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triple librarians


Zynk Kaladin

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Has anyone ever ran a 3 librarian list before? I'm just curious how well that went... or would go at least in a just for fun list.

 

Also, would 3 librarians with vortex of doom and 3 vindicators be overkill? Maybe even a MoTF with Conversion Beamer, too. Food for thought.

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The only way to have 3 HQs in an army is to play apocalypse, planet strike, or to house rule it.

 

That being said, librarians are support HQs. You don't really need more then one, and then only in all-comers lists or if tailoring against particular armies.

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But we don't have Librarians. :)

 

Nope, instead you've got two-for-one 10-point-anti-Infiltration-increased-accuracy-upgrade-equipped wounding-Daemons-ludicrously-easily transport-busting psykers that are in most aspects identical to Librarians.

 

Hey, I'm not jealous or anything :)

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BA can field 5 librarians, 2 HQs and 3 elites (however I stand adamant that the elite section of BA choice is rubbish bar sternguards, sanguinary priests and techmarines). As for space wolves, I call out your stupid jaws of the world puppy.

 

GW guy1: hey, lets make instant death immunity a special rule for all armies to possibly have

GW guy2: hey I have a further great idea lets make powers that negate having this bonus into every other codex that doesn't have eternal warrior so it negates the buff altogether

 

(eternal warrior so negates: force weapons, siccarius, khan...yea eternal warrior kind of is badly named when the eternal part isn't adhered to: call it 'lives slightly longer than joe' warrior)

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Actually, chapter master, you are correct. The BA *can* in fact field 5 librarians...but the 3 elites must be Furioso Librarians (librarians in dreadnought armor).

 

I use the BA dex to make my DIY chapter work, and I frequently field 2-3 librarians (Mephiston, a libby in TDA, and a Furioso).

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BA can field 5 librarians, 2 HQs and 3 elites (however I stand adamant that the elite section of BA choice is rubbish bar sternguards, sanguinary priests and techmarines). As for space wolves, I call out your stupid jaws of the world puppy.

 

GW guy1: hey, lets make instant death immunity a special rule for all armies to possibly have

GW guy2: hey I have a further great idea lets make powers that negate having this bonus into every other codex that doesn't have eternal warrior so it negates the buff altogether

 

(eternal warrior so negates: force weapons, siccarius, khan...yea eternal warrior kind of is badly named when the eternal part isn't adhered to: call it 'lives slightly longer than joe' warrior)

Id listen to this, if it was better than a 1 in 6 chance following a 11/12 chance, giving it any effect around one time in 10. And of course we could wound our own HQ, who has no way to get an invulnerable save outside of TDA, if things go badly.

 

No, murderous Hurricane and Tempests Wrath are the real bread winners. Jaws is no worse than sanguine sword or hammer hands.

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What GM said; nothing the Librarians can do is OP because they're hard to keep durable. Honestly I don't even use the ranged-attacks with mine. I always kit them out for melee. (Str 10 is very nice to pop a tank/LR.) I'm also a huge fan of psychic hoods.
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What GM said; nothing the Librarians can do is OP because they're hard to keep durable. Honestly I don't even use the ranged-attacks with mine. I always kit them out for melee. (Str 10 is very nice to pop a tank/LR.) I'm also a huge fan of psychic hoods.

 

I do admit they are squishy but so are TFCs and look at what they can do in one turn (well mine anyway): wiping out entire tactical squads or maiming them to being ineffective. They do their damage by hiding, and while this coward rune priest gained nothing from his actions (2 shots with it and I will admit: lysander avoided both but still. eventually I side shot him with an off-hand HKM and insta-gib him. No halls of valhalla for cowardly pups!).

 

What you must remember though is they can fire their power OUT OF range of our psychic hoods. While a 4x4 won't have trouble with it, a 6x4 will and even then I have to take a specialised unit to deal with it. Sanguine sword at least doesn't ignore Eternal warrior FYI and even then it's effects are purely for small fry infantry (I would be more into taking a chance in wounding an MC normally and then rolling for the psychic 'you diez now' power). However I will admit: the sanguine sword did help back-hand a rather cocky DA player's libby. Fluffed my libbys first blood lance attack, and takes a wound for it. His libby turns around after seeing it's pointless to press the charge against my objective (bikes seem to have trouble reaching high places...like a 3rd level of a ruin where my objective was easily 6" away regardless of his position on bottom floor!) and attacks my libby. With gusto he gains a wound, but 5+ invunerable from TDA is great! My attack back at str10 cuts right through even his 4+invunerable iron halo libby.

