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Grey Hunters are best troops in the game?


army310

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if you have rapid fired or done other things that means you cannot assualt can you still counter attack?

 

Oh yes ... exactly :devil:

 

 

I guess I always assumed so but until I read your post I never thought of what it really meant for wolves in general thats a massive advantage

Now that i've checked, its 90 points for 5 Tac marines, which divides into 18 per marine, with 16 cost per additional marine to make 10. We don't have it over Regular Chaos Marines, but we certainly have a points advantage over tacticals. It may not be as big as I initially thought, but it's still there with 170 pts for 10man tac no upgrades and 150 for 10man GH, not to mention we do get the BP/Bolter/CCW. I still thing that 20 points is a big advantage if your using mutliple grey hunter squads. The biggest thing is obviously the weapon options, but I think the slight points advantage is still something to think about.
We don't have it over Regular Chaos Marines

I'd argue that we do. Our gear is cheaper and we get more variety of options excepting the Heavy Weapons. The main thing about our list is that the GH are usable both defensively and offensively whereas the CSM aren't as flexible. One thing in our favour is the support options for the GH that we have compared to the Chaos codex but that's another story.

 

They're amongst the best Troops in the game at the moment alright.

Don't Genestealers have / have access to Frag Grenade equivalents (Flesh Hooks)? That negates the advantage of cover, regrettably. It seems like virtually everything you'd actually want to use cover against for combat has them (Genestealers, Death Company, Nobz, etc).

 

Not in their new 'dex. The only 'nid creatures to get flesh hooks now are lictors, and they've completely changed what they do.

 

But I do agree with most here that the GH is our bread-and-butter unit. Their standard kit, coupled with the options available to them, makes them one of the best units in 40k.

 

Ah, gotcha. I was thinking of 4th, I guess.

 

-Stormshrug

I would say GH are probably better overall than CSM.

 

PRO GH

1.) cheaper specials.

2.) Counter attack.

3.) Cheaper special CCW (no need to buy a champ though you can and have 2 special CCW if you want.

4.)ATSKNF

5.) Better transport options

 

PRO CSM

1.) Higher LD

2.) Icons if you want them

3.) Can take Heavy weapons if desired.

Now that i've checked, its 90 points for 5 Tac marines, which divides into 18 per marine, with 16 cost per additional marine to make 10. We don't have it over Regular Chaos Marines, but we certainly have a points advantage over tacticals. It may not be as big as I initially thought, but it's still there with 170 pts for 10man tac no upgrades and 150 for 10man GH, not to mention we do get the BP/Bolter/CCW. I still thing that 20 points is a big advantage if your using mutliple grey hunter squads. The biggest thing is obviously the weapon options, but I think the slight points advantage is still something to think about.

You forget, one of those is a veteran seargent. What they pay 10pts for is to have a Wolf Gaurd already in the unit, without taking up an FOC slot. The price per marine, is 16pts.

Fair enough I had forgotten about the Sergeant, but I am of the mind that every point counts in the long run(Can easily add up to one or two more models or a few upgrade on other units etc). So I still think while not very much as I initially thought(again). If your taking a lot of Grey Hunter squads that can add up with the other benefits the GH bring.

LOL so true " Grey hunters epitomize the saying "shoot the assaulty and assault the shooty". No other troop choice out there can do that better IMO. "

 

I'd say it's a close tie between GH and Plague marines. Both are pretty well rounded and can do most things well. Can take 2 specials, although I think GH have them cheaper. I think the bigger difference is that PM are a little more on the defence side, where GH are pretty balanced. But what PM lack in offence, they make up for plenty on the defence.

 

I'm still trying to decide what's better for a GH unit. Take 9 with only 1 special and a PW, and attached WG and powerfist in rhino.....vs.....take 10 with 2 specials and a PW or PF in a rhino.

Alright so sounds like I'm on the right track. I'm helping my wife build a list, both on paper and the models LOL. We did follow the redundancy rule though, two GH units setup exactly the same.

9 GH x1 melta, x1 PW, MotW and Standard

Joined by a WG with PF and combimelta

in Rhino

when you add everything up I cant believe how good they are

 

can take two special weapons

 

can add on a wolf guard to make them more powerful

 

4 attacks on the charge

 

wolf standard for ten points allows the reroll of ones one turn a game

where do you get 4 attacks on the charge? Am I missing something? We are talking about GH and not Bloodclaws, right?

 

But when you lay it out,compared to most other SM troops, they are indeed all powerful, especially for the points per model. Can you imagine if the game didn't really push the need for transports, or if our transports allowed more then 10 models? 10 GH with 2 specials a powerweapon and then an attached wolfguard, dang.

where do you get 4 attacks on the charge? Am I missing something? We are talking about GH and not Bloodclaws, right?

 

But when you lay it out,compared to most other SM troops, they are indeed all powerful, especially for the points per model. Can you imagine if the game didn't really push the need for transports, or if our transports allowed more then 10 models? 10 GH with 2 specials a powerweapon and then an attached wolfguard, dang.

No, you had it right... just 3. WG can have 4 if you dont give them a powerfist/thunderhammer or are silly enough to give them 2.

Alright so sounds like I'm on the right track. I'm helping my wife build a list, both on paper and the models LOL. We did follow the redundancy rule though, two GH units setup exactly the same.

9 GH x1 melta, x1 PW, MotW and Standard

Joined by a WG with PF and combimelta

in Rhino

that sounds just like what i want to do but i have 8 GH os a Rune priest and a WG can join or is that worng? but i been thinking about fielding 4 GH packs or is that to much in 1750 game. but what i have back in the day like 2003sh they were good but not great. hoping to play my first game in 7 years soon.

Another thing normal marines cant do given they have bolters only.

 

If ur withen 12 inch have HAVE to rapid fire, thus cant charge, with grey hunters, you can say 'im shooting bolt pistoles' thus, getting your charge still to deny them the assault bonus.

 

At least, im pritty sure it works out that way.

Another thing normal marines cant do given they have bolters only.

 

If ur withen 12 inch have HAVE to rapid fire, thus cant charge, with grey hunters, you can say 'im shooting bolt pistoles' thus, getting your charge still to deny them the assault bonus.

 

At least, im pritty sure it works out that way.

Youve got the GH part right, but regular marines also have bolt pistols.... just no CCW.

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