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Wolf Gaurd Termies


Hjaertrr

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I've always loved TH/ SS termies so when it came to re-collecting my wolves a bought a unit and configured it as such.

 

Now I love our codex and the versatility of most units (such as wolf guard) is awesome, however when it comes to giving them 'standard' configurations it gets rediculously expensive. I mean 63 points per model, seriously? I really want to field some but not at 315 points a unit.

 

Rant over.

 

What do you guys think, why do they cost so much? I think its probably an oversight on GW's behalf. Also do you think they can be worth their points even at that price?

 

Cheers.

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I think they are better armed with a Frost Blade. The reason TH/SS terminators are so costly is that you get a bunch of special rules as standard which normal terminators dont have. You can also make many combinations in the same unit with different loadouts which can be devastating.
True, what would you say is the best configuration for CC orientated terminators?

 

Cheers.

 

 

I prefer to use them as pack leaders. However if I had to I would use them like this:

 

combi-melta, wolf claw

combi-melta, chainfist

combi-melta, wolf claw

combi-melta, wolf claw

combi-melta/heavy flamer, power weapon

 

cheap effective and versatile

What do you guys think, why do they cost so much? I think its probably an oversight on GW's behalf. Also do you think they can be worth their points even at that price?

GW saw that SS were relatively cheap in the Marine book and decided they had to be more expensive in the future. We got the thin end of the wedge as we were the next book out and they made them too expensive relative to other chapters. Note how the BA get them for less.

 

Another thing to remember is the Counter-attack rule: When Marine TAS get charged they get 2 attacks each assuming they survive. When Wolves get attacked we typically get 3 attacks each. That is a big deal especially if one is armed with a Fist or TH. Further, we pay for TDA versatility as we can take CML's in a TH/SS squad if we want. You can pay through the nose for that squad or you can just make it slightly smaller if you are trying to keep the costs down.

 

TBH I think that WG are best left as a mix of PA and TDA as you can get more of them and still have an ablative screen of PA to take small-arms fire and use SS to take Heavy Weapons hits. The Terminators are just too expensive.

GW saw that SS were relatively cheap in the Marine book and decided they had to be more expensive in the future. We got the thin end of the wedge as we were the next book out and they made them too expensive relative to other chapters. Note how the BA get them for less.

 

I don't this is an accurate estimate of the situation. Since the Blood Angels only pay 5pts more per model. I think it was a move to help balance the list from an army perspective, that is to counteract our cheep troops. I also believe it is a way of steer us to use the Wolf claws more than the TH/SS, that is to use the army as GW envision it.

 

Another thing to remember is the Counter-attack rule: When Marine TAS get charged they get 2 attacks each assuming they survive. When Wolves get attacked we typically get 3 attacks each. That is a big deal especially if one is armed with a Fist or TH. Further, we pay for TDA versatility as we can take CML's in a TH/SS squad if we want. You can pay through the nose for that squad or you can just make it slightly smaller if you are trying to keep the costs down.

 

I agree. But I still think we pay too much for the TH/SS combo when compared to other chapters. 23pts is too much, full stop. I would have settled for 10 more points each, but at 315pts for 5 I can buy a standard dreadnought with the 5 TH/WS termies with C:SM. It is a case of points overkill.

 

TBH I think that WG are best left as a mix of PA and TDA as you can get more of them and still have an ablative screen of PA to take small-arms fire and use SS to take Heavy Weapons hits. The Terminators are just too expensive.

I fully agree with Night Runner. I think it is GW's intent to make it less desirable for the Wolves to use the TH/SS combo because it is too similar to all the other marine chapters. I also agree that the points costs are designed to balance among the army as a whole, so comparing a terminator unit from SW does not directly translate to terminators from BA or SM for example. And finally, I do think 63 pts is extremely excessive even when you consider all the options the WG have, so the balance wasn't done perfectly. I do like the rest of the codex, however, so I don't think it cripples us in any way.

 

Another way to look at balancing the points cost throughout the army is: attach a Wolf Priest giving preferred enemy to a unit of WG Terminators with Claws. They re-roll to-hit AND to-wound rolls while also having Counter Attack. Pretty nasty.

Our packs are supposed to be diverse and versatile, not a cookie-cutter astartes squad. I like the costing as this discourages the whole TH/SS spam. Personally I build a squad something like this;

 

C.Melta & C.Fist

C.Flamer & F.Weap

T.Hammer & S.Shield

F.Weap & S.Shield

2x W.Claws

 

versatile, effective, and allows you to pick and choose where you make your saves.

i run a unit of 4 WG with TH and SS, one also carries a cyclone missile launcher because i like big hammers. they do well for me, and are a good speed bump unit. they go toe to toe with anything and usually survive. its a points sink but hey, i like them cookie cutter or not.

i usually run my terminators like this

 

x3 WC/SB

x1 PF/SB

X1 HF/CF

 

but i do have a unit that rolls with logan that sport 2 TH/SS and 2 dual claws.

 

They are very slashy and i like them, and can kill anything that walks crawls runs or breathes in the game!

Thanks for all the replies, i'm still considering them as i've made them and they look awesome, but i do have another 12 odd terminators with various configurations.

 

Although for economical reasons I would like to go for a less points heavy all rounder unit.

 

Cheers.

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