 

Morale: One must remember, you never taunt BA. BA taunt you!

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Haha. =)

 

I've had my run-ins with the Space Wolves psykers; those guys are nasty. My favorite recent duel happened between my Mephiston Counts-As and Njal...and a SW Land Raider Crusader.

 

The LRC kept itself interposed between Meph and Njal, and for two full turns Njal was able to nullify EVERY power I tried to use with Meph (even though they all went off successfully). The LRC failed to wound Meph over those two turns as well, so we had this funny-as-hell stalemate where I could neither fly over the LRC to engage Njal, nor run around it to get into assault range (believe me, I tried) and I couldn't hurt the LR either. (Turn 3 I got a Str 10 check off and punched the LR into pieces; Njal escaped however.)

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Id listen to this, if it was better than a 1 in 6 chance following a 11/12 chance, giving it any effect around one time in 10. And of course we could wound our own HQ, who has no way to get an invulnerable save outside of TDA, if things go badly.

 

No, murderous Hurricane and Tempests Wrath are the real bread winners. Jaws is no worse than sanguine sword or hammer hands.

The bit with jaws is its a sniper weapon, selecting specific models, as well as multiple models .It should be used similar to the vindicar, remove special weapons and the extra hits are gravy. Though that doesnt bother me, what does is the absolute retardation of it effecting monsterous creatures when it cannot effect walkers (monsterous creatures being larger than all but the bigest walkers). Oh and jetbikes too. Try it against orks sometime too, nob bikers will cry, tau and necrons too.

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CM 454- its range is 24", the range on your hood is 24", theres no way to target them from beyond the range of their hoods... what are you talking about?

 

That's only the case if they're shooting at the Librarian. If a BA Libby is on one side of the table, and the Rune Priest is on the other, it's entirely possible.

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My friend's rune priest kept opening up holes in the ground under my troops (I forgot the name of the spell). Needless to say it was a great way to snipe my plasma gunners and pf sergeants. We don't really like playing with rhinos cus they're for wimps. No true warrior of Russ or any of my Night Angels would pass up the workout of chasing each other all over the board and whacking each other to oblivian :lol: If I ever go to a tournament, though, that will change...

 

Anyway, My libby made up for it, though, by avenger-ing a whole entire grey hunter squad in 1 turn. For only 200 points, having two avenger templates seems appealing to me now.

 

With regards to why I posted this, I just wanted to see how many large blast templates I could field just for fun. It looks like 5 right now with 2 libbys with VoD (of 2 MoTF with Conversion Beamers) and 3 Vindicators.

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My friend's rune priest kept opening up holes in the ground under my troops (I forgot the name of the spell). Needless to say it was a great way to snipe my plasma gunners and pf sergeants. We don't really like playing with rhinos cus they're for wimps. No true warrior of Russ or any of my Night Angels would pass up the workout of chasing each other all over the board and whacking each other to oblivian :HQ: If I ever go to a tournament, though, that will change...

 

Anyway, My libby made up for it, though, by avenger-ing a whole entire grey hunter squad in 1 turn. For only 200 points, having two avenger templates seems appealing to me now.

 

With regards to why I posted this, I just wanted to see how many large blast templates I could field just for fun. It looks like 5 right now with 2 libbys with VoD (of 2 MoTF with Conversion Beamers) and 3 Vindicators.

 

Niether VoD or conversion beamers use large templates. IIRC the only other large blasts available to space marines are whirlwinds (which compete with vindicators) and orbital bombardments.

 

 

If you want large blast spam, I would advice going with either guard or nids.

 

Guard being able to bring 15 large blast + 13 one shot large blast. And nids able to bring 23 large blasts +3d3 one shot large blasts

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