curious if i am the only one who will be doing this. It's like a better/cheaper immolator haha. It's pretty boss. Reason why I plan to do it... 1. It's Fast...12" then a TLHF...retarded cool. 2. Great assault marine/death company vehicle... 3. It's the best backup to a FSCan Baal Pred...2nd wave of flamerness... Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402569 Share on other sites More sharing options...
Jerre Posted May 17, 2010 Share Posted May 17, 2010 You can find some pictures of my own modelled TL HF here : http://www.bolterandchainsword.com/index.p...howtopic=198595. I have almost finished painting so expect some updated pics in the next few days ... Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402633 Share on other sites More sharing options...
Jawaballs Posted May 17, 2010 Share Posted May 17, 2010 i was flipping through the codex last night, and i noticed that heavy flamers for razorbacks are a free upgrade for us! in C:SM they are a 25 pt upgrade to the heavy bolters! mix this in with the fact our RB's are fast vehicles, and i think they could actually be a viable choice. moving 18'' a turn and then 12'' on the turn it fires means that it will most likely make it across the field. put a priest with a RAS unit and some PW's/flamer in it, and i can see it breaking some pretty big units, both of the horde and elite variety. i started making a TLHF option for my RB out of spare Baal bits today, and i am curious if i am the only one who will be doing this. It's like a better/cheaper immolator haha. so i'd like to hear opinions on the 55 pts (20 pts for an assault squad) flamer buggie, and if you think it is a worthwhile choice, and if so, how it should be utilized. I used one in my Hard Boys list and it worked like butter! Move upto 18" and pop smoke. Next turn, disembark the priest and squad, move them 6", move the razor up to the target squad 12" to get the best flamer angle, then assault the survivors. Or pack a melta in the squad, do the same thing, only lead with the melta gun to pop a transport, then wash them with purifying flame, then assault. The 12" movement makes all the difference. I used the Flamestorm sponsons from my Land Raider Crusader box set. I slapped them right onto the razorback turret piece, though, I had to put something onto the round part to rest the verticle piece on. The cannons did not fit otherwise. It looks pretty good though! Just need to make the tanks fit on the back. Jawaballs Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402779 Share on other sites More sharing options...
Brother_Dan'l Posted May 17, 2010 Share Posted May 17, 2010 That's exactly how I used mine Jawaballs. I've got Corbulo in mine, but really only because I like the paint job I did on him much more than any of my other packless SPs. It's been so effective a couple of times that there was no one left for the marines to assault. Boy does FNP come in handy then. I think some folks might get a little... cranky :(, about using Flamestorms since they are so much larger/longer than regular Heavy Flamers. But at least no one could give you crud about the template touching your own unit. :cuss Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2402843 Share on other sites More sharing options...
Red Fury Posted May 17, 2010 Share Posted May 17, 2010 Would you guys not be better off modelling the Heavy Flamer with the turret mount in the centre of the RB 1. the agreed correct position is in the rear 2. like Brother Dan'l said, it doesn't really make much of a difference in game 3. I'd rather avoid the "hey, you are trying to get a unfair advantage through your modeling!" argument altogether -Fury Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2403243 Share on other sites More sharing options...
Drathmere Posted May 17, 2010 Share Posted May 17, 2010 How do you guys use a flame template with these? Don't on't you loose much of the effectiveness due to the template overlapping the hull? I think that would reduce range to an unusable distance. Do you do sideways drive bys to get around this? I love the idea of the flamerback, but have no idea how to use one in game. Link to comment https://bolterandchainsword.com/topic/198447-heavy-flamer-razorbacks/page/2/#findComment-2403254 Share on other sites More sharing options...
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