Blood brother Posted May 18, 2010 Share Posted May 18, 2010 Today I played a game vs Orks. One unit was a 11 boy unit of Burnas with a Big mek attached with a burna and in a looted wagon with a scorcha... Well I stupidly had 10 assault marines in a pretty little row trying to wipe out a truck squad when there truck blew up with nowhere to deploy (didn't blow up anyway) I had a sanguinary priest attached to this squad. Well in his shooting phase after i set up this perfect shot gifted from on high to him. I took 103 (yes really) flamer hits in the next shooting phase from all those templates. As well as about 30 shots from other sources. Well after all was said and done only 6...yes 6 marines had died. Needless to say I will always be bringing my priests where ever I go from now on... Oh and by the way after being charged by two separate units of 17 and 5 Orks I still had the Sergeant live through 2 rounds of close combat ended up finishing them off with the help of a Furioso (eventually) and go on to blow up the wagon that toasted his squad earlier and claim a objective. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/ Share on other sites More sharing options...
Brother Captain Cassius Posted May 18, 2010 Share Posted May 18, 2010 I know of a Sgt or two like that... ~ Brother Captain Cassius Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404300 Share on other sites More sharing options...
Brother Captain Joe Posted May 19, 2010 Share Posted May 19, 2010 On Friday I saved 13 marines because of feel no pain (I kept a tally). Needless to say all my future lists will include at least two sang priests. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404518 Share on other sites More sharing options...
Exterminatus Machine Posted May 19, 2010 Share Posted May 19, 2010 I played 3 Games durring ard boys where I got almost no Feel No Pain rolls... Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404533 Share on other sites More sharing options...
Valerian Posted May 19, 2010 Share Posted May 19, 2010 Today I played a game vs Orks. One unit was a 11 boy unit of Burnas with a Big mek attached with a burna and in a looted wagon with a scorcha... Well I stupidly had 10 assault marines in a pretty little row trying to wipe out a truck squad when there truck blew up with nowhere to deploy (didn't blow up anyway) I had a sanguinary priest attached to this squad. Well in his shooting phase after i set up this perfect shot gifted from on high to him. I took 103 (yes really) flamer hits in the next shooting phase from all those templates. As well as about 30 shots from other sources. Well after all was said and done only 6...yes 6 marines had died. Needless to say I will always be bringing my priests where ever I go from now on... Oh and by the way after being charged by two separate units of 17 and 5 Orks I still had the Sergeant live through 2 rounds of close combat ended up finishing them off with the help of a Furioso (eventually) and go on to blow up the wagon that toasted his squad earlier and claim a objective. Stupid move on the Ork players part. He should have saved at least half of those Burna shots and used them as Power Weapons in the Assault Phase. You wouldn't have gotten any Armour Saves or Feel No Pain rolls, and that unit would have massacred your squad. Regardless, good on you that he didn't do that, and pretty cool that you were able to withstand that many hits. V Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404539 Share on other sites More sharing options...
Isryion Posted May 19, 2010 Share Posted May 19, 2010 I played 3 Games durring ard boys where I got almost no Feel No Pain rolls... This happened to me last game. Still, I'm sticking with the priests... Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404564 Share on other sites More sharing options...
Mattsama Posted May 19, 2010 Share Posted May 19, 2010 It seems to me that I always have 1 squad with SP that does awsome sauce and ther other squad with SP ends up being thouroughly pain filled... But, on topic to this post, see my sig block. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404570 Share on other sites More sharing options...
Angelus Mortifer Posted May 19, 2010 Share Posted May 19, 2010 ...and the other squad with SP ends up being thouroughly pain filled... Feel More Pain? ;) Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404604 Share on other sites More sharing options...
Shodo Posted May 19, 2010 Share Posted May 19, 2010 In ard boys I had my termies with FNP fail miserably against Sisters, then come back and have almost no models die against Chaos and Necrons. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404629 Share on other sites More sharing options...
BrotherMoses Posted May 19, 2010 Share Posted May 19, 2010 FNP never works for Mephiston... who will perils of the warp the first time you use him for the day. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404670 Share on other sites More sharing options...
MootheJew Posted May 19, 2010 Share Posted May 19, 2010 Today I played a game vs Orks. One unit was a 11 boy unit of Burnas with a Big mek attached with a burna and in a looted wagon with a scorcha... Well I stupidly had 10 assault marines in a pretty little row trying to wipe out a truck squad when there truck blew up with nowhere to deploy (didn't blow up anyway) I had a sanguinary priest attached to this squad. Well in his shooting phase after i set up this perfect shot gifted from on high to him. I took 103 (yes really) flamer hits in the next shooting phase from all those templates. As well as about 30 shots from other sources. Well after all was said and done only 6...yes 6 marines had died. Needless to say I will always be bringing my priests where ever I go from now on... Oh and by the way after being charged by two separate units of 17 and 5 Orks I still had the Sergeant live through 2 rounds of close combat ended up finishing them off with the help of a Furioso (eventually) and go on to blow up the wagon that toasted his squad earlier and claim a objective. Stupid move on the Ork players part. He should have saved at least half of those Burna shots and used them as Power Weapons in the Assault Phase. You wouldn't have gotten any Armour Saves or Feel No Pain rolls, and that unit would have massacred your squad. Regardless, good on you that he didn't do that, and pretty cool that you were able to withstand that many hits. V I'm an Ork player first and foremost, and I can say I would have given up the shooting all together with the Burnas just to wipe the squad out without any chance of survival(besides bad rolls on my part). I have no idea what was going through that Orks brain, but sometimes you have to choppa the choppa units. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404678 Share on other sites More sharing options...
