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Decent of angels


Niiai

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OK, so veteran vanguard squad with jump packs just scatter max6 inches? That almoast garantee an heroic intervention!

 

Do anybody have any experience with it? It seems very cool. <_<

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Yes and no, I still think that Droppods are better Melta delivery system. I'm really concerned about droping our little men in the middle of those evil enemies...unprotected etc...

Now, if you put and honor Guard with 4 meltas + the noviate prieste, in JP + Dante...this would be the ultimate melta delivery systems...but as you might know...at a very costly price.

Although I love Jump Packs...I'm still reluctant to use them.

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i feel like using dante to drop meltas is like using grimnar to give relentless to long fangs. really?

 

again... I'm just saying! :P I would neve use it....400 something points...but you still can deliver your meltas dead on spot.

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everyone with a zjumppack has DoA, so only way this would come up would be if it was terminator armour. In which case.....that would be a good question.

 

TDA and JP can't DS together. One falls from the sky, one teleports from barge or whatever. They cannot be on the same reserve roll.

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Why not shatter? there is nothing in the DS rules that specifies that such units can't exist, I'm a little suprised its never come up before but I guess there hasn't really been a reason to ever consider DS'ing a terminator with some Jump packs. In fact as I write this I'm thinking of doing something similar with a librarian and an assualt squad of some description.
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TDA and JP can't DS together. .... They cannot be on the same reserve roll
if you ignore the middle fluff you see Shatter's intent.

 

You need to roll for the Sanguinary Priest and the RAS as separate rolls. The RAS get a re-roll and will scatter 1d6" due to the Descent of Angels rule. The Terminator Sanguinary Priest won't get a re-roll, and will scatter the usual 2d6".

If they arrive together and can get into coherency at that point, you can join the SP with the RAS as normal

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I don't agree with Shatter here. I see no reason I couldn't declare a TDA IC joining a jump pack unit in reserve and get 1 roll. Now, I think they would not get the benefit of DoA, but I see no reason in the rules (fluff wise clearly it doesn't work as they arrive by different methods) that would prevent this from being legal.
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Well, the thing is that if not the entier unit has jump packs they can't deep strike because they are not jump infantery. So if a terminator joins then only 1 in the unit has deepstrike (as the rest loose it when a non jump pack enters)

 

However, you can teleport in a terminator 2" next to your units and he would then be joining the squad, would he not?

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Well, the thing is that if not the entier unit has jump packs they can't deep strike because they are not jump infantery. So if a terminator joins then only 1 in the unit has deepstrike (as the rest loose it when a non jump pack enters)

 

However, you can teleport in a terminator 2" next to your units and he would then be joining the squad, would he not?

Terminators and jump infantry both have the deep strike rule. So the rule isn't lost when the terminator join the assault squad.

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But, as already mentioned, the Termis do not benefit from DoA. So such a squad should be legal but i would say it is quite nonsense.

Oh, I agree here. I'm questioning the declaration that the squad is illegal, not trying to say its a good idea.

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So, in that case they would scatter the full 2d6. I am not planing on using it, but I could se it happen fluff vice.

 

The terminator teleports a bitt before the assoult squad makes planetfall and then the assoult squad "steer" towards the terminator.

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There's nothing in the rules preventing a TDA-equipped model from Deep Striking with Jump Pack-equipped models. Both pieces of equipment (Terminator Armor, and Jump Packs, give you access to the Deep Strike USR).

 

Also, as the Sanguinary Priest is an Independent Character, he can be attached to the Jump Pack squad during deployment, at which point only one Reserve roll is made for both the priest and the unit, and they both only roll once for scatter, and are Deep Struck in coherency (assuming they aren't destroyed via mishap).

 

This will bring up 2 situations:

 

  1. The Priest and the Jump-Pack squad roll for Reserves separately, roll for Scatter separately (Jump squad gets Descent of Angels, Terminator rolls normally), and Deep Strike separately. If the Priest manages to land within 2" of the squad (or vice versa), he is automatically treated as joining the squad (you don't have a choice here, if by the end of the Movement phase an IC remains within 2" of a squad, they are treated as joining). And the priest will have to remain with the squad if they choose to Run in the shooting phase.
  2. The Priest is attached to the Jump Pack squad during deployment. They then roll for Reserves once, roll for Scatter once, and Deep Strike together. As the Terminator does not have Descent of Angels, you scatter as normal (2D6, no re-roll) for both the Priest and the squad.

 

 

DV8

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So a JP unit with a TDA IC attached can DS to a teleport homer?

 

The rules have made teleport and JPack DS different already.

 

It kinda laughs n the face of the permissive rule-set.

 

While I agree it doesn't obviously state n the reserve section that DS teleport =/= DS JP, it is different in other sections.

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So a JP unit with a TDA IC attached can DS to a teleport homer?

 

The rules have made teleport and JPack DS different already.

 

It kinda laughs n the face of the permissive rule-set.

 

While I agree it doesn't obviously state n the reserve section that DS teleport =/= DS JP, it is different in other sections.

Nah, just like the teleporters with the squad can't use DoA, the JPers can't use the teleport homer. The only thing that would work would be a locator beacon.

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