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Basing the Stormraven


Brother_Dan'l

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None at all..... Eldar armies even change base size/height in game to block tlofs..... but thats just wrong... all I would say is soon as a GW version comes out most tornaments will probably force you to field one the same size as the offical one.
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Ummm, that's not true at all. It's spelled out in the BRB that tanks specifically can't change heights in the middle of the game, except for being immobilized.

 

That said, I feel that Storm Ravens need to be on the Valkyrie base, just to designate them as a semi-flyer. You've got power of the machine spirit anyways, no reason not to be moving 24" for the cover save.

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Is there any reason not to put a Stormraven on a standard large vehicle base like Eldar and Tau skimmers? Sure the extra height of the Valk base can be good for LoS, but that sword cuts both ways.

 

At present, beyond being called a gamey git, no.

However, once the model is released we will be required to play it with that base.

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That said, I feel that Storm Ravens need to be on the Valkyrie base, just to designate them as a semi-flyer. You've got power of the machine spirit anyways, no reason not to be moving 24" for the cover save.

 

Shooting 4 bloodstrike missiles and an assault cannon/MM at one target and theunused weapon at a different target is pretty good reason. Speeding 24" every turn turns you into a glorified speeder, which works but is a shame.

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That said, I feel that Storm Ravens need to be on the Valkyrie base, just to designate them as a semi-flyer. You've got power of the machine spirit anyways, no reason not to be moving 24" for the cover save.

 

Shooting 4 bloodstrike missiles and an assault cannon/MM at one target and theunused weapon at a different target is pretty good reason. Speeding 24" every turn turns you into a glorified speeder, which works but is a shame.

 

Not to mention ups the chances of a destroyed result to 50% from a penetrating hit! ><;

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Not to mention ups the chances of a destroyed result to 50% from a penetrating hit! ><;

 

I'd forgotten about that. If I'm remembering right you go from a 33% chance of a pen hit killing you, to a 25% chance of a pen hit killing you by moving flat out. Not that much safer when you consider you also increase the chance of a glancing hit killing you from 0% to 17%. Of course the cover save can stop you being shaken or losing weapons etc, but overall I'd say you gain very little survivability by moving flat out (apart from movement of course) while losing the ability to shoot more than one weapon.

 

An immobilized raven can still unleash a world of hurt. Destroyed ones can't. I'd only really use the flat out move if I needed the position, rather than for the save.

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