Grey Mage Posted May 28, 2010 Share Posted May 28, 2010 Ok, all this works in principle, but in practice, banshee squads are kept in their transport all game long. Most eldar player futher equip their tank so that it becomes astonishingly hard to break them soon enough to get a turn or two of shooting. Most often, the banshees get the charge and then just slice up their way through my GH...Thats one of the reason I spammed SS in my hammer unit. Except Waveserpents cant have holofields, wich means theyre taken down by missile launchers and plasma just as quickly as any other AV 12 vehicle. And of course, theyre not assault vehicles, so you have atleast a turns warning on who their target it is. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415865 Share on other sites More sharing options...
Blarmb Posted May 28, 2010 Share Posted May 28, 2010 Ok, all this works in principle, but in practice, banshee squads are kept in their transport all game long. Most eldar player futher equip their tank so that it becomes astonishingly hard to break them soon enough to get a turn or two of shooting. Most often, the banshees get the charge and then just slice up their way through my GH...Thats one of the reason I spammed SS in my hammer unit. Except Waveserpents cant have holofields, wich means theyre taken down by missile launchers and plasma just as quickly as any other AV 12 vehicle. And of course, theyre not assault vehicles, so you have atleast a turns warning on who their target it is. Which, given that they're S3 with the possibility of a single S5 model in the squad means they have a rather dismal chance of doing any real damage if you hop back in the rhino. Certainly at that point they could bring down some heavy weapons to bare, and still get 'em. However at that point they're probably putting a lot more resources into klling a pack of GHs than the GHs are really worth, short of them being your last scoring unit or something. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415884 Share on other sites More sharing options...
Grey Mage Posted May 28, 2010 Share Posted May 28, 2010 Best time killing banshees ever: he goes for the s5 attacks, my GHs are on the objective he needs to capture and I hopped back into my rhino. Just kept flamering him tell they charred. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415887 Share on other sites More sharing options...
MagneticFreak Posted May 28, 2010 Author Share Posted May 28, 2010 If only my opponent did not run them with a farseer w/witchblade! Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415893 Share on other sites More sharing options...
Blarmb Posted May 28, 2010 Share Posted May 28, 2010 If only my opponent did not run them with a farseer w/witchblade! He only gets two attacks with it on the charge. Assuming you move at least an inch, thats 4+ to hit. It's not an auto-pen, and still needs to roll a 5 or 6 on the damage chart to force your guys out. He has about a 65% chance per turn NOT to kill the rhino. Even if he does it first try, they can't assault you the same turn they assault your rhino. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415918 Share on other sites More sharing options...
Grey Mage Posted May 28, 2010 Share Posted May 28, 2010 Indeed, wich gives you some wonderful rapid fire opportunities. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2415993 Share on other sites More sharing options...
SJumppanen Posted May 28, 2010 Share Posted May 28, 2010 I don't see anyone mentioning this, but i find MotW working well against horde armies. Ofcource this happens only after you get into close combat but i just wanted to mention this. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2416035 Share on other sites More sharing options...
Requiem of the Wolf Posted May 28, 2010 Share Posted May 28, 2010 I don't see anyone mentioning this, but i find MotW working well against horde armies. Ofcource this happens only after you get into close combat but i just wanted to mention this. Most hilarious thing ever,a squad of Grey knights in power armor,with a GK hero,and a total of 3 Psycannons vs a infiltrating group of Harlequins with the Harlequin lord. You have never heard a louder cry of anguish then when I told him that the psycannon's shoot 3 times each,are S6 and ignore invuln save. Link to comment https://bolterandchainsword.com/topic/202594-dealing-with-horde-armies/page/2/#findComment-2416050 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.