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Chaplain and Walkers


xxvaderxx

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Yes chaplains allow re-roll, preferred enemy dose not

 

And wolf tooth neck lass only works off weapon skill.

 

Walkers and grenades are different until they are immobilized they need 6+ to hit.

Dreadnaughts have a weapon skill, WTN works just fine. Codex>BRB.

 

Weve discussed this one recently, if you want to discuss it again then post in the other thread- dont revive this one for it.

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