Blood brother Posted May 19, 2010 Author Share Posted May 19, 2010 Today I played a game vs Orks. One unit was a 11 boy unit of Burnas with a Big mek attached with a burna and in a looted wagon with a scorcha... Well I stupidly had 10 assault marines in a pretty little row trying to wipe out a truck squad when there truck blew up with nowhere to deploy (didn't blow up anyway) I had a sanguinary priest attached to this squad. Well in his shooting phase after i set up this perfect shot gifted from on high to him. I took 103 (yes really) flamer hits in the next shooting phase from all those templates. As well as about 30 shots from other sources. Well after all was said and done only 6...yes 6 marines had died. Needless to say I will always be bringing my priests where ever I go from now on... Oh and by the way after being charged by two separate units of 17 and 5 Orks I still had the Sergeant live through 2 rounds of close combat ended up finishing them off with the help of a Furioso (eventually) and go on to blow up the wagon that toasted his squad earlier and claim a objective. Stupid move on the Ork players part. He should have saved at least half of those Burna shots and used them as Power Weapons in the Assault Phase. You wouldn't have gotten any Armour Saves or Feel No Pain rolls, and that unit would have massacred your squad. Regardless, good on you that he didn't do that, and pretty cool that you were able to withstand that many hits. V Very very true that his power weapon attacks would have made the combat a no contest but he considered it overkill when he realized that the squad alone would get 88 hits and not have to disembark since two other units of Orks were about to charge this same unit he figured no way I would make that many saves... (he wounded around 50 times from the flamers so I did make quite a bit of saves) He wanted to keep them mounted to counter my sanguinary guard since it was a much bigger threat even if my assault squad did survive. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404681 Share on other sites More sharing options...
Terrahawk Posted May 19, 2010 Share Posted May 19, 2010 I have no idea what was going through that Orks brain, but sometimes you have to choppa the choppa units. Well he's an Ork, what can you expect? ;) Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404727 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 19, 2010 Share Posted May 19, 2010 Sanguinary Priests are one of the best new units in the codex, Furious Charge plus Feel No Pain, and you've got a character swinging a power weapon in close combat along with the sergeant's power fist. I have found the combination of the priest with the assault squad means they are actually better than like units such as Berzerkers, Plague Marines, Grey Hunters & even Bloodletters (assuming you get the charge versus the daemons of course). FNP is 50/50 so of course sometimes it will seem ineffective but consider losing only two Marines versus four during an assault, it's a big difference. I plan to always run a Priest in my assault squads. 0b :D Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2404908 Share on other sites More sharing options...
Dhx711 Posted May 19, 2010 Share Posted May 19, 2010 The Sang Priests are always in every new BA list. I joke with my friend that it's not fair the BA only have 2 Elite options. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2405019 Share on other sites More sharing options...
BrotherMoses Posted May 19, 2010 Share Posted May 19, 2010 Seriously, Sanguinary Priests and Baal Predators both seem too good to leave home without. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2405382 Share on other sites More sharing options...
Priest33 Posted May 20, 2010 Share Posted May 20, 2010 Id say it was more the Sang Priest and the Fruioso Dread... but each to their own! Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2405810 Share on other sites More sharing options...
Exterminatus Machine Posted May 20, 2010 Share Posted May 20, 2010 I played 3 Games durring ard boys where I got almost no Feel No Pain rolls... This happened to me last game. Still, I'm sticking with the priests... Me too, man. One more thing...never underestimate the Rending Rule....he rolled retarded numbers of rending wounds the just hosed my dudes. C'mon...2-3 per assault phase...put I was rocking 2 power weapon, one being a fist...lol Stupid, Broodlord.... Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2405942 Share on other sites More sharing options...
BrotherMoses Posted May 20, 2010 Share Posted May 20, 2010 Id say it was more the Sang Priest and the Fruioso Dread... but each to their own! O god yes. I learned the awesomeness of blood talons at 'ardboyz. I just don't own the parts to make lots of them at the moment. Soon as I get one I'll be using them. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2405981 Share on other sites More sharing options...
MaleOpener Posted May 20, 2010 Share Posted May 20, 2010 Luck to you that your opponent botched it ... Seriously, I'm not too in awe about the FNP rule. Anyone who actually reads the rulebook will know how to counter it. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2406407 Share on other sites More sharing options...
Droofus Posted May 20, 2010 Share Posted May 20, 2010 Stupid move on the Ork players part. He should have saved at least half of those Burna shots and used them as Power Weapons in the Assault Phase. You wouldn't have gotten any Armour Saves or Feel No Pain rolls, and that unit would have massacred your squad. I don't know about that. Remember the RAS marines and sang priest would have gotten to strike first. Would have probably offed around 5 burnaz before they got a chance to strike. The remaining burnaz and mek strike back with their power weapons and kill 5ish marines back. Then the PF sergeant mulches a few more burnaz (or the mek if you're smart) and the orks probably run for the hills. Link to comment https://bolterandchainsword.com/topic/201809-feel-no-pain/#findComment-2406486 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.