Surouji Posted April 16, 2010 Share Posted April 16, 2010 Yo, I'm pretty new to 40k (or tabletop miniatures completely) and going to start Space Wolves as my first army. I borrowed my friend's rulebook and SW codex so I can learn the game. Anyways I'm getting AoBR, Space Wolves Pack, Devastator Squad and a Rhino to start off my army. I plan to make it like this: Dreadnought (AoBR) Multi-Melta Wolf Guard Pack x 5 (AoBR) Terminator Armor Power Fist x 4 Blood Claws Pack x 10 (Pack leader from Wolf Guard Pack) Power Fist Flamer Grey Hunters x 8 Bolter x 7 Flamer Long Fangs x 5 Squad Leader Heavy Bolter x 2 Missile Launcher x 2 Rhino Total Points: 745 (I think) Well that leaves me another 255 to spend on HQ and some other units, any other essential units should I use? Or should I just use the Commander on AoBR? Also, for the Grey Hunters it says on the codex that their wargear is bolter, bolt pistol and close combat weapon. - Does that mean it can use the both bolter and bolt pistol on the same phase? - Do I have attach all 3 weapons to him somewhere (and somehow) to use them? Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/ Share on other sites More sharing options...
Grey Mage Posted April 16, 2010 Share Posted April 16, 2010 You cannot use them in the same phase, but they do not all have to be modeled either... as long as you have atleast one of them modeled youll be fine. You can however use them freely, choosing between any combination. So if your charged you can use BP+CCW to get the extra attacks, or if you want to charge you can fire your bolt pistols instead of your bolters.... or you can rapid fire with bolters, take the charge, and then use your BP+CCW to kill what remains of your enemies. I would recommend heartily just getting a SM battleforce, Devastators, and a Wolf Pack past AOBR- the AOBR minis are nicely cheap, but they are also all two peice models, wich means you cant add alot of SW bits there without some extra effort.... and so they may end up being out of place. That being said, its a good value and I think the standard SM battleforce would give you alot of room to expand- another 15 marines to turn into Grey Hunters of Bloodclaws as you like, some assault marines, or at the least jump packs you can use later and some cool running legs you could use now, a Rhino *wich is very nice and very cheap* and a set of scouts that you can easily mod into wolf scouts. It also come with more weapon options- the Wolf Pack box only contains a pair of plasmaguns. Welcome to the Fang, sit down and have some roast mammoth :P. Your list is pretty good, especially for a starting force. For the other 255pts I reccommend: Upgrading a couple of those terminators if you can find the bitz from friends. Taking Lascannons instead of Heavy Bolters so you can kill more enemy tanks. Fill out your Grey Hunter squad to 10 men and give them a powerfist and a *free* meltagun Make yourself a cool Rune Priest or Wolf Gaurd Battle Leader for an HQ, and put him in. Try to keep them under 140pts. Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2364892 Share on other sites More sharing options...
CainTheHunter Posted April 16, 2010 Share Posted April 16, 2010 AoBR termies are indeed two piece sets and cannot easily be converted. What I did, I bought the SW Wolf Guard box and mixed all the weaponry between the AoBR termies and wolf guards (mainly the arms). I made a beard from greenstuff on the Terminator Sergeant and equipped him with weapons from the wolf guard box and he turned out pretty decent. I would not advise You buying Rhinos as separate sets - apart of those which You get in battleforces. Razorback is a better option modelling and money wise - sure it is a bit more expensive, but if You don't glue the top hatch, You can easily swap the roofs between Rhino and Razorback modifications, as well as switch the weapons for Razorback. The same goes for Whirwind. Is it difficult to do something with tactical marines from the AoBR, but You can spread them out between Your packs and give them the backpacks from the SW pack set as well as glue some random wolf tails here and there, so that they don't look like infiltrated smurfs. Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2364915 Share on other sites More sharing options...
Niiai Posted April 17, 2010 Share Posted April 17, 2010 The thing is that the codex is pretty well balaced so whatever you fancy will usualy do. I personaly would advice you to buy a Chaos Jugernaught and modle it into a thunderwolf and stick a wolf lord on it with eather a thunderhammer, a powerfist, frost blade or a power claw and a power shield (you get them form the "power armour" space wolf box.) I started fielding him in my 1500 and 1750 games and I went from straight draws and losses to all winns. I guess he just fits my playing style. Shoting and killing them. (thunderwolves and long fangs) Just find out what you like and go with that. :) But do try to get 4 meltas (or combi meltas) or 2 multi meltas into your army. I did not belive in it until I ran into a land raider... :-/ Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2365912 Share on other sites More sharing options...
NuclearMessiah Posted April 17, 2010 Share Posted April 17, 2010 I generally run my GHs in 10 man squads with PF and 2 x Meltas as a general all comer set up so no matter what they hit they can kill it. Its a nice list of models and I will echo that you should get ahold of some standard tac marines for extra weapons and I like to spread out the bits from the wolf pack box so you get more bang for your buck. I bought 2 wolf pack boxes and with all the Sm crap I had at my house I built 2 x RPs 1 x Dread/Ven 4 x Rhinos/Razor w/ WW bits 1 x Vind 1 x Pred (any config) 30 x GHs 10 x BC 10 x SC 2 x TWC 6 x LF 15 x WS 3 x DP 1 x LR Crusader And I still have enough bits left over that I will be making some PA WG and perhaps filling out my BCs to 15. And welcome to the Fang *passes Surouji some Ale* Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2365940 Share on other sites More sharing options...
Surouji Posted April 17, 2010 Author Share Posted April 17, 2010 Yeah I was thinking I might've needed to get a tactical squad box as well. Anyways thanks for the help. Btw, are Wolf Scouts and Drop Pod useful? Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2365993 Share on other sites More sharing options...
NuclearMessiah Posted April 17, 2010 Share Posted April 17, 2010 Wolf Scouts can be geared to be excellent tank killers since you have a 66% chance to get to pick where they come in at. great for popping pesky artillery. And Drop pods are great for segregating elements of an enemies army or rapidly contesting objectives or slap that MM Dread you have in one and really ruin someones day. Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2366031 Share on other sites More sharing options...
Grey Mage Posted April 17, 2010 Share Posted April 17, 2010 Yeah I was thinking I might've needed to get a tactical squad box as well. Anyways thanks for the help. Btw, are Wolf Scouts and Drop Pod useful? Yes, DPing is an excellant option, but has entirely different tactics and army composition trends to mounted forces. Wolf Scouts are an asset to any commander with the best outflanking in the game bar none and an incredibly flexable set of upgrade options... and reasonably priced to boot. If your asking after the SW Battleforce, yes its probly worth it. Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2366198 Share on other sites More sharing options...
Surouji Posted April 17, 2010 Author Share Posted April 17, 2010 I might just use the AoBR units until I get a better hang on the game Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2366362 Share on other sites More sharing options...
Simo429 Posted April 17, 2010 Share Posted April 17, 2010 id go for the sw battleforce myself rumour has it that they might be pulling battleforces in exchange for bigger sets Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2366388 Share on other sites More sharing options...
Grey Mage Posted April 17, 2010 Share Posted April 17, 2010 I might just use the AoBR units until I get a better hang on the game Not a bad idea, and you probly have some good buddies who play too? Ask to borrow a few things for games, play the 500-750 range for a month or two first. Link to comment https://bolterandchainsword.com/topic/198539-new-to-the-packand-game/#findComment-2366660 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.